void Awake() { Running = false; Instance = this; startLocalPos = this.transform.localPosition; this.transform.localPosition -= Vector3.right * 15f; }
void OnMiniGameFinished(MayorMiniGame _, bool playerWon) { if (playerWon) { mayorAnimator.SetTrigger("MayorDeath"); Audio.Instance.PlayMayorDeath(); } }
private void OnMiniGameInitiated(MayorMiniGame _) { _.MiniGameInitiated -= OnMiniGameInitiated; KnifeScript.Instance.Raise(); }
void OnDestroy() { Instance = null; }