set_invisible() public method

public set_invisible ( bool status ) : void
status bool
return void
Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     animate = 60.0f;
     m = MasterController.BRAIN.m();
     //gameObject.GetComponent<BoxCollider>().enabled = false;
     m.set_invisible(true);
 }