//############################################################################################## // Get the lookup data for the given material, then build a list of the sounds based on the // type. Use the fallback if indicated. // // This value should be cached by the callee, and only re-evaluated when materials change. //############################################################################################## public static List <AudioClip> GetMaterialSounds(MaterialName materialName, MaterialSoundType soundType, bool useFallbackIfNotFound = false) { List <AudioClip> data = new List <AudioClip>(); if (instance.lookupDataDictionary.ContainsKey(materialName)) { MaterialLookupEntry lookup = instance.lookupDataDictionary[materialName]; foreach (MaterialSound materialSound in lookup.sounds) { if (materialSound.type == soundType) { data.Add(materialSound.sound); } } } if ((materialName == MaterialName.Fallback || (data.Count == 0 && useFallbackIfNotFound)) && instance.fallback != null) { foreach (MaterialSound materialSound in instance.fallback.sounds) { if (materialSound.type == soundType) { data.Add(materialSound.sound); } } } return(data); }
/// <summary> /// Konstruktor pro nově vzniklý materiál /// </summary> /// <param name="materialNames">Jméno materiálu</param> /// <param name="price">Cena za kus</param> /// <param name="materialQuantity">Množství materiálu</param> public Material(MaterialName materialNames, double price, int materialQuantity) { MaterialNames = materialNames; MaterialPrice = price; MaterialQuantity = materialQuantity; PurchaseDateTime = DateTime.Now; }
//method to update submission of material private async void OpenUpdateSubmissionExecute(object obj) { UpdateStatus = string.Empty; Material material = new Material(); if (MaterialName.ToLower() == Material.MaterialName.ToLower()) { material = await MaterialAuth.GetMaterialByName(MaterialName); } if (material != null) { if (CollectorVM.Collector.MaterialCollection.Contains(material.MaterialID)) { Material = material; UpdateAllSub(); await Application.Current.MainPage.DisplayAlert("Record Submitted Material", "Submission Approved!.", "OK"); await Application.Current.MainPage.Navigation.PopAsync(); } else { UpdateStatus = "This material does not belong in your collection"; } } else { UpdateStatus = "Material for recycling not found!"; } }
//############################################################################################## // Get the lookup data for the given material, then build a list of the spawnables based on the // type. Use the fallback if indicated. // // This value should be cached by the callee, and only re-evaluated when materials change. //############################################################################################## public static List <GameObject> GetMaterialSpawnables(MaterialName materialName, MaterialSpawnableType spawnableType, bool useFallbackIfNotFound = false) { List <GameObject> data = new List <GameObject>(); if (instance.lookupDataDictionary.ContainsKey(materialName)) { MaterialLookupEntry lookup = instance.lookupDataDictionary[materialName]; foreach (MaterialSpawnable materialSpawnable in lookup.spawnables) { if (materialSpawnable.type == spawnableType) { data.Add(materialSpawnable.spawnable); } } } if ((materialName == MaterialName.Fallback || (data.Count == 0 && useFallbackIfNotFound)) && instance.fallback != null) { foreach (MaterialSpawnable materialSpawnable in instance.fallback.spawnables) { if (materialSpawnable.type == spawnableType) { data.Add(materialSpawnable.spawnable); } } } return(data); }
/// <summary> /// Konstruktor pro materiál vzniklí tříděním kolekcí /// </summary> /// <param name="materialNames">Jméno materiálu</param> /// <param name="price">Cena za kus</param> /// <param name="materialQuantity">Množství materiálu</param> /// <param name="purchaseDateTime">Datum nákupu materiálu</param> public Material(MaterialName materialNames, double price, int materialQuantity, DateTime purchaseDateTime) { MaterialNames = materialNames; MaterialPrice = price; MaterialQuantity = materialQuantity; PurchaseDateTime = purchaseDateTime; }
private void Awake() { GetEWScriptableObject(); matSearch = (MaterialSearch)eWSettings.materialSearch; matName = (MaterialName)eWSettings.materialName; moveMaterials = eWSettings.moveMaterials; assignmentMethod = (AssignmentMethod)eWSettings.assignmentMethod; }
public static dynamic GetTSObject(MaterialName dynObject) { if (dynObject is null) { return(null); } return(dynObject.teklaObject); }
public async Task <ActionResult> EditAddUnit(MaterialBuyData materialBuyData) { if (Session["LoginUserID"] == null) { return(RedirectToAction("Login", "Account")); } if (ModelState.IsValid) { // db.Entry(materialBuyData).State = EntityState.Modified; MaterialName mName = db.MaterialNames.FirstOrDefault(m => m.NameVn.Equals(materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.NameVn) || m.NameVn.Equals(materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.NameKr)); if (mName != null) { materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialNameID = mName.ID; materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName = mName; } else { if (materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.NameKr == null) { materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.NameKr = materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.NameVn; } db.MaterialNames.Add(materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName); } MaterialBuy materialBuy = db.MaterialBuys.FirstOrDefault(m => m.ID == materialBuyData.MaterialBuy.ID); materialBuyData.MaterialBuyUnit.MaterialUnitPrice.CompanyID = materialBuy.CompanyID; materialBuyData.MaterialBuyUnit.MaterialUnitPrice.Date = materialBuy.Date; MaterialUnitPrice muPrice = db.MaterialUnitPrices.OrderBy(m => m.Date) .FirstOrDefault(m => m.MaterialName.NameVn.Equals(materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.NameVn)); if (muPrice == null || muPrice.Price != materialBuyData.MaterialBuyUnit.MaterialUnitPrice.Price) { db.MaterialUnitPrices.Add(materialBuyData.MaterialBuyUnit.MaterialUnitPrice); } else { materialBuyData.MaterialBuyUnit.MaterialUnitPrice = muPrice; materialBuyData.MaterialBuyUnit.MaterialUnitPriceID = muPrice.ID; } db.MaterialBuyUnits.Add(materialBuyData.MaterialBuyUnit); materialBuy.MaterialBuyUnits.Add(materialBuyData.MaterialBuyUnit); await db.SaveChangesAsync(); return(RedirectToAction("EditAddUnit", new { id = materialBuyData.MaterialBuy.ID })); } return(View(materialBuyData)); }
public async Task <ActionResult> DeleteConfirmed(int id) { if (Session["LoginUserID"] == null) { return(RedirectToAction("Login", "Account")); } MaterialName materialName = await db.MaterialNames.FindAsync(id); db.MaterialNames.Remove(materialName); await db.SaveChangesAsync(); return(RedirectToAction("Index")); }
public MaterialEntity( string materialManagementCode, string materialCode, string materialName, float materialQuantity, string materialUnit, DateTime materialExpirationDate) { MaterialManagementCode = new MaterialManagementCode(materialManagementCode); MaterialCode = new MaterialCode(materialCode); MaterialName = new MaterialName(materialName); MaterialQuantity = new MaterialQuantity(materialQuantity); MaterialUnit = new MaterialUnit(materialUnit); MaterialExpirationDate = new MaterialExpirationDate(materialExpirationDate);//SL }
public async Task <ActionResult> Edit([Bind(Include = "ID,NameVn,NameKr,Sort,Translate")] MaterialName materialName) { if (Session["LoginUserID"] == null) { return(RedirectToAction("Login", "Account")); } if (ModelState.IsValid) { db.Entry(materialName).State = EntityState.Modified; await db.SaveChangesAsync(); // return RedirectToAction("Index"); return(RedirectToAction("Index", new { translate = Session["Translate"] })); } return(View(materialName)); }
public async Task <ActionResult> Create([Bind(Include = "ID,NameVn,NameKr,Sort")] MaterialName materialName) { if (Session["LoginUserID"] == null) { return(RedirectToAction("Login", "Account")); } if (ModelState.IsValid) { db.MaterialNames.Add(materialName); await db.SaveChangesAsync(); return(RedirectToAction("Index")); } return(View(materialName)); }
IEnumerator UpdateHighlightedMaterialNameCoroutine() { while (true) { if (RecipeManager.Instance.RecipeNameList.Count != 0) { if (!IsClickedRightMaterial) { HighlightedMaterialName = RecipeManager.Instance.RecipeNameList[0]; } else { HighlightedMaterialName = RecipeManager.Instance.RecipeNameList[MaterialChain.Count + 1]; } } yield return(new WaitForEndOfFrame()); } }
// GET: MaterialName/Details/5 public async Task <ActionResult> Details(int?id) { if (Session["LoginUserID"] == null) { return(RedirectToAction("Login", "Account")); } if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } MaterialName materialName = await db.MaterialNames.FindAsync(id); if (materialName == null) { return(HttpNotFound()); } return(View(materialName)); }
public void RainbowColorBall() { int index = Random.Range(0, StageManager.Instance.stageInfos[Data.DataManager.Instance.selected_stage].materials.Length); MaterialName materialName = StageManager.Instance.stageInfos[Data.DataManager.Instance.selected_stage].materials[index].GetComponent <Material>().materialName; List <Material> materials = new List <Material>(); foreach (var item in MaterialManager.Instance.Objects) { Material material = item.GetComponent <Material>(); if (material.materialName == materialName) { materials.Add(material); } } foreach (var item in materials) { MaterialManager.Instance.RespawnMaterial(item); GameManager.Instance.GainScore(ScoreType.TouchRightRecipe); GameUI.Instance.UpdateGage(Gages.PURIFY, 2.5f); } }
public void 部材の名称を変更する() { var app = new MaterialApplicationService(repository); var material = app.Find("12345678"); // 変更前 Assert.Equal("mat1", material.Name.Value); var name = new MaterialName("BUZAI1"); material.ChangeName(name); app.Modify(material.Id.Value, "BUZAI1", material.Type.Id, material.TypeAndSize.Type.Value, material.TypeAndSize.Size.Value, material.Consumption.Value, material.Length.Value, material.Weight.Value); // 変更後 Assert.Equal("BUZAI1", app.Find("12345678").Name.Value); }
public static void ChangeSkybox(MaterialName Mat) { Camera.main.GetComponent <Skybox>().material = _material[Mat]; }
/// <summary> /// 根据名称获取材质 /// </summary> /// <param name="name"></param> /// <returns></returns> public Material GetMaterialByName(MaterialName name) { return(materialDic [name.ToString()]); }
void OnGUI() { float windowWidth = position.width - 25; scrollPos = EditorGUILayout.BeginScrollView(scrollPos); if (eWSettings == null) { GetEWScriptableObject(); } //------------------------------------ Extract Materials ----------------------------------------- EditorGUILayout.Space(); EditorGUILayout.LabelField("Extract Materials from Models", EditorStyles.boldLabel, GUILayout.Width(windowWidth)); EditorGUILayout.Space(); matSearch = (MaterialSearch)EditorGUILayout.EnumPopup("Material Search:", (MaterialSearch)eWSettings.materialSearch, GUILayout.Width(windowWidth)); matName = (MaterialName)EditorGUILayout.EnumPopup("Material Name:", (MaterialName)eWSettings.materialName, GUILayout.Width(windowWidth)); if (eWSettings.materialSearch != (int)matSearch || eWSettings.materialName != (int)matName) { eWSettings.materialSearch = (int)matSearch; eWSettings.materialName = (int)matName; SaveSettings(); } EditorGUILayout.Space(); moveMaterials = GUILayout.Toggle(eWSettings.moveMaterials, "Move Extracted Materials to Folder", GUILayout.Width(windowWidth)); if (eWSettings.moveMaterials != moveMaterials) { eWSettings.moveMaterials = moveMaterials; SaveSettings(); } if (moveMaterials) { EditorGUILayout.BeginHorizontal(GUILayout.Width(windowWidth)); EditorGUILayout.TextField(eWSettings.materialFolderPath, GUILayout.ExpandWidth(true)); if (GUILayout.Button("Browse", GUILayout.ExpandWidth(false))) { eWSettings.materialFolderPath = EditorUtility.SaveFolderPanel("Material Folder", eWSettings.materialFolderPath, Application.dataPath); SaveSettings(); } EditorGUILayout.EndHorizontal(); if (!eWSettings.materialFolderPath.Contains(Application.dataPath)) { EditorGUILayout.BeginHorizontal(GUILayout.Width(windowWidth)); EditorGUILayout.HelpBox("Choose the folder in Project", MessageType.Error); EditorGUILayout.EndHorizontal(); } EditorGUILayout.Space(); } //------------------------------------ Texture Assignment Tool ----------------------------------------- EditorGUILayout.Space(); EditorGUILayout.LabelField("Texture Assignment Tool", EditorStyles.boldLabel, GUILayout.Width(windowWidth)); EditorGUILayout.Space(); assignmentMethod = (AssignmentMethod)EditorGUILayout.EnumPopup("Texture Search Method:", (AssignmentMethod)eWSettings.assignmentMethod, GUILayout.Width(windowWidth)); if (eWSettings.assignmentMethod != (int)assignmentMethod) { eWSettings.assignmentMethod = (int)assignmentMethod; SaveSettings(); } assignmentProfileIndex = EditorGUILayout.Popup("Assignment Profiles:", assignmentProfileIndex, assignmentProfiles, GUILayout.Width(windowWidth)); if (assignmentProfileIndex < assignmentProfiles.Length - 1) { EditorGUILayout.Space(); EditorGUILayout.BeginHorizontal(GUILayout.Width(windowWidth)); EditorGUILayout.LabelField("Shader Full Name:", EditorStyles.boldLabel, GUILayout.Width(windowWidth / 2)); EditorGUILayout.LabelField(eWSettings.assignmentProfilesList[assignmentProfileIndex].shaderName, GUILayout.Width(windowWidth / 2)); EditorGUILayout.EndHorizontal(); } else { EditorGUILayout.Space(); EditorGUILayout.BeginHorizontal(GUILayout.Width(windowWidth)); EditorGUILayout.LabelField("Profile Name:", GUILayout.Width(windowWidth / 2)); newProfile.profileName = EditorGUILayout.TextField(newProfile.profileName, GUILayout.Width(windowWidth / 2)); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(GUILayout.Width(windowWidth)); EditorGUILayout.LabelField("Shader Full Name:", GUILayout.Width(windowWidth / 2)); newProfile.shaderName = EditorGUILayout.TextField(newProfile.shaderName, GUILayout.Width(windowWidth / 2)); EditorGUILayout.EndHorizontal(); } EditorGUILayout.Space(); EditorGUILayout.BeginHorizontal(GUILayout.Width(windowWidth)); EditorGUILayout.LabelField("Material Slot:", EditorStyles.boldLabel, GUILayout.Width(windowWidth / 2)); EditorGUILayout.LabelField("Texture Name:", EditorStyles.boldLabel, GUILayout.Width(windowWidth / 2)); EditorGUILayout.EndHorizontal(); if (assignmentProfileIndex < assignmentProfiles.Length - 1) { showProfile = EditorGUILayout.Foldout(showProfile, "Profile"); if (showProfile) { foreach (var assignmentProfileItem in eWSettings.assignmentProfilesList[assignmentProfileIndex].assignmentProfileItems) { string[] textureNames = assignmentProfileItem.textureName.Split(','); EditorGUILayout.Space(); EditorGUILayout.BeginHorizontal(GUILayout.Width(windowWidth)); EditorGUILayout.LabelField(assignmentProfileItem.materialSlot); EditorGUILayout.EndHorizontal(); foreach (string textureName in textureNames) { if (textureName.Trim(' ').Length > 0) { EditorGUILayout.BeginHorizontal(GUILayout.Width(windowWidth)); EditorGUILayout.LabelField(" ", GUILayout.Width(windowWidth / 2)); EditorGUILayout.LabelField(textureName.Trim(' '), GUILayout.Width(windowWidth / 2)); EditorGUILayout.EndHorizontal(); } } } } EditorGUILayout.Space(); if (GUILayout.Button("Delete This Profile", GUILayout.Width(windowWidth))) { eWSettings.assignmentProfilesList.Remove(eWSettings.assignmentProfilesList[assignmentProfileIndex]); SaveSettings(); GetExistingAssignmentProfiles(); assignmentProfileIndex = 0; } EditorGUILayout.Space(); } else { EditorGUILayout.Space(); for (int index = 0; index < newProfileItems.Count; index++) { var tempProfileItem = newProfileItems[index]; EditorGUILayout.BeginHorizontal(GUILayout.Width(windowWidth)); tempProfileItem.materialSlot = EditorGUILayout.TextField(newProfileItems[index].materialSlot, GUILayout.Width(windowWidth / 2)); tempProfileItem.textureName = EditorGUILayout.TextField(newProfileItems[index].textureName, GUILayout.Width(windowWidth / 2)); EditorGUILayout.EndHorizontal(); newProfileItems[index] = tempProfileItem; } EditorGUILayout.Space(); if (GUILayout.Button("Add New Material Slot", GUILayout.Width(windowWidth))) { newProfileItems.Add(new EWScriptableObject.AssignmentProfile.AssignmentProfileItem { textureName = "", materialSlot = "" }); } if (GUILayout.Button("Delete Last Material Slot", GUILayout.Width(windowWidth))) { if (newProfileItems.Count > 0) { newProfileItems.Remove(newProfileItems[newProfileItems.Count - 1]); } } if (GUILayout.Button("Clear All Material Slots", GUILayout.Width(windowWidth))) { newProfileItems.Clear(); } if (GUILayout.Button("Save New Profile", GUILayout.Width(windowWidth))) { List <EWScriptableObject.AssignmentProfile.AssignmentProfileItem> filteredNewProfileItems = new List <EWScriptableObject.AssignmentProfile.AssignmentProfileItem>(); foreach (var newProfileItem in newProfileItems) { if (newProfileItem.materialSlot.Trim(' ').Length > 0 && newProfileItem.textureName.Trim(' ').Length > 0) { filteredNewProfileItems.Add(newProfileItem); } } newProfile.assignmentProfileItems = filteredNewProfileItems.ToArray(); if (newProfile.profileName.Length > 0 && newProfile.shaderName.Length > 0) { eWSettings.assignmentProfilesList.Add(newProfile); SaveSettings(); GetExistingAssignmentProfiles(); assignmentProfileIndex = eWSettings.assignmentProfilesList.Count - 1; newProfile.profileName = ""; newProfile.shaderName = ""; newProfileItems.Clear(); } else { Debug.Log("Profile not Saved. Profile Name and/or Shader Name are Empty"); EditorGUILayout.EndHorizontal(); } } EditorGUILayout.Space(); } //------------------------------------------------------Version---------------------------------- EditorGUILayout.Space(); EditorGUILayout.LabelField("Version", EditorStyles.boldLabel, GUILayout.Width(windowWidth)); EditorGUILayout.LabelField(version, GUILayout.Width(windowWidth)); EditorGUILayout.Space(); EditorGUILayout.EndScrollView(); }
public Sprite GetMaterialSprite(MaterialName materialName) { int index = MaterialNameIndex[materialName]; return(MaterialSprites[index]); }
public void SetName(string name) { MaterialName.Set(name); }
public Sprite GetHighlightedMaterialSprite(MaterialName materialName) { int index = MaterialNameIndex[materialName]; return(HighlightedMaterialSprites[index]); }
public override string ToString() { return(string.Format("{0}", MaterialName.ToString())); }
public async Task <ActionResult> EditAddMakeReceipt(ProjectMakeReceiptData projectMakeReceiptData) { if (Session["LoginUserID"] == null) { return(RedirectToAction("Login", "Account")); } if (ModelState.IsValid) { // db.Entry(materialBuyData).State = EntityState.Modified; Project project = db.Projects.FirstOrDefault(m => m.ID == projectMakeReceiptData.Porject.ID); MaterialBuy receipt = new MaterialBuy(); receipt.Company = project.Company; receipt.CompanyID = project.CompanyID; receipt.Date = projectMakeReceiptData.Date; receipt.EmployeeID = Convert.ToInt32(Session["LoginUserEmployeeID"]); receipt.Employee = db.Employees.FirstOrDefault(e => e.ID == receipt.EmployeeID); receipt.MaterialBuyType = MaterialBuyType.MakeReceipt; receipt.NoteVn = projectMakeReceiptData.NoteVn; receipt.NoteKr = projectMakeReceiptData.NoteVn; receipt.Project = project; receipt.ProjectID = project.ID; receipt.VATPer = projectMakeReceiptData.VATPer; MaterialBuyUnit unit = new MaterialBuyUnit(); unit.MaterialBuy = receipt; unit.Quantity = 1; MaterialName mName = db.MaterialNames.FirstOrDefault(m => m.NameVn.Equals(projectMakeReceiptData.NameVn) || m.NameKr.Equals(projectMakeReceiptData.NameVn)); if (mName == null) { mName = new MaterialName(); mName.NameKr = projectMakeReceiptData.NameVn; mName.NameVn = projectMakeReceiptData.NameVn; db.MaterialNames.Add(mName); } MaterialUnitPrice muPrice = db.MaterialUnitPrices.OrderBy(m => m.Date) .FirstOrDefault(mp => mp.MaterialName.NameVn.Equals(projectMakeReceiptData.NameVn) || mp.MaterialName.NameKr.Equals(projectMakeReceiptData.NameVn)); if (muPrice == null || muPrice.Price != projectMakeReceiptData.Price) { muPrice = new MaterialUnitPrice(); muPrice.Company = project.Company; muPrice.CompanyID = project.CompanyID; muPrice.Date = projectMakeReceiptData.Date; muPrice.UnitString = "Set"; muPrice.Price = projectMakeReceiptData.Price; muPrice.Currency = projectMakeReceiptData.Currency; db.MaterialUnitPrices.Add(muPrice); } muPrice.MaterialName = mName; unit.MaterialUnitPrice = muPrice; receipt.MaterialBuyUnits = new List <MaterialBuyUnit>(); receipt.MaterialBuyUnits.Add(unit); db.MaterialBuys.Add(receipt); db.MaterialBuyUnits.Add(unit); project.MaterialBuys.Add(receipt); // db.Payments.Add(projectDepositData.Deposit); // project.Deposits.Add(projectDepositData.Deposit); await db.SaveChangesAsync(); return(RedirectToAction("EditAddMakeReceipt", new { id = projectMakeReceiptData.Porject.ID })); } return(View(projectMakeReceiptData)); }
public static MaterialName CreateMaterialName(int materialNameID, string name) { MaterialName materialName = new MaterialName(); materialName.MaterialNameID = materialNameID; materialName.Name = name; return materialName; }
public void AddToMaterialNames(MaterialName materialName) { base.AddObject("MaterialNames", materialName); }
public async Task <ActionResult> EditEditUnit(int id, int unitid, MaterialBuyData materialBuyData) { if (Session["LoginUserID"] == null) { return(RedirectToAction("Login", "Account")); } if (ModelState.IsValid) { // db.Entry(materialBuyData).State = EntityState.Modified; MaterialBuyUnit sUnit = db.MaterialBuyUnits.FirstOrDefault(mbu => mbu.ID == unitid); MaterialName sName = db.MaterialNames.FirstOrDefault(m => m.NameVn.Equals(sUnit.MaterialUnitPrice.MaterialName.NameVn)); int nameCount = db.MaterialUnitPrices.Where(m => m.MaterialName.NameVn.Equals(sUnit.MaterialUnitPrice.MaterialName.NameVn)).Count(); int sunitCount = db.MaterialBuyUnits.Where(u => u.MaterialUnitPriceID == sUnit.MaterialUnitPriceID).Count(); if (materialBuyData.MaterialBuyUnit.MaterialUnitPrice.Price != sUnit.MaterialUnitPrice.Price || materialBuyData.MaterialBuyUnit.MaterialUnitPrice.Currency != sUnit.MaterialUnitPrice.Currency || !materialBuyData.MaterialBuyUnit.MaterialUnitPrice.UnitString.Equals(sUnit.MaterialUnitPrice.UnitString)) { if (sunitCount == 1) { sUnit.MaterialUnitPrice.UnitString = materialBuyData.MaterialBuyUnit.MaterialUnitPrice.UnitString; sUnit.MaterialUnitPrice.Price = materialBuyData.MaterialBuyUnit.MaterialUnitPrice.Price; sUnit.MaterialUnitPrice.Currency = materialBuyData.MaterialBuyUnit.MaterialUnitPrice.Currency; sUnit.MaterialUnitPrice.Date = DateTime.Today; } else { MaterialUnitPrice muPrice = new MaterialUnitPrice(); muPrice.MaterialName = sUnit.MaterialUnitPrice.MaterialName; muPrice.MaterialNameID = sUnit.MaterialUnitPrice.MaterialNameID; muPrice.Company = sUnit.MaterialUnitPrice.Company; muPrice.CompanyID = sUnit.MaterialUnitPrice.CompanyID; muPrice.UnitString = materialBuyData.MaterialBuyUnit.MaterialUnitPrice.UnitString; muPrice.Price = materialBuyData.MaterialBuyUnit.MaterialUnitPrice.Price; muPrice.Currency = materialBuyData.MaterialBuyUnit.MaterialUnitPrice.Currency; muPrice.Date = DateTime.Today; db.MaterialUnitPrices.Add(muPrice); sUnit.MaterialUnitPrice = muPrice; } } MaterialName newName = db.MaterialNames.FirstOrDefault(m => m.NameVn.Equals(materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.NameVn)); if (!materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.NameVn.Equals(sName.NameVn)) { if (nameCount == 1) { if (newName == null) { newName = new MaterialName(); sUnit.MaterialUnitPrice.MaterialName.NameVn = materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.NameVn; sUnit.MaterialUnitPrice.MaterialName.NameKr = materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.NameVn; materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.Translate = false; } else { db.MaterialNames.Remove(sUnit.MaterialUnitPrice.MaterialName); sUnit.MaterialUnitPrice.MaterialName = newName; } } else { if (newName == null) { if (materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.NameKr == null) { materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.NameKr = materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.NameVn; } else if (materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.NameVn == null) { materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.NameVn = materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName.NameKr; } sUnit.MaterialUnitPrice.MaterialName = materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName; db.MaterialNames.Add(materialBuyData.MaterialBuyUnit.MaterialUnitPrice.MaterialName); } else { sUnit.MaterialUnitPrice.MaterialName = newName; } } } MaterialBuy materialBuy = db.MaterialBuys.FirstOrDefault(m => m.ID == materialBuyData.MaterialBuy.ID); sUnit.Quantity = materialBuyData.MaterialBuyUnit.Quantity; await db.SaveChangesAsync(); return(RedirectToAction("EditAddUnit", new { id = id })); } return(View(materialBuyData)); }
public Material GetMaterial(MaterialName materialName) { throw Errors.UnknownEnumValue(materialName); }
public async Task <ActionResult> EditEditMakeReceipt(int id, int makereceiptid, ProjectMakeReceiptData projectMakeReceiptData) { if (Session["LoginUserID"] == null) { return(RedirectToAction("Login", "Account")); } if (ModelState.IsValid) { // db.Entry(materialBuyData).State = EntityState.Modified; Project project = db.Projects.FirstOrDefault(m => m.ID == projectMakeReceiptData.Porject.ID); MaterialBuy makeReceipt = await db.MaterialBuys.FindAsync(makereceiptid); if (makeReceipt.Date != projectMakeReceiptData.Date) { makeReceipt.Date = projectMakeReceiptData.Date; makeReceipt.MaterialBuyUnits.FirstOrDefault().MaterialUnitPrice.Date = projectMakeReceiptData.Date; } if (makeReceipt.VATPer != projectMakeReceiptData.VATPer) { makeReceipt.VATPer = projectMakeReceiptData.VATPer; } if ((makeReceipt.NoteVn != null && !makeReceipt.NoteVn.Equals(projectMakeReceiptData.NoteVn)) || (makeReceipt.NoteVn == null && projectMakeReceiptData.NoteVn != null)) { makeReceipt.NoteVn = projectMakeReceiptData.NoteVn; makeReceipt.NoteKr = projectMakeReceiptData.NoteVn; makeReceipt.Translate = false; } if (makeReceipt.MaterialBuyUnits.FirstOrDefault().MaterialUnitPrice.Price != projectMakeReceiptData.Price || makeReceipt.MaterialBuyUnits.FirstOrDefault().MaterialUnitPrice.Currency != projectMakeReceiptData.Currency) { makeReceipt.MaterialBuyUnits.FirstOrDefault().MaterialUnitPrice.Price = projectMakeReceiptData.Price; makeReceipt.MaterialBuyUnits.FirstOrDefault().MaterialUnitPrice.Currency = projectMakeReceiptData.Currency; } if ((projectMakeReceiptData.NameVn != null && !projectMakeReceiptData.NameVn.Equals(makeReceipt.MaterialBuyUnits.FirstOrDefault().MaterialUnitPrice.MaterialName.NameVn)) || (projectMakeReceiptData.NameVn == null && makeReceipt.MaterialBuyUnits.FirstOrDefault().MaterialUnitPrice.MaterialName.NameVn != null)) { int nameCount = db.MaterialUnitPrices.Where(m => m.MaterialName.NameVn.Equals(makeReceipt.MaterialBuyUnits.FirstOrDefault().MaterialUnitPrice.MaterialName.NameVn)).Count(); MaterialName oldName = db.MaterialNames.FirstOrDefault(m => m.NameVn.Equals(makeReceipt.MaterialBuyUnits.FirstOrDefault().MaterialUnitPrice.MaterialName.NameVn) || m.NameKr.Equals(makeReceipt.MaterialBuyUnits.FirstOrDefault().MaterialUnitPrice.MaterialName.NameVn)); MaterialName mName = db.MaterialNames.FirstOrDefault(m => m.NameVn.Equals(projectMakeReceiptData.NameVn) || m.NameKr.Equals(projectMakeReceiptData.NameVn)); if (mName == null) { mName = new MaterialName(); mName.NameKr = projectMakeReceiptData.NameVn; mName.NameVn = projectMakeReceiptData.NameVn; makeReceipt.MaterialBuyUnits.FirstOrDefault().MaterialUnitPrice.MaterialName = mName; db.MaterialNames.Add(mName); } else { makeReceipt.MaterialBuyUnits.FirstOrDefault().MaterialUnitPrice.MaterialName = mName; } if (nameCount == 1) { db.MaterialNames.Remove(oldName); } } await db.SaveChangesAsync(); return(RedirectToAction("EditAddMakeReceipt", new { id = projectMakeReceiptData.Porject.ID })); } return(View(projectMakeReceiptData)); }
public virtual void GetMaterialMessage(MaterialName materialName) { //Debug.Log("GetMaterialMessage: " + materialName); }