Esempio n. 1
0
    // 注册鼠标事件回调函数
    private void _RegisterMouseEvent(int dicIndex, MouseEventType mouseEventType, MeCallback callback)
    {
        // 同一个回调函数只能注册一次
        bool flag = false;

        foreach (MouseEventType _meType in dicPointer[dicIndex].Keys)
        {
            if (_meType == mouseEventType)
            {
                flag = true;
                break;
            }
        }
        if (!flag)
        {
            dicPointer[dicIndex].Add(mouseEventType, new List <MeCallback>());
        }
        MeCallback meCallback = (MeCallback)callback;

        if (dicPointer[dicIndex][mouseEventType].Contains(meCallback))
        {
            Debug.LogError("Mouse event handler has already been registered");
            return;
        }
        dicPointer[dicIndex][mouseEventType].Add(meCallback);
    }
Esempio n. 2
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    // 取消鼠标事件回调函数
    private void _UnRegisterMouseEvent(int dicIndex, MouseEventType mouseEventType, MeCallback meCallback)
    {
        bool flag = false;

        foreach (MouseEventType _meType in dicPointer[dicIndex].Keys)
        {
            if (_meType == mouseEventType)
            {
                flag = true;
                break;
            }
        }
        if (flag)
        {
            dicPointer[dicIndex][mouseEventType].Remove(meCallback);
        }
        else
        {
            Debug.LogError("Mouse event handler has not been registered");
        }
    }
Esempio n. 3
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    public void OnMousePressedU(MouseEventType mouseEventType, KeyCode keyCode, MeCallback meCallback)
    {
        int dicIndex = GetKeyEventIndex(keyCode, KeyActionType.Pressed);

        _UnRegisterMouseEvent(dicIndex, mouseEventType, meCallback);
    }
Esempio n. 4
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    // 注册鼠标事件处理函数
    // 注册鼠标按下回调
    public void OnMouseDownR(MouseEventType mouseEventType, KeyCode keyCode, MeCallback meCallback)
    {
        int dicIndex = GetKeyEventIndex(keyCode, KeyActionType.Down);

        _RegisterMouseEvent(dicIndex, mouseEventType, meCallback);
    }