Esempio n. 1
0
 public void RunTests()
 {
     MedalTable medal = new MedalTable();
     Assert.AreEqual(new string[] { "KOR 3 1 0", "ITA 1 0 0", "TPE 0 1 1", "CHN 0 1 0", "JPN 0 1 0", "AUS 0 0 1", "GBR 0 0 1", "UKR 0 0 1" }, medal.generate(new string[] { "ITA JPN AUS", "KOR TPE UKR", "KOR KOR GBR", "KOR CHN TPE" }));
     Assert.AreEqual(new string[] { "USA 1 0 0", "AUT 0 1 0", "ROM 0 0 1" }, medal.generate(new string[] { "USA AUT ROM" }));
     Assert.AreEqual(new string[] { "AUT 1 1 1", "GER 1 1 1", "SUI 1 1 1" }, medal.generate(new string[] { "GER AUT SUI", "AUT SUI GER", "SUI GER AUT" }));
 }
Esempio n. 2
0
        public ItemDB GetOption()
        {
            ItemDB option = new ItemDB();
            int    atk    = 0;
            double hp     = 0.0;
            double damage = 0.0;

            for (int i = 0; i < List[(int)MEDAL_ENUM.VALOR]; i++)
            {
                atk += MedalTable.Get_ATK_MATK(i);
            }
            option.Option_ITYPE[Enum.GetName(typeof(ITYPE), ITYPE.ATK)]  = atk;
            option.Option_ITYPE[Enum.GetName(typeof(ITYPE), ITYPE.MATK)] = atk;

            for (int i = 0; i <= List[(int)MEDAL_ENUM.GUARDIAN]; i++)
            {
                hp     += MedalTable.Get_MaxHP(i);
                damage += MedalTable.Get_P_M_Damage(i);
            }
            option.Option_ITYPE[Enum.GetName(typeof(ITYPE), ITYPE.HP)] = (int)hp;
            option.Option_DTYPE[Enum.GetName(typeof(DTYPE), DTYPE.PHYSICAL_DAMAGE)] = damage;

            hp     = 0;
            damage = 0.0;
            for (int i = 0; i <= List[(int)MEDAL_ENUM.WISDOM]; i++)
            {
                hp     += MedalTable.Get_MaxHP(i);
                damage += MedalTable.Get_P_M_Damage(i);
            }
            option.Option_ITYPE[Enum.GetName(typeof(ITYPE), ITYPE.HP)]            += (int)hp;
            option.Option_DTYPE[Enum.GetName(typeof(DTYPE), DTYPE.MAGICAL_DAMAGE)] = damage;

            damage = 0.0;
            for (int i = 0; i <= List[(int)MEDAL_ENUM.CHARM]; i++)
            {
                damage += MedalTable.Get_Dec_Damage(i);
            }
            option.Option_DTYPE[Enum.GetName(typeof(DTYPE), DTYPE.PHYSICAL_DEC_DAMAGE)] = damage;

            damage = 0.0;
            for (int i = 0; i <= List[(int)MEDAL_ENUM.GALE]; i++)
            {
                damage += MedalTable.Get_Dec_Damage(i);
            }
            option.Option_DTYPE[Enum.GetName(typeof(DTYPE), DTYPE.MAGICAL_DEC_DAMAGE)] = damage;

            return(option);
        }