public void OnRenderObject() { if (Camera.current != Camera.main) { return; } Max2D.SetLineWidth(0.25f); Max2D.SetColor(Color.black); Max2D.SetBorder(false); Max2D.SetLineMode(Max2D.LineMode.Smooth); inspectorPosition = Vector3.zero; Vector2D pos = new Vector2D(Camera.main.ScreenToWorldPoint(Input.mousePosition)); foreach (Slicer2D slicer in Slicer2D.GetList()) { Polygon2D poly = slicer.GetPolygon().ToWorldSpace(slicer.transform); if (poly.PointInPoly(pos)) { Rect rect = poly.GetBounds(); Max2D.DrawLineRectf(rect.x, rect.y, rect.width, rect.height); Max2D.DrawLinef(rect.center.x, rect.center.y, rect.center.x, rect.center.y + rect.height / 2 + 1); inspectorPosition = new Vector2(rect.center.x, rect.center.y + rect.height / 2); originalSize = slicer.GetComponent <Slicer2DInspectorTracker>().originalSize; currentSize = poly.GetArea(); sliced = slicer.sliceCounter; } } }