public MainController() { game = new Game(); reader = new MazeReader(game); reader.CreateLinks(reader.ReadMaze(4)); mazeView = new MazeView(game); inputView = new InputView(); run(); Console.ReadLine(); }
public void GivenMultipleMirrorTypesWhenReadThenMazeHasMultipleMirrorTypes() { fakeStreamReader = new FakeStreamReader(CreateQueueWithMultipleMirrorTypes()); mazeFileReader = new MazeReader(fakeStreamReader); mazeFileReader.Read(mazeParams); AssertDimensions(); AssertMultipleMirrorTypes(); AssertLaserStart(); }
public void GivenSingleTwoSidedMirrorWhenReadThenMazeHasOneMirror() { fakeStreamReader = new FakeStreamReader(CreateQueueWithSingleTwoSidedMirror()); mazeFileReader = new MazeReader(fakeStreamReader); mazeFileReader.Read(mazeParams); AssertDimensions(); AssertSingleTwoSidedMirror(); AssertLaserStart(); }
public void GivenNoMirrorsWhenReadThenMazeHasDimensionsAndLaserStartButNoMirrors() { fakeStreamReader = new FakeStreamReader(CreateQueueWithNoMirrors()); mazeFileReader = new MazeReader(fakeStreamReader); mazeFileReader.Read(mazeParams); AssertDimensions(); Assert.IsEmpty(mazeParams.Mirrors); AssertLaserStart(); }