Esempio n. 1
0
        public override byte[] Write()
        {
            List <byte> tosend = new List <byte>();

            tosend.AddRange(McDouble.ToBytes(X));
            tosend.AddRange(McDouble.ToBytes(FeetY));
            tosend.AddRange(McDouble.ToBytes(Z));
            tosend.AddRange(McBoolean.ToBytes(OnGround));
            return(tosend.ToArray());
        }
Esempio n. 2
0
        public override byte[] Write()
        {
            List <byte> bytes = new List <byte>();

            bytes.AddRange(McVarint.ToBytes(EntityId));;
            bytes.AddRange(McDouble.ToBytes(X));
            bytes.AddRange(McDouble.ToBytes(Y));
            bytes.AddRange(McDouble.ToBytes(Z));
            bytes.AddRange(McShort.ToBytes(Count));
            return(bytes.ToArray());
        }
Esempio n. 3
0
        public override byte[] Write()
        {
            List <byte> bytes = new List <byte>();

            bytes.AddRange(McVarint.ToBytes(EntityId));
            bytes.AddRange(McUUID.ToBytes(UUID));
            bytes.AddRange(McVarint.ToBytes(Type));
            bytes.AddRange(McDouble.ToBytes(X));
            bytes.AddRange(McDouble.ToBytes(Y));
            bytes.AddRange(McDouble.ToBytes(Z));
            bytes.AddRange(McUnsignedByte.ToBytes(Pitch));
            bytes.AddRange(McUnsignedByte.ToBytes(Yaw));
            bytes.AddRange(McInt.ToBytes(Data));
            bytes.AddRange(McShort.ToBytes(VelocityX));
            bytes.AddRange(McShort.ToBytes(VelocityY));
            bytes.AddRange(McShort.ToBytes(VelocityZ));
            return(bytes.ToArray());
        }