public override void OnInspectorGUI () { m_controller = target as MasterCallerScheduler; //Do Logic Here if(GUI.changed) EditorUtility.SetDirty(m_controller); }
public override void OnInspectorGUI() { m_controller = target as MasterCallerScheduler; //Do Logic Here if (GUI.changed) { EditorUtility.SetDirty(m_controller); } }