private void SetLevelConfig() { map = GameData.config.GetMap(); arrPath = map.GetArrPath(); foreach (int code in map.GetGarbageCodes()) { int type = GameData.config.GetGarbageData(code).type; if (!garbageCodes.ContainsKey(type)) { garbageCodes.Add(type, new List <int>()); } garbageCodes[type].Add(code); } counts.Clear(); foreach (int count in map.GetCount()) { counts.Add(count); } CalCountSum(); List <string> carType = map.GetMapTitle(); string temp = ""; foreach (string item in carType) { temp += item + " "; } titleText.text = temp; backgroundSprites = map.GetBackgroundImage(); backgroundIndex = 0; background.GetComponent <SpriteRenderer>().sprite = backgroundSprites[0]; conveyorSR.sprite = map.GetConveyorImage(); mechanism.Init(map.ExistPipe(), map.ExitBlowtorch(), map.ExistPortal()); }
/// <summary> /// </summary> /// <param name="sender"> /// </param> /// <param name="e"> /// </param> internal void OnStreamElement(object sender, Node e) { if (m_XmppClient.XmppConnectionState == XmppConnectionState.Securing || m_XmppClient.XmppConnectionState == XmppConnectionState.StartCompression) { return; } if (e.GetType() == typeof(Features)) { Features f = e as Features; if (!m_XmppClient.Authenticated) { // RECV: <stream:features><mechanisms xmlns='urn:ietf:params:xml:ns:xmpp-sasl'> // <mechanism>DIGEST-MD5</mechanism><mechanism>PLAIN</mechanism> // </mechanisms> // <register xmlns='http://jabber.org/features/iq-register'/> // </stream:features> // SENT: <auth mechanism="DIGEST-MD5" xmlns="urn:ietf:params:xml:ns:xmpp-sasl"/> // Select a SASL mechanism SaslEventArgs args = new SaslEventArgs(f.Mechanisms); if (OnSaslStart != null) { OnSaslStart(this, args); } if (args.Auto == true) { // Library handles the Sasl stuff if (f.Mechanisms != null) { if (m_XmppClient.UseStartTLS == false && m_XmppClient.UseSSL == false && f.Mechanisms.SupportsMechanism(MechanismType.X_GOOGLE_TOKEN)) { // This is the only way to connect to GTalk on a unsecure Socket for now // Secure authentication is done over https requests to pass the // authentication credentials on a secure connection args.Mechanism = protocol.sasl.Mechanism.GetMechanismName(MechanismType.X_GOOGLE_TOKEN); } else if (f.Mechanisms.SupportsMechanism(MechanismType.DIGEST_MD5)) { args.Mechanism = protocol.sasl.Mechanism.GetMechanismName(MechanismType.DIGEST_MD5); } else if (f.Mechanisms.SupportsMechanism(MechanismType.PLAIN)) { args.Mechanism = protocol.sasl.Mechanism.GetMechanismName(MechanismType.PLAIN); } else { args.Mechanism = null; } } else { // Hack for Google // TODO: i don't think we need this anymore. This was in an very early version of the gtalk server. args.Mechanism = null; // args.Mechanism = agsXMPP.protocol.sasl.Mechanism.GetMechanismName(agsXMPP.protocol.sasl.MechanismType.PLAIN); } } if (args.Mechanism != null) { m_Mechanism = SaslFactory.GetMechanism(args.Mechanism); // Set properties for the SASL mechanism m_Mechanism.Username = m_XmppClient.Username; m_Mechanism.Password = m_XmppClient.Password; m_Mechanism.Server = m_XmppClient.Server; // Call Init Method on the mechanism m_Mechanism.Init(m_XmppClient); } else { m_XmppClient.RequestLoginInfo(); } } else if (!m_XmppClient.Binded) { if (f.SupportsBind) { m_XmppClient.DoChangeXmppConnectionState(XmppConnectionState.Binding); BindIq bIq; if (m_XmppClient.Resource == null || m_XmppClient.Resource.Length == 0) { bIq = new BindIq(IqType.set, new Jid(m_XmppClient.Server)); } else { bIq = new BindIq(IqType.set, new Jid(m_XmppClient.Server), m_XmppClient.Resource); } m_XmppClient.IqGrabber.SendIq(bIq, new IqCB(BindResult), null); } } } else if (e.GetType() == typeof(Challenge)) { if (m_Mechanism != null && !m_XmppClient.Authenticated) { m_Mechanism.Parse(e); } } else if (e.GetType() == typeof(Success)) { // SASL authentication was successfull if (OnSaslEnd != null) { OnSaslEnd(this); } m_XmppClient.DoChangeXmppConnectionState(XmppConnectionState.Authenticated); m_Mechanism = null; m_XmppClient.Reset(); } else if (e.GetType() == typeof(Failure)) { // Authentication failure m_XmppClient.FireOnAuthError(e as Element); } }
/// <summary> /// </summary> /// <param name="sender"> /// </param> /// <param name="e"> /// </param> internal void OnStreamElement(object sender, Node e) { if (m_XmppClient.XmppConnectionState == XmppConnectionState.Securing || m_XmppClient.XmppConnectionState == XmppConnectionState.StartCompression) { return; } if (e.GetType() == typeof (Features)) { Features f = e as Features; if (!m_XmppClient.Authenticated) { // RECV: <stream:features><mechanisms xmlns='urn:ietf:params:xml:ns:xmpp-sasl'> // <mechanism>DIGEST-MD5</mechanism><mechanism>PLAIN</mechanism> // </mechanisms> // <register xmlns='http://jabber.org/features/iq-register'/> // </stream:features> // SENT: <auth mechanism="DIGEST-MD5" xmlns="urn:ietf:params:xml:ns:xmpp-sasl"/> // Select a SASL mechanism SaslEventArgs args = new SaslEventArgs(f.Mechanisms); if (OnSaslStart != null) { OnSaslStart(this, args); } if (args.Auto == true) { // Library handles the Sasl stuff if (f.Mechanisms != null) { if (m_XmppClient.UseStartTLS == false && m_XmppClient.UseSSL == false && f.Mechanisms.SupportsMechanism(MechanismType.X_GOOGLE_TOKEN)) { // This is the only way to connect to GTalk on a unsecure Socket for now // Secure authentication is done over https requests to pass the // authentication credentials on a secure connection args.Mechanism = protocol.sasl.Mechanism.GetMechanismName(MechanismType.X_GOOGLE_TOKEN); } else if (f.Mechanisms.SupportsMechanism(MechanismType.DIGEST_MD5)) { args.Mechanism = protocol.sasl.Mechanism.GetMechanismName(MechanismType.DIGEST_MD5); } else if (f.Mechanisms.SupportsMechanism(MechanismType.PLAIN)) { args.Mechanism = protocol.sasl.Mechanism.GetMechanismName(MechanismType.PLAIN); } else { args.Mechanism = null; } } else { // Hack for Google // TODO: i don't think we need this anymore. This was in an very early version of the gtalk server. args.Mechanism = null; // args.Mechanism = agsXMPP.protocol.sasl.Mechanism.GetMechanismName(agsXMPP.protocol.sasl.MechanismType.PLAIN); } } if (args.Mechanism != null) { m_Mechanism = SaslFactory.GetMechanism(args.Mechanism); // Set properties for the SASL mechanism m_Mechanism.Username = m_XmppClient.Username; m_Mechanism.Password = m_XmppClient.Password; m_Mechanism.Server = m_XmppClient.Server; // Call Init Method on the mechanism m_Mechanism.Init(m_XmppClient); } else { m_XmppClient.RequestLoginInfo(); } } else if (!m_XmppClient.Binded) { if (f.SupportsBind) { m_XmppClient.DoChangeXmppConnectionState(XmppConnectionState.Binding); BindIq bIq; if (m_XmppClient.Resource == null || m_XmppClient.Resource.Length == 0) { bIq = new BindIq(IqType.set, new Jid(m_XmppClient.Server)); } else { bIq = new BindIq(IqType.set, new Jid(m_XmppClient.Server), m_XmppClient.Resource); } m_XmppClient.IqGrabber.SendIq(bIq, new IqCB(BindResult), null); } } } else if (e.GetType() == typeof (Challenge)) { if (m_Mechanism != null && !m_XmppClient.Authenticated) { m_Mechanism.Parse(e); } } else if (e.GetType() == typeof (Success)) { // SASL authentication was successfull if (OnSaslEnd != null) { OnSaslEnd(this); } m_XmppClient.DoChangeXmppConnectionState(XmppConnectionState.Authenticated); m_Mechanism = null; m_XmppClient.Reset(); } else if (e.GetType() == typeof (Failure)) { // Authentication failure m_XmppClient.FireOnAuthError(e as Element); } }