private static double GetPassiveDamage(AIHeroClient target) { if (target == null || !target.IsValidTarget()) { return(0d); } var basicDamage = GetBasicDamage + GetBasicValueForHP * target.MaxHealth; return(Me.CalculateDamage(target, DamageType.Physical, basicDamage)); }
private static double GetEDamage(AIBaseClient target) { if (target == null || target.IsDead || !target.IsValidTarget()) { return(0); } var DMG = new double[] { 45, 80, 115, 150, 185 }[Me.Spellbook.GetSpell(SpellSlot.E).Level - 1] +0.5 * Me.FlatPhysicalDamageMod; return(Me.CalculateDamage(target, DamageType.Magical, DMG)); }
public static double GetRDamage(AIHeroClient target, bool calculate25 = false) { if (target == null || !target.IsValidTarget()) { return(0d); } var rDMG = new double[] { 50, 175, 300 }[R.Level - 1] +0.5 * Me.FlatPhysicalDamageMod; return(Me.CalculateDamage(target, DamageType.Physical, rDMG) + (calculate25 ? target.MaxHealth * 0.249 : 0)); }
public static double GetWDamage(AIBaseClient target, int time = 1) { if (target == null || !target.IsValidTarget()) { return(0d); } var wDMG = 12 + new[] { 0.20, 0.24, 0.28, 0.32, 0.36 }[W.Level - 1] *Me.FlatPhysicalDamageMod * 3 * time; return(Me.CalculateDamage(target, DamageType.Physical, wDMG)); }
internal static double GetWDamage(Obj_AI_Base target, int time = 1) { if (target == null || !target.IsValidTarget()) { return(0d); } var wDMG = 12 + new[] { 0.20, 0.24, 0.28, 0.32, 0.36 }[W.GetBasicSpell().Level - 1] *Me.FlatPhysicalDamageMod * 3 * time; return(Me.CalculateDamage(target, DamageType.Physical, wDMG)); }
private static double GetRDamage(AIBaseClient target) { if (Me.Spellbook.GetSpell(SpellSlot.R).Level == 0 || Me.Spellbook.GetSpell(SpellSlot.R).State != SpellState.Ready) { return(0f); } var rDMG = new double[] { 20, 35, 50 }[Me.Spellbook.GetSpell(SpellSlot.R).Level - 1] + 0.1 * Me.TotalMagicalDamage + 0.2 * Me.FlatPhysicalDamageMod; return(Me.CalculateDamage(target, DamageType.Magical, rDMG)); }
internal static double GetWDamage(Obj_AI_Base target, bool ignoreCheck = false) { if (!isMelee || !ignoreCheck) { return(0); } var level = W.GetBasicSpell().Level - 1; var meleeDMG = new double[] { 100, 160, 220, 280, 340, 400 }[level] +1 * Me.FlatPhysicalDamageMod; return(Me.CalculateDamage(target, DamageType.Magical, meleeDMG)); }
public static double GetWDamage(AIBaseClient target, bool ignoreCheck = false) { if (!isMelee || !ignoreCheck) { return(0); } var level = W.Level - 1; var meleeDMG = new double[] { 100, 160, 220, 280, 340, 400 }[level] +1 * Me.FlatPhysicalDamageMod; return(Me.CalculateDamage(target, DamageType.Magical, meleeDMG)); }
public static double GetWDamage(AIBaseClient target) { if (target == null || target.IsDead || !target.IsValidTarget() || !target.Buffs.Any(x => x.Name.ToLower() == "vaynesilvereddebuff" && x.Count == 2)) { return(0); } var DMG = target.Type == GameObjectType.AIMinionClient ? Math.Min(200, new[] { 6, 7.5, 9, 10.5, 12 }[Me.Spellbook.GetSpell(SpellSlot.W).Level - 1] / 100 * target.MaxHealth) : new[] { 6, 7.5, 9, 10.5, 12 }[Me.Spellbook.GetSpell(SpellSlot.W).Level - 1] / 100 * target.MaxHealth; return(Me.CalculateDamage(target, DamageType.True, DMG)); }
internal static double GetEDMGTwitch(Obj_AI_Base target) { if (target.Buffs.All(b => b.Name.ToLower() != "twitchdeadlyvenom")) { return(0); } double eDamage = 0; var basicDMG = new double[] { 20, 35, 50, 65, 80 }[Me.GetSpell(SpellSlot.E).Level - 1]; var countDMG = new double[] { 15, 20, 25, 30, 35 }[Me.GetSpell(SpellSlot.E).Level - 1] + 0.25f * Me.FlatPhysicalDamageMod + 0.20f * Me.FlatMagicDamageMod; eDamage = basicDMG + countDMG * GetEStackCount(target); return(Me.CalculateDamage(target, DamageType.Physical, eDamage)); }
internal static double GetQDamage(Obj_AI_Base target, bool getmeleeDMG = false, bool getcannonDMG = false) { var level = Q.GetBasicSpell().Level - 1; var meleeDMG = new double[] { 35, 70, 105, 140, 175, 210 }[level] +1 * Me.FlatPhysicalDamageMod; var cannonDMG = new double[] { 70, 120, 170, 220, 270, 320 }[level] +1.2 * Me.FlatPhysicalDamageMod; if (getmeleeDMG) { return(Me.CalculateDamage(target, DamageType.Physical, meleeDMG)); } if (getcannonDMG) { return(Me.CalculateDamage(target, DamageType.Physical, cannonDMG)); } return(Me.CalculateDamage(target, DamageType.Physical, isMelee ? meleeDMG : cannonDMG)); }
public static double GetEDMG(AIBaseClient target, int eCount) { if (eCount == 0) { return(0); } double damage = 0; double multiplier = 1; var basicDMG = new double[] { 50, 60, 70, 80, 90 }[E.Level - 1] + 0.6 * Me.FlatPhysicalDamageMod; var realBasicDMG = basicDMG + basicDMG * 0.5 * Me.Crit; for (var cycle = 0; cycle <= eCount; cycle++) { multiplier -= 0.1 * cycle; damage += Me.CalculateDamage(target, DamageType.Physical, realBasicDMG) * Math.Max(0.1, multiplier); } return((float)damage); }
internal static double GetEDamage(Obj_AI_Base target, bool ignoreCheck = false) { if (!isMelee || !ignoreCheck) { return(0); } var level = E.GetBasicSpell().Level - 1; var meleeDMG = new[] { 0.08, 0.104, 0.128, 0.152, 0.176, 0.20 }[level] *target.MaxHealth + 1 * Me.FlatPhysicalDamageMod; var mobDMG = new double[] { 200, 300, 400, 500, 600 }[level]; if (target.Type == GameObjectType.obj_AI_Hero) { if (meleeDMG > mobDMG) { return(mobDMG); } } return(Me.CalculateDamage(target, DamageType.Magical, meleeDMG)); }