/* #endregion */ /* ======================================================================================== */ /* #region ==== L O A D M A T C H ======================================================== */ void loadMatchScene() { loadPitchManager(); loadMatchTeamManager(); MatchTeamManager.SetupTeams("Aik", "None"); SceneManager.LoadScene("Match", LoadSceneMode.Single); }
/* #Endregion */ /* #region ---- Load MatchTeamManager ---------------------------------------------------- */ private void loadMatchTeamManager() { if (MatchTeamManager != null) { MatchTeamManager.ResetInstance(); } else { MatchTeamManager = ScriptableObject.CreateInstance <MatchTeamManager>(); } }