public async Task<bool> SetMatch (ulong guildId, DiscordMember winnerMember, DiscordMember loserMember) { var match = await GetMatches (guildId, winnerMember, loserMember); var winnerMatch = match[0]; var loserMatch = match[1]; if (!winnerMatch.PendingFight || !loserMatch.PendingFight) { return false; } await MatchController.CompletePlayerMatch (_context, winnerMatch, loserMatch); return true; }