private IEnumerator loadAd() { if (!(definition.AdItem == null) && definition.AdItem.PropType == PropDefinition.PropTypes.Consumable && !(definition.AdMarket == null)) { currentAdItem = new MarketplaceItemData(unlockLevel: progressionService.GetUnlockLevelFromDefinition(definition.AdItem, ProgressionUnlockCategory.partySupplies), propDefn: definition.AdItem); AssetRequest <Sprite> backgroundSprite = Content.LoadAsync(bgAssetContentKey, definition.AdMarket.NameInAssets); yield return(backgroundSprite); currentAdBackground = backgroundSprite.Asset; marketplaceAd.SetData(currentAdItem, definition, itemSprites[currentAdItem.PropDefn.GetIconContentKey().Key.ToLower()], currentAdBackground); } }
private void onItemSelected(int itemIndex) { MarketplaceItem marketplaceItem = marketplaceItems[itemIndex].MarketplaceItem; if (marketplaceItem.IsMemberLocked) { Service.Get <GameStateController>().ShowAccountSystemMembership("Marketplace"); } else if (marketplaceItem.IsLevelLocked) { if (popupController == null) { InitPopupController(); } MarketplaceItemData itemData = new MarketplaceItemData(marketplaceItem.ItemDefinition, marketplaceItem.RequiredLevel); popupController.ShowItemPopup(itemData, itemSprites[marketplaceItem.ItemDefinition.GetIconContentKey().Key.ToLower()], marketplaceItem.LockStates); } else { PrefabContentKey prefabKey = ((marketplaceItem.ItemDefinition.ExperienceType == PropDefinition.ConsumableExperience.PartyGameLobby) ? partyGameConfirmationPrefabKey : confirmationPrefabKey); CoroutineRunner.Start(loadConfirmation(prefabKey, marketplaceItem), this, "LoadMarketplaceConfirmation"); } }