/// <summary> /// By calling Run, the pipesetup is processed and the stack engine is started. /// </summary> void Run() { if (masterEmulator.IsRunning) { return; } masterEmulator.Run(); }
private void Run() { try { masterEmulator.Run(); //pnlLeftBottom.Enabled = true; } catch (Exception ex) { DisplayErrorMessage(ex); if (isOpen) { CloseMasterEmulator(); } } }