void Awake() { _background = this.transform.Find("Polaroid/DestinationScene"); _foreground = this.transform.Find("Polaroid/DestinationScene/DestinationForeground"); m_PolaroidGroup = this.transform.Find("Polaroid").GetComponent <GroupHider>(); m_Masks = gameObject.AddComponent <MaskOptimizer>(); }
void Awake() { _stampsHolder = this.transform.Find("StampsHolder/Mask"); _closeBtn = this.transform.Find("Close/closeButton"); _undoBtn = this.transform.Find("Grid/undoButton"); _gridBtn = this.transform.Find("Grid/closeButton"); m_StampRevealRoot = this.transform.Find("StampRevealHolder"); m_Controls = this.transform.Find("stampControls"); m_DragRegionMask = this.transform.Find("hitArea"); m_Masks = gameObject.AddComponent <MaskOptimizer>(); }