Esempio n. 1
0
 private IEnumerable <int> GetRemovedEntities()
 {
     foreach (var i in _clientEntities.Where(i => i is Player))
     {
         if ((i as Player).vanished && i != this)
         {
             yield return(i.Id);
         }
     }
     foreach (var i in _clientEntities.Where(i => !(i is Player) || i.Owner == null))
     {
         if (MathsUtils.DistSqr(i.X, i.Y, X, Y) > SightRadius * SightRadius &&
             !(i is StaticObject && (i as StaticObject).Static) &&
             i != questEntity)
         {
             yield return(i.Id);
         }
         else if (i.Owner == null)
         {
             yield return(i.Id);
         }
         if (i is Player)
         {
             if ((i as Player).vanished && i != this)
             {
                 yield return(i.Id);
             }
         }
     }
 }
Esempio n. 2
0
        private Entity FindQuest()
        {
            Entity ret       = null;
            double bestScore = 0;

            foreach (Enemy i in Owner.Quests.Values
                     .OrderBy(quest => MathsUtils.DistSqr(quest.X, quest.Y, X, Y)))
            {
                if (i.ObjectDesc == null || !i.ObjectDesc.Quest)
                {
                    continue;
                }

                Tuple <int, int, int> x;
                if (!QuestDat.TryGetValue(i.ObjectDesc.ObjectId, out x))
                {
                    continue;
                }

                if ((Level >= x.Item2 && Level <= x.Item3))
                {
                    double score = (120 - Math.Abs((i.ObjectDesc.Level ?? 0) - Level)) * x.Item1 - //priority * level diff
                                   this.Dist(i) / 100;                                             //minus 1 for every 100 tile distance
                    if (score > bestScore)
                    {
                        bestScore = score;
                        ret       = i;
                    }
                }
            }
            return(ret);
        }
Esempio n. 3
0
        public virtual void LeaveWorld(Entity entity)
        {
            if (entity is Player)
            {
                Player dummy;
                Players.TryRemove(entity.Id, out dummy);
                PlayersCollision.Remove(entity);

                // if in trade, cancel it...
                if (dummy.tradeTarget != null)
                {
                    dummy.CancelTrade();
                }
            }
            else if (entity is Enemy)
            {
                Enemy dummy;
                Enemies.TryRemove(entity.Id, out dummy);
                EnemiesCollision.Remove(entity);
                if (entity.ObjectDesc.Quest)
                {
                    Quests.TryRemove(entity.Id, out dummy);
                }
            }
            else if (entity is Projectile)
            {
                var p = entity as Projectile;
                Projectiles.TryRemove(new Tuple <int, byte>(p.ProjectileOwner.Self.Id, p.ProjectileId), out p);
            }
            else if (entity is StaticObject)
            {
                StaticObject dummy;
                StaticObjects.TryRemove(entity.Id, out dummy);

                if (entity.ObjectDesc?.BlocksSight == true)
                {
                    if (Blocking == 3)
                    {
                        Sight.UpdateRegion(Map, (int)entity.X, (int)entity.Y);
                    }

                    foreach (var plr in Players.Values
                             .Where(p => MathsUtils.DistSqr(p.X, p.Y, entity.X, entity.Y) < Player.RadiusSqr))
                    {
                        plr.Sight.UpdateCount++;
                    }
                }

                if (entity is Decoy)
                {
                    PlayersCollision.Remove(entity);
                }
                else
                {
                    EnemiesCollision.Remove(entity);
                }
            }

            entity.Dispose();
        }
        private IEnumerable <int> GetRemovedEntities()
        {
            foreach (var i in clientEntities.Where(i => !(i is Player) || i.Owner == null))
            {
                if (MathsUtils.DistSqr(i.X, i.Y, X, Y) > SIGHTRADIUS * SIGHTRADIUS &&
                    !(i is StaticObject && (i as StaticObject).Static) &&
                    i != Quest)
                {
                    if (i is Pet)
                    {
                        continue;
                    }
                    yield return(i.Id);
                }
                else if (i.Owner == null)
                {
                    yield return(i.Id);
                }

                if (!(i is Player))
                {
                    continue;
                }
                if (i != this)
                {
                    yield return(i.Id);
                }
            }
        }
Esempio n. 5
0
 private IEnumerable <int> GetRemovedEntities()
 {
     foreach (Entity i in clientEntities.Where(i => i is Player))
     {
         if ((i as Player).isNotVisible && i != this && !PvP)
         {
             yield return(i.Id);
         }
     }
     foreach (Entity i in clientEntities)
     {
         if (i is Player && i.Owner != null)
         {
             continue;
         }
         if (MathsUtils.DistSqr(i.X, i.Y, X, Y) > RADIUS * RADIUS &&
             !(i is StaticObject && (i as StaticObject).Static) &&
             i != questEntity)
         {
             yield return(i.Id);
         }
         else if (i.Owner == null)
         {
             yield return(i.Id);
         }
         if (i is Player)
         {
             if ((i as Player).isNotVisible && i != this && !PvP)
             {
                 yield return(i.Id);
             }
         }
     }
 }
Esempio n. 6
0
        Entity FindQuest(Position?destination = null)
        {
            Entity ret       = null;
            double?bestScore = null;
            var    pX        = !destination.HasValue ? X : destination.Value.X;
            var    pY        = !destination.HasValue ? Y : destination.Value.Y;

            foreach (var i in Owner.Quests.Values
                     .OrderBy(quest => MathsUtils.DistSqr(quest.X, quest.Y, pX, pY)))
            {
                if (i.ObjectDesc == null || !i.ObjectDesc.Quest)
                {
                    continue;
                }

                Tuple <int, int, int> x;
                if (!QuestDat.TryGetValue(i.ObjectDesc.ObjectId, out x))
                {
                    continue;
                }

                if ((Level >= x.Item2 && Level <= x.Item3))
                {
                    var score = (20 - Math.Abs((i.ObjectDesc.Level ?? 0) - Level)) * x.Item1 - //priority * level diff
                                this.Dist(i) / 100;                                            //minus 1 for every 100 tile distance
                    if (bestScore == null || score > bestScore)
                    {
                        bestScore = score;
                        ret       = i;
                    }
                }
            }
            return(ret);
        }
Esempio n. 7
0
 public void BroadcastPacketNearby(
     Packet pkt,
     Position pos)
 {
     BroadcastPacketConditional(
         pkt,
         p => MathsUtils.DistSqr(p.X, p.Y, pos.X, pos.Y) < Player.RadiusSqr);
 }
        private IEnumerable <Entity> GetNewEntities()
        {
            int xBase    = (int)X;
            int yBase    = (int)Y;
            var blockPos = getBlocks(xBase, yBase);


            foreach (var i in Owner.Players.Where(i => clientEntities.Add(i.Value)))
            {
                yield return(i.Value);
            }

            foreach (var i in Owner.PlayersCollision.HitTest(X, Y, SIGHTRADIUS).OfType <Decoy>().Where(i => clientEntities.Add(i)))
            {
                yield return(i);
            }

            foreach (var i in Owner.PlayersCollision.HitTest(X, Y, SIGHTRADIUS).OfType <Pet>().Where(i => clientEntities.Add(i)))
            {
                yield return(i);
            }

            foreach (var i in Owner.EnemiesCollision.HitTest(X, Y, SIGHTRADIUS))
            {
                if (i is Container)
                {
                    var owner = (i as Container).BagOwners?.Length == 1 ? (i as Container).BagOwners[0] : null;
                    if (owner != null && owner != AccountId)
                    {
                        continue;
                    }

                    if (owner == AccountId)
                    {
                        if ((LootDropBoost || LootTierBoost) && (i.ObjectType != 0x500 || i.ObjectType != 0x506))
                        {
                            (i as Container).BoostedBag = true; //boosted bag
                        }
                    }
                }
                if ((!(MathsUtils.DistSqr(i.X, i.Y, X, Y) <= SIGHTRADIUS * SIGHTRADIUS)))
                {
                    continue;
                }
                if (Owner.Dungeon && invalidTile(xBase, yBase, (int)i.X, (int)i.Y, blockPos))
                {
                    continue;
                }
                if (clientEntities.Add(i))
                {
                    yield return(i);
                }
            }
            if (Quest != null && clientEntities.Add(Quest))
            {
                yield return(Quest);
            }
        }
        private IEnumerable <Entity> GetNewEntities()
        {
            var newEntities = new List <Entity>();

            try { Owner.Players.Where(i => clientEntities.Add(i.Value)).Select(_ => { newEntities.Add(_.Value); return(_); }).ToList(); }
            catch { }

            try { Owner.PlayersCollision.HitTest(X, Y, SIGHTRADIUS).OfType <Decoy>().Where(i => clientEntities.Add(i)).Select(_ => { newEntities.Add(_); return(_); }).ToList(); }
            catch { }

            try
            {
                Owner.EnemiesCollision.HitTest(X, Y, SIGHTRADIUS).Where(_ => MathsUtils.DistSqr(_.X, _.Y, X, Y) <= SIGHTRADIUS * SIGHTRADIUS).Select(_ =>
                {
                    if (_ is Container)
                    {
                        var owner = (_ as Container).BagOwners?.Length == 1 ? (_ as Container).BagOwners[0] : null;

                        if (owner != null && owner != AccountId)
                        {
                            return(_);
                        }

                        if (owner == AccountId)
                        {
                            if ((LootDropBoost || LootTierBoost) && (_.ObjectType != 0x500 || _.ObjectType != 0x506))
                            {
                                (_ as Container).BoostedBag = true;
                            }
                        }
                    }

                    if (visibleTiles.ContainsKey(new IntPoint((int)_.X, (int)_.Y)))
                    {
                        if (clientEntities.Add(_))
                        {
                            newEntities.Add(_);
                        }
                    }

                    return(_);
                }).ToList();
            }
            catch { }

            try
            {
                if (Quest != null && clientEntities.Add(Quest) && (Quest as Enemy).HP >= 0)
                {
                    newEntities.Add(Quest);
                }
            }
            catch { }

            return(newEntities);
        }
Esempio n. 10
0
 public void BroadcastPacketNearby(
     Packet pkt,
     Position pos,
     PacketPriority priority = PacketPriority.Normal)
 {
     BroadcastPacketConditional(
         pkt,
         p => MathsUtils.DistSqr(p.X, p.Y, pos.X, pos.Y) < Player.RadiusSqr,
         priority);
 }
Esempio n. 11
0
        protected override void OnStateEntry(Entity host, RealmTime time, ref object state)
        {
            //var objType = GetObjType(_objName);
            XmlData dat            = host.Manager.Resources.GameData;
            var     tileId         = dat.IdToTileType[_objName];
            var     replacedTileId = dat.IdToTileType[_replacedObjName];

            var map = host.Owner.Map;

            var w = map.Width;
            var h = map.Height;

            for (var y = 0; y < h; y++)
            {
                for (var x = 0; x < w; x++)
                {
                    var tile = map[x, y];

                    if (tile.TileId != tileId || tile.TileId == replacedTileId)
                    {
                        continue;
                    }

                    var dx = Math.Abs(x - (int)host.X);
                    var dy = Math.Abs(y - (int)host.Y);

                    if (dx > _range || dy > _range)
                    {
                        continue;
                    }

                    if (tile.ObjDesc?.BlocksSight == true)
                    {
                        if (host.Owner.Blocking == 3)
                        {
                            Sight.UpdateRegion(map, x, y);
                        }

                        foreach (var plr in host.Owner.Players.Values
                                 .Where(p => MathsUtils.DistSqr(p.X, p.Y, x, y) < Player.RadiusSqr))
                        {
                            plr.Sight.UpdateCount++;
                        }
                    }

                    tile.TileId = replacedTileId;
                    if (tile.ObjId == 0)
                    {
                        tile.ObjId = host.Owner.GetNextEntityId();
                    }
                    tile.UpdateCount++;
                    map[x, y] = tile;
                }
            }
        }
Esempio n. 12
0
        IEnumerable <Entity> GetNewEntities()
        {
            foreach (var i in Owner.Players)
            {
                if (clientEntities.Add(i.Value))
                {
                    yield return(i.Value);
                }
            }
            foreach (var i in Owner.PlayersCollision.HitTest(X, Y, RADIUS))
            {
                if (i is Decoy || i is Pet)
                {
                    if (clientEntities.Add(i))
                    {
                        yield return(i);
                    }
                }
            }
            foreach (var i in Owner.EnemiesCollision.HitTest(X, Y, RADIUS))
            {
                if (i is Container)
                {
                    var owner = (i as Container).BagOwners?.Length == 1 ? (i as Container).BagOwners[0] : null;
                    if (owner != null && owner != AccountId)
                    {
                        continue;
                    }

                    if (owner == AccountId)
                    {
                        if ((LootDropBoost || LootTierBoost) && (i.ObjectType != 0x500 || i.ObjectType != 0x506))
                        {
                            (i as Container).BoostedBag = true; //boosted bag
                        }
                    }
                }

                if (SightTiles.Contains(new IntPoint((int)i.X, (int)i.Y)))
                {
                    if (MathsUtils.DistSqr(i.X, i.Y, X, Y) <= RADIUS * RADIUS)
                    {
                        if (clientEntities.Add(i))
                        {
                            yield return(i);
                        }
                    }
                }
            }
            if (Quest != null && clientEntities.Add(Quest))
            {
                yield return(Quest);
            }
        }
Esempio n. 13
0
        protected internal override void Resolve(State parent)
        {
            parent.Death += (sender, e) =>
            {
                XmlData dat     = e.Host.Manager.Resources.GameData;
                var     objType = dat.IdToObjectType[_objName];

                var map = e.Host.Owner.Map;

                var w = map.Width;
                var h = map.Height;

                for (var y = 0; y < h; y++)
                {
                    for (var x = 0; x < w; x++)
                    {
                        var tile = map[x, y];

                        if (tile.ObjType != objType)
                        {
                            continue;
                        }

                        var dx = Math.Abs(x - (int)e.Host.X);
                        var dy = Math.Abs(y - (int)e.Host.Y);

                        if (dx > _range || dy > _range)
                        {
                            continue;
                        }

                        if (tile.ObjDesc?.BlocksSight == true)
                        {
                            if (e.Host.Owner.Blocking == 3)
                            {
                                Sight.UpdateRegion(map, x, y);
                            }

                            foreach (var plr in e.Host.Owner.Players.Values
                                     .Where(p => MathsUtils.DistSqr(p.X, p.Y, x, y) < Player.RadiusSqr))
                            {
                                plr.Sight.UpdateCount++;
                            }
                        }

                        tile.ObjType = 0;
                        tile.UpdateCount++;
                        map[x, y] = tile;
                    }
                }
            };
        }
Esempio n. 14
0
        private void HandleQuest(RealmTime time)
        {
            if (time.TickCount % 5 != 0)
            {
                return;
            }

            int newQuestId = -1;
            int questId    = Quest == null ? -1 : Quest.Id;

            HashSet <Enemy> candidates = new HashSet <Enemy>();

            foreach (Enemy i in Owner.Quests.Values
                     .OrderBy(j => MathsUtils.DistSqr(j.X, j.Y, X, Y))
                     .Where(k => k.ObjectDesc != null && k.ObjectDesc.Quest))
            {
                if (!RealmManager.QuestPortraits.TryGetValue(i.ObjectDesc.ObjectId, out int questLevel))
                {
                    continue;
                }

                if (Level < questLevel)
                {
                    continue;
                }

                if (!RealmManager.QuestPortraits.ContainsKey(i.ObjectDesc.ObjectId))
                {
                    continue;
                }

                candidates.Add(i);
            }

            if (candidates.Count != 0)
            {
                Enemy newQuest = candidates.OrderByDescending(i => QuestPriority(i.ObjectDesc)).Take(3).ToList()[0];

                newQuestId = newQuest.Id;
                Quest      = newQuest;
            }

            if (newQuestId == questId)
            {
                return;
            }

            Client.SendMessage(new QUESTOBJID
            {
                ObjectId = newQuestId
            });
        }
Esempio n. 15
0
        /*
         * returns true if packet input is valid
         */
        private bool VerifyInvSwap(InvSwapPacket pkt)
        {
            try
            {
                // get target objects
                Entity en1 = Owner.GetEntity(pkt.Obj1.ObjectId);
                Entity en2 = Owner.GetEntity(pkt.Obj2.ObjectId);

                // check to see if targets are valid
                if ((!(en1 is Player) && !(en1 is Container)) ||
                    (!(en2 is Player) && !(en2 is Container)) || // must be a player or container entity
                    (en1 is Player && en1 != this) ||
                    (en2 is Player && en2 != this))              // if player, must be this player
                {
                    Console.WriteLine("[invSwap:" + nName + "] Targets not valid (" + en1.nName + ", " + en2.nName + ").");
                    return(false);
                }
                if (en1 is Container && en2 is Container &&
                    en1 != en2)
                {
                    Console.WriteLine("[invSwap:" + nName + "] Trade between two different containers detected.");
                    return(false);
                }

                // check target distance (must be within 1 tile range)
                if (MathsUtils.DistSqr(this.X, this.Y, en1.X, en1.Y) > 1 ||
                    MathsUtils.DistSqr(this.X, this.Y, en2.X, en2.Y) > 1)
                {
                    Console.WriteLine("[invSwap:" + nName + "] Target distance to far from player.");
                    return(false);
                }

                // check trade items
                var  con1  = en1 as IContainer;
                var  con2  = en2 as IContainer;
                Item item1 = con1.Inventory[pkt.Obj1.SlotId]; //TODO: locker
                Item item2 = con2.Inventory[pkt.Obj2.SlotId];
                if (!AuditItem(con2, item1, pkt.Obj2.SlotId) ||
                    !AuditItem(con1, item2, pkt.Obj1.SlotId))
                {
                    Console.WriteLine("[invSwap:" + nName + "] Invalid item swap.");
                    return(false);
                }

                return(true);
            }
            catch (Exception e)
            {
                Console.WriteLine("[invSwap:" + nName + "] Invalid input.");
                return(false);
            }
        }
Esempio n. 16
0
        private IEnumerable <Entity> GetNewEntities()
        {
            var world = Manager.GetWorld(Owner.Id);

            foreach (var i in Owner.Players.Where(i => clientEntities.Add(i.Value)))
            {
                yield return(i.Value);
            }

            foreach (var i in Owner.PlayersCollision.HitTest(X, Y, SIGHTRADIUS).OfType <Decoy>().Where(i => clientEntities.Add(i)))
            {
                yield return(i);
            }

            foreach (var i in Owner.PlayersCollision.HitTest(X, Y, SIGHTRADIUS).OfType <Pet>().Where(i => clientEntities.Add(i)))
            {
                yield return(i);
            }

            foreach (var i in Owner.EnemiesCollision.HitTest(X, Y, SIGHTRADIUS))
            {
                if (i is Container)
                {
                    var owner = (i as Container).BagOwners?.Length == 1 ? (i as Container).BagOwners[0] : null;
                    if (owner != null && owner != AccountId)
                    {
                        continue;
                    }

                    if (owner == AccountId)
                    {
                        if ((LootDropBoost || LootTierBoost) && (i.ObjectType != 0x500 || i.ObjectType != 0x506))
                        {
                            (i as Container).BoostedBag = true; //boosted bag
                        }
                    }
                }
                if (!(MathsUtils.DistSqr(i.X, i.Y, X, Y) <= SIGHTRADIUS * SIGHTRADIUS))
                {
                    continue;
                }
                if (clientEntities.Add(i))
                {
                    yield return(i);
                }
            }
            if (Quest != null && clientEntities.Add(Quest))
            {
                yield return(Quest);
            }
        }
Esempio n. 17
0
        private IEnumerable <Entity> GetNewEntities()
        {
            foreach (var i in Owner.Players)
            {
                if (clientEntities.Add(i.Value))
                {
                    yield return(i.Value);
                }
            }
            foreach (Entity i in Owner.PlayersCollision.HitTest(X, Y, RADIUS))
            {
                if (!(i is Decoy))
                {
                    continue;
                }
                if (clientEntities.Add(i))
                {
                    yield return(i);
                }
            }
            foreach (Entity i in Owner.EnemiesCollision.HitTest(X, Y, RADIUS))
            {
                var owners = (i as Container)?.BagOwners;
                if (owners?.Length > 0 && Array.IndexOf(owners, AccountId) == -1)
                {
                    continue;
                }

                if (SightTiles.Contains(new IntPoint((int)(i.X - X), (int)(i.Y - Y))))
                {
                    if (clientEntities.Add(i))
                    {
                        yield return(i);
                    }
                }

                if (MathsUtils.DistSqr(i.X, i.Y, X, Y) <= RADIUS * RADIUS)
                {
                    if (clientEntities.Add(i))
                    {
                        yield return(i);
                    }
                }
            }
            if (questEntity != null && clientEntities.Add(questEntity))
            {
                yield return(questEntity);
            }
        }
Esempio n. 18
0
        protected override void OnStateEntry(Entity host, RealmTime time, ref object state)
        {
            var objType = GetObjType(_objName);

            var map = host.Owner.Map;

            var w = map.Width;
            var h = map.Height;

            for (var y = 0; y < h; y++)
            {
                for (var x = 0; x < w; x++)
                {
                    var tile = map[x, y];

                    if (tile.ObjType != objType)
                    {
                        continue;
                    }

                    var dx = Math.Abs(x - (int)host.X);
                    var dy = Math.Abs(y - (int)host.Y);

                    if (dx > _range || dy > _range)
                    {
                        continue;
                    }

                    if (tile.ObjDesc?.BlocksSight == true)
                    {
                        if (host.Owner.Blocking == 3)
                        {
                            Sight.UpdateRegion(map, x, y);
                        }

                        foreach (var plr in host.Owner.Players.Values
                                 .Where(p => MathsUtils.DistSqr(p.X, p.Y, x, y) < Player.RadiusSqr))
                        {
                            plr.Sight.UpdateCount++;
                        }
                    }

                    tile.ObjType = 0;
                    tile.UpdateCount++;
                    map[x, y] = tile;
                }
            }
        }
        private IEnumerable <int> GetRemovedEntities()
        {
            var removedEntities = new List <int>();

            clientEntities.Where(entity =>
                                 !(entity is Player && entity.Owner != null) &&
                                 ((MathsUtils.DistSqr(entity.X, entity.Y, X, Y) > SIGHTRADIUS * SIGHTRADIUS &&
                                   !(entity is GameObject && (entity as GameObject).Static) && entity != Quest) ||
                                  entity.Owner == null))
            .Select(clientEntity =>
            {
                removedEntities.Add(clientEntity.Id);

                return(clientEntities);
            }).ToList();

            return(removedEntities);
        }
Esempio n. 20
0
        protected override bool TickCore(Entity host, RealmTime time, ref object state)
        {
            if (_transition == false ||
                host.Owner == null ||
                _player == null ||
                !host.Owner.Players.Values.Contains(_player))
            {
                return(false);
            }

            host.AttackTarget = _setAttackTarget ? _player : null;

            if (_distSqr != null)
            {
                return(MathsUtils.DistSqr(_player.X, _player.Y, host.X, host.Y) <= _distSqr);
            }
            return(true);
        }
Esempio n. 21
0
 IEnumerable <Entity> GetNewEntities()
 {
     foreach (var i in Owner.Players)
     {
         if (clientEntities.Add(i.Value))
         {
             yield return(i.Value);
         }
     }
     foreach (var i in Owner.PlayersCollision.HitTest(X, Y, RADIUS))
     {
         if (i is Decoy)
         {
             if (clientEntities.Add(i))
             {
                 yield return(i);
             }
         }
     }
     foreach (var i in Owner.EnemiesCollision.HitTest(X, Y, RADIUS))
     {
         if (i is Container)
         {
             int[] owners = (i as Container).BagOwners;
             if (owners.Length > 0 && Array.IndexOf(owners, AccountId) == -1)
             {
                 continue;
             }
         }
         if (MathsUtils.DistSqr(i.X, i.Y, X, Y) <= RADIUS * RADIUS)
         {
             if (clientEntities.Add(i))
             {
                 yield return(i);
             }
         }
     }
     if (questEntity != null && clientEntities.Add(questEntity))
     {
         yield return(questEntity);
     }
 }
        /*
         * private long tickIdTime = 0;
         */

        private IEnumerable <Entity> GetNewEntities()
        {
            foreach (var i in Owner.Players.Where(i => _clientEntities.Add(i.Value)))
            {
                if (!i.Value.vanished || i.Value == this)
                {
                    yield return(i.Value);
                }
            }

            /*
             * {
             * yield return i.Value;
             * }
             */
            foreach (var i in Owner.PlayersCollision.HitTest(X, Y, SightRadius).OfType <Decoy>().Where(i => _clientEntities.Add(i)))
            {
                yield return(i);
            }
            foreach (var i in Owner.EnemiesCollision.HitTest(X, Y, SightRadius))
            {
                if (i is Container)
                {
                    var owner = (i as Container).BagOwner;
                    if (owner != null && owner != AccountId)
                    {
                        continue;
                    }
                }
                if (MathsUtils.DistSqr(i.X, i.Y, X, Y) <= SightRadius * SightRadius)
                {
                    if (_clientEntities.Add(i))
                    {
                        yield return(i);
                    }
                }
            }
            if (questEntity != null && _clientEntities.Add(questEntity))
            {
                yield return(questEntity);
            }
        }
Esempio n. 23
0
 IEnumerable <Entity> GetNewEntities()
 {
     foreach (var i in Owner.Players)
     {
         if (clientEntities.Add(i.Value))
         {
             yield return(i.Value);
         }
     }
     foreach (var i in Owner.PlayersCollision.HitTest(X, Y, SIGHT_RADIUS))
     {
         if (i is Decoy)
         {
             if (clientEntities.Add(i))
             {
                 yield return(i);
             }
         }
     }
     foreach (var i in Owner.EnemiesCollision.HitTest(X, Y, SIGHT_RADIUS))
     {
         if (i is Container)
         {
             int?owner = (i as Container).BagOwner;
             if (owner != null && owner != AccountId)
             {
                 continue;
             }
         }
         if (MathsUtils.DistSqr(i.X, i.Y, X, Y) <= SIGHT_RADIUS * SIGHT_RADIUS)
         {
             if (clientEntities.Add(i))
             {
                 yield return(i);
             }
         }
     }
     if (questEntity != null && clientEntities.Add(questEntity))
     {
         yield return(questEntity);
     }
 }
Esempio n. 24
0
 IEnumerable <int> GetRemovedEntities()
 {
     foreach (var i in clientEntities)
     {
         if (i is Player && i.Owner != null)
         {
             continue;
         }
         if (MathsUtils.DistSqr(i.X, i.Y, X, Y) > RADIUS * RADIUS &&
             !(i is StaticObject && (i as StaticObject).Static) &&
             i != questEntity)
         {
             yield return(i.Id);
         }
         else if (i.Owner == null)
         {
             yield return(i.Id);
         }
     }
 }
Esempio n. 25
0
        private Entity FindQuest()
        {
            Entity ret = null;

            try
            {
                float bestScore = 0;
                foreach (var i in Owner.Quests.Values
                         .OrderBy(quest => MathsUtils.DistSqr(quest.X, quest.Y, X, Y)).Where(i => i.ObjectDesc != null && i.ObjectDesc.Quest))
                {
                    Tuple <int, int, int> x;
                    if (!questDat.TryGetValue(i.ObjectDesc.ObjectId, out x))
                    {
                        continue;
                    }

                    if ((Level < x.Item2 || Level > x.Item3))
                    {
                        continue;
                    }
                    var score = (20 - Math.Abs((i.ObjectDesc.Level ?? 0) - Level)) * x.Item1 -
                                                     //priority * level diff
                                Dist(this, i) / 100; //minus 1 for every 100 tile distance
                    if (score < 0)
                    {
                        score = 1;
                    }
                    if (!(score > bestScore))
                    {
                        continue;
                    }
                    bestScore = score;
                    ret       = i;
                }
            }
            catch (Exception ex)
            {
                log.Error(ex);
            }
            return(ret);
        }