public void ConvertPixelInformationToMazeGridpoint_ColorIsBlack_GridpointMarkedAsWall() { var pixelColor = Color.Black; var mazeGridpoint = MazeGridpointConverter.ConvertPixelInformationToMazeGridpoint(0, 0, pixelColor); Assert.IsTrue(mazeGridpoint.IsWall); }
public void ConvertPixelInformationToMazeGridpoint_ColorIsBlue_GridpointMarkedAsFinish() { var pixelColor = Color.Blue; var mazeGridpoint = MazeGridpointConverter.ConvertPixelInformationToMazeGridpoint(0, 0, pixelColor); Assert.IsTrue(mazeGridpoint.IsFinishPoint); }
public void ConvertPixelInformationToMazeGridpoint_ColorIsDarkRed_GridpointMarkedAsStart() { var pixelColor = Color.DarkRed; var mazeGridpoint = MazeGridpointConverter.ConvertPixelInformationToMazeGridpoint(0, 0, pixelColor); Assert.IsTrue(mazeGridpoint.IsStartPoint); }
public void ConvertMazeGridpointToPixelColor_GridpointIsWall_ColorIsBlack() { var coordinate = new CartesianCoordinate(0, 0); var directions = new DirectionsAvailable(); var mazeGridpoint = new MazeGridpoint(coordinate, directions, false, false, true); var pixelColor = MazeGridpointConverter.ConvertMazeGridpointToPixelColor(mazeGridpoint); Assert.AreEqual(pixelColor.ToArgb(), Color.Black.ToArgb()); }
public void ConvertMazeGridpointToPixelColor_GridpointOHasBeenVisited_ColorIsGray() { var coordinate = new CartesianCoordinate(0, 0); var directions = new DirectionsAvailable(); var mazeGridpoint = new MazeGridpoint(coordinate, directions, false, false, false); mazeGridpoint.HasBeenVisited = true; mazeGridpoint.IsOnSolutionPath = false; var pixelColor = MazeGridpointConverter.ConvertMazeGridpointToPixelColor(mazeGridpoint); Assert.AreEqual(pixelColor.ToArgb(), Color.Gray.ToArgb()); }
public void ConvertMazeGridpointToPixelColor_GridpointIsStart_ColorIsRed() { var coordinate = new CartesianCoordinate(0, 0); var directions = new DirectionsAvailable(); var mazeGridpoint = new MazeGridpoint(coordinate, directions, true, false, false); mazeGridpoint.HasBeenVisited = false; var pixelColor = MazeGridpointConverter.ConvertMazeGridpointToPixelColor(mazeGridpoint); Assert.AreEqual(pixelColor.ToArgb(), Color.Red.ToArgb()); mazeGridpoint.HasBeenVisited = true; pixelColor = MazeGridpointConverter.ConvertMazeGridpointToPixelColor(mazeGridpoint); Assert.AreEqual(pixelColor.ToArgb(), Color.Red.ToArgb()); }
public void ConvertPixelInformationToMazeGridpoint_ColorIsVariousShadesOfBlue_GridpointMarkedAsFinish() { var pixelColor = Color.DarkBlue; var mazeGridpoint = MazeGridpointConverter.ConvertPixelInformationToMazeGridpoint(0, 0, pixelColor); Assert.IsTrue(mazeGridpoint.IsFinishPoint); pixelColor = Color.LightBlue; mazeGridpoint = MazeGridpointConverter.ConvertPixelInformationToMazeGridpoint(0, 0, pixelColor); Assert.IsTrue(mazeGridpoint.IsFinishPoint); pixelColor = Color.MidnightBlue; mazeGridpoint = MazeGridpointConverter.ConvertPixelInformationToMazeGridpoint(0, 0, pixelColor); Assert.IsTrue(mazeGridpoint.IsFinishPoint); pixelColor = Color.CornflowerBlue; mazeGridpoint = MazeGridpointConverter.ConvertPixelInformationToMazeGridpoint(0, 0, pixelColor); Assert.IsTrue(mazeGridpoint.IsFinishPoint); pixelColor = Color.DodgerBlue; mazeGridpoint = MazeGridpointConverter.ConvertPixelInformationToMazeGridpoint(0, 0, pixelColor); Assert.IsTrue(mazeGridpoint.IsFinishPoint); }
public void ConvertPixelInformationToMazeGridpoint_InvalidColor_ThrowsException() { var pixelColor = Color.Yellow; MazeGridpointConverter.ConvertPixelInformationToMazeGridpoint(0, 0, pixelColor); }