Esempio n. 1
0
        protected virtual OperationResponse HandleJoinLobby(MasterClientPeer peer, JoinLobbyRequest operation, SendParameters sendParameters)
        {
            try
            {
                // special handling for game properties send by AS3/Flash (Amf3 protocol) clients
                if (peer.Protocol.ProtocolType == ProtocolType.Amf3V152 || peer.Protocol.ProtocolType == ProtocolType.Json)
                {
                    Utilities.ConvertAs3WellKnownPropertyKeys(operation.GameProperties, null);
                }

                peer.GameChannelSubscription = null;

                var subscription = this.GameList.AddSubscription(peer, operation.GameProperties, operation.GameListCount);
                peer.GameChannelSubscription = subscription;
                peer.SendOperationResponse(new OperationResponse(operation.OperationRequest.OperationCode), sendParameters);


                // publish game list to peer after the response has been sent
                var gameList = subscription.GetGameList();
                var e        = new GameListEvent {
                    Data = gameList
                };
                var eventData = new EventData((byte)EventCode.GameList, e);
                peer.SendEvent(eventData, new SendParameters());

                return(null);
            }
            catch (Exception ex)
            {
                log.Error(ex);
                return(null);
            }
        }
Esempio n. 2
0
        protected virtual OperationResponse HandleJoinLobby(MasterClientPeer peer, OperationRequest operationRequest, SendParameters sendParameters)
        {
            // validate operation
            var operation = new JoinLobbyRequest(peer.Protocol, operationRequest);
            OperationResponse response;

            if (OperationHelper.ValidateOperation(operation, log, out response) == false)
            {
                return(response);
            }

            // special handling for game properties send by AS3/Flash (Amf3 protocol) clients
            if (peer.Protocol.ProtocolType == ProtocolType.Amf3V151 || peer.Protocol.ProtocolType == ProtocolType.Amf3V152)
            {
                Utilities.ConvertAs3WellKnownPropertyKeys(operation.GameProperties, null);
            }

            peer.GameChannelSubscription = null;

            var subscription = this.GameList.AddSubscription(peer, operation.GameProperties, operation.GameListCount);

            peer.GameChannelSubscription = subscription;
            peer.SendOperationResponse(new OperationResponse(operationRequest.OperationCode), sendParameters);

            // publish game list to peer after the response has been sent
            var gameList = subscription.GetGameList();
            var e        = new GameListEvent {
                Data = gameList
            };
            var eventData = new EventData((byte)EventCode.GameList, e);

            peer.SendEvent(eventData, new SendParameters());

            return(null);
        }
Esempio n. 3
0
        protected virtual void ExecuteOperation(MasterClientPeer peer, OperationRequest operationRequest, SendParameters sendParameters)
        {
            try
            {
                OperationResponse response;

                switch ((OperationCode)operationRequest.OperationCode)
                {
                default:
                    response = new OperationResponse(operationRequest.OperationCode)
                    {
                        ReturnCode = -1, DebugMessage = "Unknown operation code"
                    };
                    break;

                case OperationCode.JoinLobby:
                    var joinLobbyRequest = new JoinLobbyRequest(peer.Protocol, operationRequest);
                    if (OperationHelper.ValidateOperation(joinLobbyRequest, log, out response))
                    {
                        response = this.HandleJoinLobby(peer, joinLobbyRequest, sendParameters);
                    }
                    break;

                case OperationCode.LeaveLobby:
                    response = this.HandleLeaveLobby(peer, operationRequest);
                    break;

                case OperationCode.CreateGame:
                    response = this.HandleCreateGame(peer, operationRequest);
                    break;

                case OperationCode.JoinGame:
                    response = this.HandleJoinGame(peer, operationRequest);
                    break;

                case OperationCode.JoinRandomGame:
                    response = this.HandleJoinRandomGame(peer, operationRequest);
                    break;

                case OperationCode.DebugGame:
                    response = this.HandleDebugGame(peer, operationRequest);
                    break;
                }

                if (response != null)
                {
                    peer.SendOperationResponse(response, sendParameters);
                }
            }
            catch (Exception ex)
            {
                log.Error(ex);
            }
        }
Esempio n. 4
0
        protected virtual OperationResponse HandleJoinLobby(MasterClientPeer peer, JoinLobbyRequest operation, SendParameters sendParameters)
        {
            try
            {
                peer.GameChannelSubscription = null;

                if (operation.GameListCount > 0 && this.gameListLimit > 0)
                {
                    if (operation.GameListCount > this.gameListLimit)
                    {
                        operation.GameListCount = this.gameListLimit;
                    }
                }

                var subscription = this.GameList.AddSubscription(peer, operation.GameProperties, operation.GameListCount);
                peer.GameChannelSubscription = subscription;
                peer.SendOperationResponse(new OperationResponse(operation.OperationRequest.OperationCode), sendParameters);


                if (subscription != null)
                {
                    // publish game list to peer after the response has been sent
                    var gameList = subscription.GetGameList();

                    if (gameList.Count != 0)
                    {
                        var sb = new StringBuilder();
                        foreach (var game in gameList.Keys)
                        {
                            sb.AppendFormat("{0};", game);
                        }

                        if (log.IsDebugEnabled)
                        {
                            log.DebugFormat("Game list is: {0}", sb.ToString());
                        }
                    }

                    var e = new GameListEvent {
                        Data = gameList
                    };
                    var eventData = new EventData((byte)EventCode.GameList, e);
                    peer.SendEvent(eventData, new SendParameters());
                }

                this.peers.Add(peer);
                return(null);
            }
            catch (Exception ex)
            {
                log.Error(ex);
                return(null);
            }
        }
Esempio n. 5
0
        protected virtual void ExecuteOperation(MasterClientPeer peer, OperationRequest operationRequest, SendParameters sendParameters)
        {
            OperationResponse response;

            try
            {
                switch ((OperationCode)operationRequest.OperationCode)
                {
                default:
                    response = new OperationResponse(operationRequest.OperationCode)
                    {
                        ReturnCode   = (short)ErrorCode.OperationInvalid,
                        DebugMessage = LBErrorMessages.UnknownOperationCode
                    };
                    break;

                case OperationCode.CreateGame:
                    response = this.HandleCreateGame(peer, operationRequest);
                    break;

                case OperationCode.JoinGame:
                    response = this.HandleJoinGame(peer, operationRequest);
                    break;

                case OperationCode.JoinRandomGame:
                    response = this.HandleJoinRandomGame(peer, operationRequest);
                    break;

                case OperationCode.DebugGame:
                    if (MasterServerSettings.Default.AllowDebugGameOperation)
                    {
                        response = this.HandleDebugGame(peer, operationRequest);
                    }
                    else
                    {
                        response = new OperationResponse(operationRequest.OperationCode)
                        {
                            ReturnCode   = (short)ErrorCode.OperationDenied,
                            DebugMessage = LBErrorMessages.NotAuthorized
                        };
                    }
                    break;

                case OperationCode.GetGameList:
                    response = this.HandleGetGameList(peer, operationRequest);
                    break;
                }
            }
            catch (Exception ex)
            {
                response = new OperationResponse(operationRequest.OperationCode)
                {
                    ReturnCode   = (short)ErrorCode.InternalServerError,
                    DebugMessage = ex.Message
                };
                log.Error(string.Format("Exception in AppLobby:{0}, Exception Msg:{1}", this, ex.Message), ex);
            }
            try
            {
                if (response != null)
                {
                    peer.SendOperationResponse(response, sendParameters);

                    switch ((OperationCode)response.OperationCode)
                    {
                    case OperationCode.CreateGame:
                    case OperationCode.JoinGame:
                    case OperationCode.JoinRandomGame:
                    {
                        peer.IncConcurrentJoinRequest(-1);
                        if (response.ReturnCode == (short)ErrorCode.Ok)
                        {
                            peer.IncTotalSuccessfulJoinRequest();
                        }
                        break;
                    }
                    }
                }
            }
            catch (Exception ex)
            {
                log.Error(string.Format("Exception in AppLobby:{0}, Exception Msg:{1}", this, ex.Message), ex);
            }
        }
Esempio n. 6
0
        protected virtual OperationResponse HandleJoinLobby(MasterClientPeer peer, JoinLobbyRequest operation, SendParameters sendParameters)
        {
            try
            {
                // special handling for game properties send by AS3/Flash (Amf3 protocol) clients
                if (peer.Protocol.ProtocolType == ProtocolType.Amf3V152 || peer.Protocol.ProtocolType == ProtocolType.Json)
                {
                    Utilities.ConvertAs3WellKnownPropertyKeys(operation.GameProperties, null);
                }

                peer.GameChannelSubscription = null;

                var subscription = this.GameList.AddSubscription(peer, operation.GameProperties, operation.GameListCount);
                peer.GameChannelSubscription = subscription;
                peer.SendOperationResponse(new OperationResponse(operation.OperationRequest.OperationCode), sendParameters);


                // publish game list to peer after the response has been sent
                var gameList = subscription.GetGameList();
                var e = new GameListEvent { Data = gameList };
                var eventData = new EventData((byte)EventCode.GameList, e);
                peer.SendEvent(eventData, new SendParameters());

                return null;
            }
            catch (Exception ex)
            {
                log.Error(ex);
                return null;
            }
        }
Esempio n. 7
0
        protected virtual void ExecuteOperation(MasterClientPeer peer, OperationRequest operationRequest, SendParameters sendParameters)
        {
            try
            {
                OperationResponse response;

                switch ((OperationCode)operationRequest.OperationCode)
                {
                    default:
                        response = new OperationResponse(operationRequest.OperationCode) { ReturnCode = -1, DebugMessage = "Unknown operation code" };
                        break;

                    case OperationCode.JoinLobby:
                        var joinLobbyRequest = new JoinLobbyRequest(peer.Protocol, operationRequest);
                        if (OperationHelper.ValidateOperation(joinLobbyRequest, log, out response))
                        {
                            response = this.HandleJoinLobby(peer, joinLobbyRequest, sendParameters);
                        }
                        break;

                    case OperationCode.LeaveLobby:
                        response = this.HandleLeaveLobby(peer, operationRequest);
                        break;

                    case OperationCode.CreateGame:
                        response = this.HandleCreateGame(peer, operationRequest);
                        break;

                    case OperationCode.JoinGame:
                        response = this.HandleJoinGame(peer, operationRequest);
                        break;

                    case OperationCode.JoinRandomGame:
                        response = this.HandleJoinRandomGame(peer, operationRequest);
                        break;

                    case OperationCode.DebugGame:
                        response = this.HandleDebugGame(peer, operationRequest);
                        break;
                }

                if (response != null)
                {
                    peer.SendOperationResponse(response, sendParameters);
                }
            }
            catch (Exception ex)
            {
                log.Error(ex);
            }
        }