/// <summary>
        /// Returns a collection of destinations specified within the system.
        /// </summary>
        /// <returns>A DestinationInfo collection with details of all the destinations in the system.</returns>
        public DestinationInfoCollection EnumDestinations()
        {
            DestinationInfo destInfo  = new DestinationInfo();
            IntPtr          hDestInfo = IntPtr.Zero;

            DestinationInfoCollection dests = new DestinationInfoCollection();

            bool loop = true;

            int i   = 0;
            int ret = 0;

            lock (syncRoot)
            {
                do
                {
                    hDestInfo = MarshalEx.AllocHLocal((uint)DestinationInfo.NativeSize);

                    ret = ConnMgrEnumDestinations(i++, hDestInfo);
                    if (ret == -2147467259)
                    {
                        loop = false;
                        break;
                    }
                    DestinationInfo cm = new DestinationInfo(hDestInfo);
                    dests.Add(cm);

                    MarshalEx.FreeHLocal(hDestInfo);
                }while(loop);
            }

            return(dests);
        }
Esempio n. 2
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 private void FreeStructure()
 {
     if (_requestBuffer != IntPtr.Zero)
     {
         MarshalEx.FreeHLocal(_requestBuffer);
         _requestBuffer = IntPtr.Zero;
     }
 }
Esempio n. 3
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 private void CleanFileName()
 {
     //dispose native string
     if (_vrd.lpszRecordFileName != IntPtr.Zero)
     {
         MarshalEx.FreeHLocal(_vrd.lpszRecordFileName);
     }
 }
Esempio n. 4
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        /// <summary>
        /// Disposes of the ConnectionInfo object.
        /// </summary>
        public void Dispose()
        {
            this.hWnd = IntPtr.Zero;

            if (handle != IntPtr.Zero)
            {
                MarshalEx.FreeHLocal(handle);
            }
        }
Esempio n. 5
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        /// <summary>
        /// Enumerates and returns all connected network resources.
        /// </summary>
        /// <returns>Array of NetworkResource class</returns>
        public static NetworkResource[] GetConnectedResources()
        {
            NETRESOURCE netRes = new NETRESOURCE();
            IntPtr      hEnum  = IntPtr.Zero;

            int ret = WNetOpenEnum(RESOURCE_CONNECTED, RESOURCETYPE_ANY, 0, IntPtr.Zero, ref hEnum);

            if (ret != 0)
            {
                throw new System.ComponentModel.Win32Exception(ret, ((NetworkErrors)ret).ToString());
            }

            //Allocate memory for NETRESOURCE array
            int    bufferSize = 16384;
            IntPtr buffer     = MarshalEx.AllocHLocal(bufferSize);

            if (buffer == IntPtr.Zero)
            {
                throw new OutOfMemoryException("There's not enough native memory.");
            }

            uint c = 0xFFFFFFFF;

            int       count   = (int)c;
            int       size    = Marshal.SizeOf(typeof(NETRESOURCE));
            ArrayList arrList = new ArrayList();

            ret = WNetEnumResource(hEnum, ref count, buffer, ref bufferSize);
            if (ret == 0)
            {
                IntPtr currPtr = buffer;
                for (int i = 0; i < count; i++)
                {
                    netRes = (NETRESOURCE)Marshal.PtrToStructure(currPtr, typeof(NETRESOURCE));
                    NetworkResource res = new NetworkResource(Marshal.PtrToStringUni(netRes.lpLocalName), Marshal.PtrToStringUni(netRes.lpRemoteName));
                    //res.RemoteName = Marshal.PtrToStringUni(netRes.lpRemoteName);
                    //res.ShareName = Marshal.PtrToStringUni(netRes.lpLocalName);
                    arrList.Add(res);
                    currPtr = new IntPtr((int)currPtr + size);
                }
            }
            else
            {
                //clean up
                MarshalEx.FreeHLocal(buffer);
            }

            //clean up
            MarshalEx.FreeHLocal(buffer);

            return((NetworkResource[])arrList.ToArray(typeof(NetworkResource)));
        }
Esempio n. 6
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        protected override void Dispose(bool disposing)
        {
            if (this._disposed)
            {
                return;
            }
            this._disposed = true;

            if (this._replyBuffer != IntPtr.Zero)
            {
                MarshalEx.FreeHLocal(_replyBuffer);
                _replyBuffer = IntPtr.Zero;
            }
            if (this._handlePingV4 != IntPtr.Zero)
            {
                IcmpCloseHandle(_handlePingV4);
                _handlePingV4 = IntPtr.Zero;
            }
        }
Esempio n. 7
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        /// <summary>
        /// Enumerates network resources.
        /// </summary>
        /// <param name="remoteName">The name of the server</param>
        /// <returns>Array of NetworkResource class</returns>
        public static NetworkResource[] GetNetworkResources(string remoteName)
        {
            NETRESOURCE netRes = new NETRESOURCE();

            netRes.dwScope      = RESOURCE_GLOBALNET;
            netRes.dwType       = RESOURCETYPE_DISK;
            netRes.dwUsage      = RESOURCEUSAGE_CONTAINER;
            netRes.lpRemoteName = MarshalEx.StringToHGlobalUni(remoteName);
            netRes.lpLocalName  = MarshalEx.StringToHGlobalUni("");
            netRes.lpComment    = IntPtr.Zero;
            netRes.lpProvider   = IntPtr.Zero;

            IntPtr hEnum = IntPtr.Zero;

            int ret = WNetOpenEnum(RESOURCE_GLOBALNET, RESOURCETYPE_ANY, 0, netRes, ref hEnum);

            if (ret != 0)
            {
                throw new System.ComponentModel.Win32Exception(ret, ((NetworkErrors)ret).ToString());
            }

            //Allocate memory for NETRESOURCE array
            int    bufferSize = 16384;
            IntPtr buffer     = MarshalEx.AllocHLocal(bufferSize);

            if (buffer == IntPtr.Zero)
            {
                throw new OutOfMemoryException("There's not enough native memory.");
            }

            uint c = 0xFFFFFFFF;

            int       count   = (int)c;
            int       size    = Marshal.SizeOf(typeof(NETRESOURCE));
            ArrayList arrList = new ArrayList();

            ret = WNetEnumResource(hEnum, ref count, buffer, ref bufferSize);
            if (ret == 0)
            {
                IntPtr currPtr = buffer;
                for (int i = 0; i < count; i++)
                {
                    netRes = (NETRESOURCE)Marshal.PtrToStructure(currPtr, typeof(NETRESOURCE));
                    NetworkResource res = new NetworkResource("", Marshal.PtrToStringUni(netRes.lpRemoteName));
                    //res.RemoteName = Marshal.PtrToStringUni(netRes.lpRemoteName);

                    arrList.Add(res);
                    currPtr = new IntPtr((int)currPtr + size);
                }
            }
            else
            {
                //clean up
                MarshalEx.FreeHLocal(buffer);
                throw new System.ComponentModel.Win32Exception(ret, ((NetworkErrors)ret).ToString());
            }

            //clean up
            MarshalEx.FreeHLocal(buffer);

            return((NetworkResource[])arrList.ToArray(typeof(NetworkResource)));
        }