private void openInfomationDialog() { Dialog newDialog = Dialog.Create(DialogType.DialogScrollInfo); newDialog.SetDialogText(DialogTextType.Title, GameTextUtil.GetText("mm31q_title")); string _message = MasterDataUtil.GetInformationMessage(MasterDataDefineLabel.InfomationType.NORMAL, false); newDialog.AddScrollInfoText(_message); newDialog.SetDialogTextFromTextkey(DialogTextType.OKText, "common_button1"); newDialog.DisableCancelButton(); newDialog.Show(); newDialog.SetDialogEvent(DialogButtonEventType.OK, () => { ResetButtons(); }); }