/// <summary> /// Sets a shader parameter value by name. /// </summary> /// <param name="paramName"></param> /// <param name="newVal"></param> public void SetShaderParam(string paramName, ColorSingle newVal) { MaterialInterop.SetShaderParam(Handle, paramName, newVal); }
/// <summary> /// Sets a shader parameter value by name. /// </summary> /// <param name="paramName"></param> /// <param name="newVal"></param> public void SetShaderParam(string paramName, float newVal) { MaterialInterop.SetShaderParam(Handle, paramName, newVal); }