// METHODS // UPDATE & DRAW public void Update(GameTime gameTime) { if (!loaded) { if (!soundPlayed && title.Y > 32) { soundPlayed = true; RessourcesManager.over.Play(); } if (title.Y < 64) { title.Y += 8; } box.Y -= 8; if (box.Y + box.Height / 2 <= Game1.screenHeight / 2) { box.Y = Game1.screenHeight / 2 - box.Height / 2; loaded = true; soundPlayed = false; } } else { retryButton.Update(gameTime); if (retryButton.Clicked) { GameMain.ChangeMenu = "game"; } menuButton.Update(gameTime); if (menuButton.Clicked) { GameMain.ChangeMenu = "main"; } medal.Update(gameTime); if (!soundPlayed && highSound != null) { highSound.Play(); soundPlayed = true; } } }