// Use this for initialization void Start() { volAdjuster = GameObject.Find("Volume Adjuster").GetComponent <VolumeFadeOut>(); masterVolScript = GameObject.Find("MasterVolumeController").GetComponent <MasterVolumeController>(); musicVolMax = masterVolScript.musicVol; footstepVolMax = masterVolScript.footstepVol; }
// Use this for initialization void Start() { playerObj = GameObject.Find("Player"); levelScript = GameObject.Find("LevelController").GetComponent <LevelController>(); masterVolScript = GameObject.Find("MasterVolumeController").GetComponent <MasterVolumeController>(); mainCamera = Camera.main.gameObject; playerScript = playerObj.GetComponent <PlayerController>(); }
// Use this for initialization void Start() { mVolScript = GameObject.Find("MasterVolumeController").GetComponent <MasterVolumeController>(); audSrc = GetComponent <AudioSource>(); if (isTriggeredSound) { playerObj = GameObject.Find("Player"); if (triggerLightning) { mainLight = GameObject.Find("Main Light"); originalLightColor = mainLight.GetComponent <Light>().color; } } if (playingSide >= 0) { currVolume = defaultVolume; } }