public void ChangeState(MatchmakingState s, float wait = 0.0f) { if (s == MatchmakingState.Waiting) { return; } DevConsole.Log("|PURPLE|MATCHMAKING |DGYELLOW|CHANGE STATE " + s.ToString(), Color.White); if ((double)wait == 0.0) { this.OnStateChange(s); } else { UIMatchmakingBox._state = MatchmakingState.Waiting; this._pendingState = s; this._stateWait = wait; } }
void SetState(MatchmakingState state) { stateText.text = state.ToString(); }