// ============================================================================= // ============================================================================= // METHODS UNITY --------------------------------------------------------------- void Awake() { base.Awake (); //dan // Button.Initialize (); MeasurementScript = FindObjectOfType ( typeof(MeasurementFireAir) ) as MeasurementFireAir; }
// ============================================================================= // ============================================================================= // METHODS UNITY --------------------------------------------------------------- void Awake() { base.Awake(); //dan // Button.Initialize (); MeasurementScript = FindObjectOfType(typeof(MeasurementFireAir)) as MeasurementFireAir; }