public async Task <IHttpActionResult> RevealProgram(RevealProgramBindingModel revealRequest) { ClaimsPrincipal principal = this.User as ClaimsPrincipal; if (null == principal) { return(StatusCode(System.Net.HttpStatusCode.Unauthorized)); } string caller = principal.Identities.First().GetUserId(); bool response = await Task.Run(() => { return(MarketManager.RevealProgramFor(caller, revealRequest.ProgramName)); }); if (response) { return(StatusCode(System.Net.HttpStatusCode.Created)); } else { return(StatusCode(System.Net.HttpStatusCode.InternalServerError)); } }
public async Task <IHttpActionResult> Resources() { ClaimsPrincipal principal = this.User as ClaimsPrincipal; if (null == principal) { return(StatusCode(System.Net.HttpStatusCode.Unauthorized)); } var roles = (from c in principal.Claims where c.Type.ToLower().Contains("role") select c.Value).ToList(); ModelFactory.UserResourceResponse response = await Task.Run(() => { ModelFactory.UserResourceResponse innerResponse = new ModelFactory.UserResourceResponse(); if (roles.Contains("Affiliate")) { innerResponse.programs = MarketManager.GetPrograms(); innerResponse.unlockedPrograms = MarketManager.UnlockedPrograms(principal.Identities.First().GetUserId()); } if (roles.Contains("Vendor")) { innerResponse.affiliates = MarketManager.GetAffiliates(); innerResponse.unlockedAffiliates = MarketManager.UnlockedAffiliates(principal.Identities.First().GetUserId()); } return(innerResponse); }); return(Json <ModelFactory.UserResourceResponse>(response)); }
public static float CommitTransaction(Customer cust, GameType game) { if (!instance.mainMenuMode) { if (Logistics.GetStock(game) > 0) { //Success cust.CommitTransaction(true); float revenue = MarketManager.GetSalePrice(game); AdjustCash(revenue); EndDayManager.AddRevenue(game, revenue); Logistics.ExpendGame(game); return(revenue); } else { //Failure cust.CommitTransaction(false); return(0); } } else { cust.CommitTransaction(true); return(0); } }
private void Awake() { if (!instance) { instance = this; } }
void PopulateRevenue() { float total = 0; foreach (var rev in gameRevenues) { total += rev; } for (int i = 0; i < financeReportRows.Length; i++) { if (i == 0) { financeReportRows[i].label.text = "Total Revenues"; financeReportRows[i].value.text = string.Format("${0:N0}", total); } else if (MarketManager.IsGameAvailable((GameType)(i - 1)) && GameManager.IsDepartmentExists(Departments.Finance)) { financeReportRows[i].label.text = string.Format("- {0}", MarketManager.GetGameNames((GameType)(i - 1))); financeReportRows[i].value.text = string.Format("({1}) ${0:N0}", gameRevenues[i - 1], gameSaleCount[i - 1]); } else { financeReportRows[i].label.text = ""; financeReportRows[i].value.text = ""; } } if (!GameManager.IsDepartmentExists(Departments.Finance)) { financeDeptMissingObject.SetActive(true); } expenseByDept.SetActive(false); }
public static bool IsHighPriority2Weight(int commodityId1, int commodityId2) { ShangPinKu commodityPool = MarketManager.GetCommodityPool(commodityId1); ShangPinKu commodityPool2 = MarketManager.GetCommodityPool(commodityId2); return(commodityPool != null && commodityPool2 != null && commodityPool.weight > commodityPool2.weight); }
private void Awake() { if (instance == null) { instance = this; } }
private static async Task TradeReader(ApiTrader api, MarketManager trader) { while (true) { try { var tradeStream = api.Client.PrivateApi.GetTradeUpdates(new Empty()); while (await tradeStream.ResponseStream.MoveNext()) { foreach (var trade in tradeStream.ResponseStream.Current.Trades) { Console.WriteLine( $"TRADE: orderId: {trade.OrderId}, size: {trade.BaseVolume}, role: {trade.Role}"); await trader.HandleTrade(trade.OrderId, decimal.Parse(trade.BaseVolume)); } await trader.PlaceToMarketAsync(); } tradeStream.Dispose(); } catch (Exception ex) { Console.WriteLine("Error on stream read:"); Console.WriteLine(ex); } } }
/// <summary> /// Starts the <see cref="CoinBot"/>. /// </summary> /// <param name="provider">The <see cref="IServiceProvider"/>.</param> /// <returns></returns> private static async Task Run(IServiceProvider provider) { //set up a task completion source so we can quit on CTRL+C TaskCompletionSource <bool> exitSource = new TaskCompletionSource <bool>(); Console.CancelKeyPress += (sender, eventArgs) => { eventArgs.Cancel = true; exitSource.SetResult(true); }; CurrencyManager coinManager = provider.GetRequiredService <CurrencyManager>(); MarketManager marketManager = provider.GetRequiredService <MarketManager>(); DiscordBot bot = provider.GetRequiredService <DiscordBot>(); // Initialize the bot DiscordBotSettings botConfig = provider.GetRequiredService <IOptions <DiscordBotSettings> >().Value; await bot.LoginAsync(TokenType.Bot, botConfig.Token); // Start the bot & coinSource await bot.StartAsync(); coinManager.Start(); marketManager.Start(); // Keep the application alive until the exitSource task is completed. await exitSource.Task; // Stop the bot & coinSource await bot.LogoutAsync(); coinManager.Stop(); marketManager.Stop(); }
public void ChooseAction() { Visits++; agent.speed = origSpd; GetComponent <MeshRenderer>().material.color = Color.white; finished = false; startPos = transform.position; float[] weight = new float[] { GameManager.IsDepartmentFunctional(Departments.Cashier) ? actionWeight[0] : 0, GameManager.IsDepartmentFunctional(Departments.CustService) ? actionWeight[1] : 0, actionWeight[2] }; if (MathRand.WeightedPick(weight) == 0) { GameDemand = (GameType)MarketManager.GetDemands(); StartCoroutine(GoShopping()); //Shopping } else if (MathRand.WeightedPick(weight) == 1) { StartCoroutine(GoWander()); //Wander } else if (MathRand.WeightedPick(weight) == 2 && GameManager.IsDepartmentFunctional(Departments.CustService)) { StartCoroutine(GoComplain()); //Complain } else { ChooseAction(); } }
void UpdatePricesUI(int id) { float priceMod = 1 + pricesRows[id].priceSlider.value / 10; string format = pricesRows[id].priceSlider.value == 0 ? "{0:N0}% (${1:N0})" : "<color=yellow>{0:N0}%</color> (${1:N0})"; pricesRows[id].priceText.text = string.Format(format, priceMod * 100, MarketManager.GetBaseSalePrice(id) * priceMod); MarketManager.SetSalePriceMod(id, priceMod); }
private void UpdateAllRestockUI() { for (int i = 0; i < restockRows.Length; i++) { if (MarketManager.IsGameAvailable(i)) { UpdateRestockUI(i); } } }
public InterpretedCoinInfo(Currency currency, MarketManager marketManager, Currency?usd, Currency?eth, Currency?btc) { this.Id = currency.Symbol; this.Symbol = currency.Symbol; this.Name = currency.Name; this.PriceUsd = GetPriceFromMarkets(currency: currency, marketManager: marketManager, quoteCurrency: usd); this.PriceEth = GetPriceFromMarkets(currency: currency, marketManager: marketManager, quoteCurrency: eth); this.PriceBtc = GetPriceFromMarkets(currency: currency, marketManager: marketManager, quoteCurrency: btc); }
public BaseApiController() { DBContext = new JVContext(); UserExtManager = new UserExtensionManager(DBContext); RatingManager = new UserRatingManager(DBContext); LookupManager = new LookupDataManager(DBContext); MarketManager = new MarketManager(DBContext, RatingManager); Configuration = new HttpConfiguration(); Configuration.Services.Add(typeof(IExceptionLogger), new NLogExceptionLogger()); }
private void UpdateAllPricesUI() { for (int i = 0; i < pricesRows.Length; i++) { if (MarketManager.IsGameAvailable(i)) { UpdatePricesUI(i); } } }
public MainWindow() { InitializeComponent(); instance = this; Logger.MessageLogged += Logger_MessageLogged; market = MarketManager.Instance; Main.FinishedLoading += Main_FinishedLoading; }
private void Awake() { if (Instance == null) { Instance = this; } else if (Instance != this) { Destroy(this); } }
void Awake() { if (instance == null) { instance = this; } else if (instance != this) { Destroy(gameObject); } }
void Start() { if (instance == null) { instance = this; } else { Destroy(this.gameObject); } }
public void OnLoanCommit() { LoanData data = MarketManager.GetLoanData(toloan); GameManager.AdjustCash(data.amount); loanButton.interactable = false; MarketManager.TakeLoan(toloan); //Add expense AddExpense(ExpenseType.Loan, Departments.Start, data.amount * (1 + data.interest / 100) / data.term); instance.moneyText.text = string.Format("${0:N0}", GameManager.Cash); PopulateLoans(); }
private string ValidateCreateModel(CreateUserBindingModel createModel, Role role) { string msg = String.Empty; if (role.Equals(Role.Affiliate)) { int category; if (!int.TryParse(createModel.UserCategory, out category)) { msg = "That is not a valid user category"; ModelState.AddModelError("createUserModel.UserCategory", msg); } } if (role.Equals(Role.Vendor)) { if (String.IsNullOrEmpty(createModel.ProgramDescription)) { msg = "Please enter a Program Description"; ModelState.AddModelError("createUserModel.ProgramDescription", msg); } if (String.IsNullOrEmpty(createModel.ProgramName)) { msg = "Please enter a Program Name"; ModelState.AddModelError("createUserModel.ProgramName", msg); } Program program = MarketManager.GetAllPrograms().Where(p => p.Name.ToLower() == createModel.ProgramName.ToLower()).FirstOrDefault(); if (null != program) { msg = "That program name is already taken, please enter something different"; ModelState.AddModelError("createUserModel.ProgramName", msg); } int category; if (!int.TryParse(createModel.ProgramCategory, out category)) { msg = "That is not a valid program category"; ModelState.AddModelError("createUserModel.ProgramCategory", msg); } if (String.IsNullOrEmpty(createModel.ProgramUrl)) { msg = "Please enter a Program Url"; ModelState.AddModelError("createUserModel.ProgramUrl", msg); } } return(msg); }
public override void AddRecipes() { base.AddRecipes(); if (Loaded) { return; } //_messageChecker = new MessageChecker(); ShowTooltip = ""; _packetHandler = new PacketHandler(); _sscPacketHandler = new SSCPacketHandler(); if (!Main.dedServ) { // 加载资源只有在非服务器端才会执行 // MethodSwapper.SwapMethods(); MainPlayerGroup = new Group("default"); ToolBarServiceManager = new ToolBarServiceManager(); ResourceLoader.LoadAll(); GuiManager = new GUIManager(this); IsLoginClientSide = false; ClientUnion = null; if (DEBUGMODE) { ClientUnion = new Union("裙中世界"); ClientUnion.Owner = "我不是裙子"; } } else { // 生成玩家存档,这里用json文件存储玩家信息 // 顺序一定不能错 PlayerCollection = new PlayerCollection(); PlayerDoc = new PlayersDocument("players.json"); PlayerDoc.ExtractPlayersData(); GroupManager = new GroupManager(); GroupManager.SetGroups(); UnionManager = new UnionManager(); RegionManager = new RegionManager(); MailManager = new MailManager(); // 服务器端生成RSA私钥 RSACrypto.GenKey(); ConfigLoader.Load(); MarketManager = new MarketManager(); MatchingSystem = new MatchingSystem(); AddUnionRegions(); } Loaded = true; if (!Main.dedServ) { GuiManager.SetNPCDefaults(); } }
private void Start() { mm = GameObject.Find("MarketManager").GetComponent <MarketManager>(); popupgun = GameObject.Find("PopUpGun"); popupbody = GameObject.Find("PopUpBody"); nameGunText = popupgun.transform.GetChild(0).GetComponent <Text>(); damageText = popupgun.transform.GetChild(1).GetComponent <Text>(); fireRateText = popupgun.transform.GetChild(2).GetComponent <Text>(); bulletSpeedText = popupgun.transform.GetChild(3).GetComponent <Text>(); nameBodyText = popupbody.transform.GetChild(0).GetComponent <Text>(); healthText = popupbody.transform.GetChild(1).GetComponent <Text>(); speedText = popupbody.transform.GetChild(2).GetComponent <Text>(); }
private static decimal?GetPriceFromMarkets(Currency currency, MarketManager marketManager, Currency?quoteCurrency) { if (quoteCurrency == null) { return(null); } IEnumerable <MarketSummaryDto> markets = marketManager.GetPair(currency1: currency, currency2: quoteCurrency); return(markets.Where(predicate: x => x.Last != null) .OrderByDescending(keySelector: x => x.LastUpdated ?? DateTime.MinValue) .FirstOrDefault() ?.Last); }
public List <GameObject> InstanceItemsInContentZone(Transform contentZone, MarketManager marketManager, EnumTypeMarketOpen typeMarketOpen) { var allGameItems = GetItemsForOpen(typeMarketOpen); var gameItemsObjs = new List <GameObject>(); foreach (var gameItem in allGameItems) { var itemObject = Object.Instantiate(marketItem, Vector3.zero, Quaternion.identity, contentZone); itemObject.GetComponent <ShopItemMarket>().SetItemMarket(gameItem); itemObject.GetComponent <ShopItemMarket>().marketBase = marketManager; gameItemsObjs.Add(itemObject); } return(gameItemsObjs); }
public AdminWindowViewModel() { RunList = new ObservableCollection <Run>(); IsTaskReadOnly = true; IsUserReadOnly = true; IsMarketReadOnly = true; SaveTaskCommand = new SaveTaskCommand(this); SaveMarketCommand = new SaveMarketCommand(this); ChangeTaskCommand = new ChangeTaskCommand(this); CancelSaveTaskCommand = new CancelSaveTaskCommand(this); ContactDeveloperCommand = new ContactDeveloperCommand(this); ResetTaskCommand = new ResetTaskCommand(this); CreateReportCommand = new CreateReportCommand(this); CloseCommand = new CloseWindowCommand(); MaximizeCommand = new MaximizeWindowCommand(); MinimizeCommand = new MinimizeWindowCommand(); CreateUserCommand = new CreateUserCommand(this); ChangeUserCommand = new ChangeUserCommand(this); SaveUserCommand = new SaveUserCommand(this); CancelUserCommand = new CancelUserCommand(this); RemoveUserCommand = new RemoveUserCommand(this); TaskIndex = 0; UserIndex = 0; MarketIndex = 0; DevList = new List <User>(UserManager.GetUserByGroup(UserGroup.Dev, RunTimeContext.Context.DatabaseContext)); MarketList = new ObservableCollection <Market>(MarketManager.GetAllMarkets(RunTimeContext.Context.DatabaseContext)); TaskList = new ObservableCollection <Task>(TaskManager.GetAllTasks(RunTimeContext.Context.DatabaseContext)); SetUserList(); SelectedTask = TaskList.FirstOrDefault(); SelectedUser = UserList.FirstOrDefault(); SelectedMarket = MarketList.FirstOrDefault(); StartDate = DateTime.Now.AddMonths(-1); EndDate = DateTime.Now; TaskFilter = TaskList.FirstOrDefault(); MarketFilter = MarketList.FirstOrDefault(); DevFilter = DevList.FirstOrDefault(); }
void PopulatePrices(bool init = false) { for (int i = 0; i < pricesRows.Length; i++) { if (MarketManager.IsGameAvailable(i)) { pricesRows[i].gameName.transform.parent.gameObject.SetActive(true); pricesRows[i].gameName.text = string.Format("{0}", MarketManager.GetGameNames((GameType)i)); UpdatePricesUI(i); } else { pricesRows[i].gameName.transform.parent.gameObject.SetActive(false); } } }
private static async Task Pulser(MarketManager trader) { while (true) { try { await trader.Pulse(); } catch (Exception ex) { Console.WriteLine("ERROR: PULSER receve exception"); Console.WriteLine(ex); } await Task.Delay(5000); } }
static async Task Main(string[] args) { // connect to API var key = Environment.GetEnvironmentVariable("HFT_API_KEY"); var api = new ApiTrader("https://hft-apiv2-grpc.lykke.com", key); // create a bot with BTCUSD pair var trader = new MarketManager(api, "BTCUSD"); // init trading bot: Current Price = 10950, Limit Order size = 0.0001 BTC, Delta(level spread) = 10 USD, count level per side = 15 trader.ResetMarke(10950, 0.0001m, 10, 15); // place Limit Orders await trader.PlaceToMarketAsync(); while (true) { try { // subscribe to trade stream var tradeStream = api.Client.PrivateApi.GetTradeUpdates(new Empty()); // wait next trade event while (await tradeStream.ResponseStream.MoveNext()) { // handle each trade from event foreach (var trade in tradeStream.ResponseStream.Current.Trades) { Console.WriteLine($"TRADE: orderId: {trade.OrderId}, size: {trade.BaseVolume}, role: {trade.Role}"); await trader.HandleTrade(trade.OrderId); } // place new Limit Orders await trader.PlaceToMarketAsync(); } tradeStream.Dispose(); } catch (Exception ex) { Console.WriteLine("Error on stream read:"); Console.WriteLine(ex); } } }
void PayExpenses() { for (int i = 0; i < expenses.Count; i++) { GameManager.AdjustCash(-(expenses[i].amount + expenses[i].amountMod)); } LoanData data = MarketManager.GetLoanData(toloan); if (data.taken) { MarketManager.PayLoanDaily(); data = MarketManager.GetLoanData(toloan); AddExpense(ExpenseType.Loan, Departments.Start, data.amount / data.term); } PopulateExpense(); }
// 对象进入场景,在这里初始化各种数据, 资源, 模型等 // 传入数据。 override public void OnEnterWorld() { base.OnEnterWorld(); LoggerHelper.Info("Avatar name: " + name); // 在调用该函数前, 数据已经通过EntityAttach 和 EntityCellAttach 同步完毕 CreateModel(); inventoryManager = new InventoryManager(this); bodyenhanceManager = new BodyEnhanceManager(this); skillManager = new PlayerSkillManager(this); battleManger = new PlayerBattleManager(this, skillManager as PlayerSkillManager); doorOfBurySystem = new DoorOfBurySystem(); runeManager = new RuneManager(this); towerManager = new TowerManager(this); missionManager = new MissionManager(this); taskManager = new TaskManager(this, (int)taskMain); marketManager = new MarketManager(this); friendManager = new FriendManager(this); operationSystem = new OperationSystem(this); sanctuaryManager = new SanctuaryManager(this); arenaManager = new ArenaManager(this); dailyEventSystem = new DailyEventSystem(this); rankManager = new RankManager(this); campaignSystem = new CampaignSystem(this); wingManager = new WingManager(this); rewardManager = new RewardManager(this); occupyTowerSystem = new OccupyTowerSystem(this); TipManager.Init(); DragonMatchManager.Init(); fumoManager = new FumoManager(this); MailManager.Instance.IsMailInfoDirty = true; TongManager.Instance.Init(); GuideSystem.Instance.AddListeners(); StoryManager.Instance.AddListeners(); EventDispatcher.AddEventListener(Events.UIBattleEvent.OnNormalAttack, NormalAttack); EventDispatcher.AddEventListener(Events.UIBattleEvent.OnPowerChargeStart, PowerChargeStart); EventDispatcher.AddEventListener(Events.UIBattleEvent.OnPowerChargeInterrupt, PowerChargeInterrupt); EventDispatcher.AddEventListener(Events.UIBattleEvent.OnPowerChargeComplete, PowerChargeComplete); EventDispatcher.AddEventListener(Events.UIBattleEvent.OnSpellOneAttack, SpellOneAttack); EventDispatcher.AddEventListener(Events.UIBattleEvent.OnSpellTwoAttack, SpellTwoAttack); EventDispatcher.AddEventListener(Events.UIBattleEvent.OnSpellThreeAttack, SpellThreeAttack); EventDispatcher.AddEventListener(Events.UIBattleEvent.OnSpellXPAttack, SpecialAttack); EventDispatcher.AddEventListener<int>(Events.UIBattleEvent.OnSpriteSkill, OnSpriteSkill); EventDispatcher.AddEventListener<uint>(Events.GearEvent.Teleport, Teleport); EventDispatcher.AddEventListener<uint, int, int, int>(Events.GearEvent.Damage, SetDamage); EventDispatcher.AddEventListener<int, bool>(Events.InstanceEvent.InstanceLoaded, InstanceLoaded); EventDispatcher.AddEventListener<ushort>(Events.OtherEvent.MapIdChanged, OnMapChanged); EventDispatcher.AddEventListener<ulong>(Events.OtherEvent.Withdraw, Withdraw); EventDispatcher.AddEventListener(Events.OtherEvent.DiamondMine, DiamondMine); EventDispatcher.AddEventListener(Events.OtherEvent.CheckCharge, CheckCharge); EventDispatcher.AddEventListener(Events.OtherEvent.Charge, Charge); EventDispatcher.AddEventListener(ON_TASK_GUIDE, TaskGuide); EventDispatcher.AddEventListener(ON_END_TASK_GUIDE, EndTaskGuide); EventDispatcher.AddEventListener<int, int>(ON_TASK_MISSION, MissionOpen); EventDispatcher.AddEventListener(Events.AIEvent.DummyThink, DummyThink); EventDispatcher.AddEventListener(Events.StoryEvent.CGBegin, ProcCGBegin); EventDispatcher.AddEventListener(Events.StoryEvent.CGEnd, ProcCGEnd); EventDispatcher.AddEventListener<string>(Events.GearEvent.TrapBegin, ProcTrapBegin); EventDispatcher.AddEventListener<string>(Events.GearEvent.TrapEnd, ProcTrapEnd); EventDispatcher.AddEventListener(Events.GearEvent.LiftEnter, ProcLiftEnter); EventDispatcher.AddEventListener<int>(Events.GearEvent.PathPointTrigger, PathPointTrigger); EventDispatcher.AddEventListener(Events.DirecterEvent.DirActive, DirActive); EventDispatcher.AddEventListener<int>(Events.EnergyEvent.BuyEnergy, BuyEnergy); EventDispatcher.AddEventListener(ON_VIP_REAL_STATE, OnVIPRealState); EventDispatcher.AddEventListener<int>(Events.DiamondToGoldEvent.GoldMetallurgy, GoldMetallurgy); EventDispatcher.AddEventListener(MainUIDict.MainUIEvent.AFFECTUP, OnBattleBtnPressed); EventDispatcher.AddEventListener(MainUIDict.MainUIEvent.OUTPUTUP, OnBattleBtnPressed); EventDispatcher.AddEventListener(MainUIDict.MainUIEvent.MOVEUP, OnBattleBtnPressed); EventDispatcher.AddEventListener(MainUIDict.MainUIEvent.NORMALATTACK, OnBattleBtnPressed); EventDispatcher.AddEventListener(MainUIDict.MainUIEvent.PLAYERINFOBGUP, OnBattleBtnPressed); EventDispatcher.AddEventListener("MainUIControllStickPressed", OnBattleBtnPressed); EventDispatcher.AddEventListener<Vector3>(Events.GearEvent.CrockBroken, CrockBroken); EventDispatcher.AddEventListener<bool, bool, Vector3>(Events.GearEvent.ChestBroken, ChestBroken); EventDispatcher.AddEventListener<GameObject, Vector3, float>(MogoMotor.ON_MOVE_TO_FALSE, OnMoveToFalse); EventDispatcher.AddEventListener(Events.OtherEvent.BossDie, BossDie); EventDispatcher.AddEventListener<int, bool>(Events.InstanceEvent.InstanceLoaded, SetCampControl); timerID = TimerHeap.AddTimer<bool>(1000, 100, SyncPos, true); checkDmgID = TimerHeap.AddTimer(0, 1000, CheckDmgBase); syncHpTimerID = TimerHeap.AddTimer(10000, 5000, SyncHp); skillFailoverTimer = TimerHeap.AddTimer(1000, 3000, SkillFailover); TimerHeap.AddTimer(5000, 0, GetServerTickReq); //rateTimer = TimerHeap.AddTimer(1000, 3000, CheckRate); CheckCharge(); GetWingBag(); MogoTime.Instance.InitTimeFromServer(); MogoUIManager.Instance.LoadUIResources(); TimerHeap.AddTimer(500, 0, EventDispatcher.TriggerEvent, Events.RuneEvent.GetBodyRunes); TimerHeap.AddTimer(500, 0, marketManager.GiftRecordReq); if (IsNewPlayer) { CurMissionID = 10100; CurMissionLevel = 1; missionManager.EnterMissionReq(CurMissionID, CurMissionLevel); } if (PlatformSdkManager.Instance) TimerHeap.AddTimer(1000, 60000, PlatformSdkManager.Instance.OnSetupNotification); }