Esempio n. 1
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        internal static void RunTest(MapFile mapFile)
        {
            int  tileX = MercatorProjection.LongitudeToTileX(0, ZOOM_LEVEL);
            int  tileY = MercatorProjection.LatitudeToTileY(0, ZOOM_LEVEL);
            Tile tile  = new Tile(tileX, tileY, ZOOM_LEVEL, 256);

            MapReadResult mapReadResult = mapFile.ReadMapData(tile);

            mapFile.Close();

            Assert.AreEqual(mapReadResult.PointOfInterests.Count, 0);
            Assert.AreEqual(1, mapReadResult.Ways.Count);

            LatLong latLong1 = new LatLong(0.0, 0.0, true);
            LatLong latLong2 = new LatLong(0.0, 0.1, true);
            LatLong latLong3 = new LatLong(-0.1, 0.1, true);
            LatLong latLong4 = new LatLong(-0.1, 0.0, true);

            LatLong[][] latLongsExpected = new LatLong[][]
            {
                new LatLong[] { latLong1, latLong2, latLong3, latLong4, latLong1 }
            };

            Way way = mapReadResult.Ways[0];

            // TODO: Was ArrayEquals()
            Assert.AreEqual(latLongsExpected, way.LatLongs);
        }
Esempio n. 2
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        private void AdjustFrameBufferMatrix(MapPosition mapPositionFrameBuffer, Dimension mapViewDimension, double scaleFactor, LatLong pivot)
        {
            MapPosition mapViewPosition = this.model.mapViewPosition.MapPosition;

            long mapSize = MercatorProjection.GetMapSize(mapPositionFrameBuffer.ZoomLevel, model.displayModel.TileSize);

            Point pointFrameBuffer = MercatorProjection.GetPixel(mapPositionFrameBuffer.LatLong, mapSize);
            Point pointMapPosition = MercatorProjection.GetPixel(mapViewPosition.LatLong, mapSize);

            double diffX = pointFrameBuffer.X - pointMapPosition.X;
            double diffY = pointFrameBuffer.Y - pointMapPosition.Y;
            // we need to compute the pivot distance from the map center
            // as we will need to find the pivot point for the
            // frame buffer (which generally has not the same size as the
            // map view).
            double pivotDistanceX = 0d;
            double pivotDistanceY = 0d;

            if (pivot != null)
            {
                Point pivotXY = MercatorProjection.GetPixel(pivot, mapSize);
                pivotDistanceX = pivotXY.X - pointFrameBuffer.X;
                pivotDistanceY = pivotXY.Y - pointFrameBuffer.Y;
            }

            float currentScaleFactor = (float)(scaleFactor / Math.Pow(2, mapPositionFrameBuffer.ZoomLevel));

            this.frameBuffer.AdjustMatrix((float)diffX, (float)diffY, currentScaleFactor, mapViewDimension, (float)pivotDistanceX, (float)pivotDistanceY);
        }
Esempio n. 3
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        public override void Draw(BoundingBox boundingBox, sbyte zoomLevel, ICanvas canvas, Point topLeftPoint)
        {
            long tileLeft   = MercatorProjection.LongitudeToTileX(boundingBox.MinLongitude, zoomLevel);
            long tileTop    = MercatorProjection.LatitudeToTileY(boundingBox.MaxLatitude, zoomLevel);
            long tileRight  = MercatorProjection.LongitudeToTileX(boundingBox.MaxLongitude, zoomLevel);
            long tileBottom = MercatorProjection.LatitudeToTileY(boundingBox.MinLatitude, zoomLevel);

            int tileSize = this.displayModel.TileSize;
            int pixelX1  = (int)(MercatorProjection.TileToPixel(tileLeft, tileSize) - topLeftPoint.X);
            int pixelY1  = (int)(MercatorProjection.TileToPixel(tileTop, tileSize) - topLeftPoint.Y);
            int pixelX2  = (int)(MercatorProjection.TileToPixel(tileRight, tileSize) - topLeftPoint.X + tileSize);
            int pixelY2  = (int)(MercatorProjection.TileToPixel(tileBottom, tileSize) - topLeftPoint.Y + tileSize);

            for (int lineX = pixelX1; lineX <= pixelX2 + 1; lineX += tileSize)
            {
                canvas.DrawLine(lineX, pixelY1, lineX, pixelY2, this.paintBack);
            }

            for (int lineY = pixelY1; lineY <= pixelY2 + 1; lineY += tileSize)
            {
                canvas.DrawLine(pixelX1, lineY, pixelX2, lineY, this.paintBack);
            }

            for (int lineX = pixelX1; lineX <= pixelX2 + 1; lineX += tileSize)
            {
                canvas.DrawLine(lineX, pixelY1, lineX, pixelY2, this.paintFront);
            }

            for (int lineY = pixelY1; lineY <= pixelY2 + 1; lineY += tileSize)
            {
                canvas.DrawLine(pixelX1, lineY, pixelX2, lineY, this.paintFront);
            }
        }
Esempio n. 4
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        public void RenderPointOfInterestCircle(RenderContext renderContext, float radius, IPaint fill, IPaint stroke, int level, PointOfInterest poi)
        {
            Point poiPosition = MercatorProjection.GetPixelRelativeToTile(poi.Position, renderContext.rendererJob.tile);

            renderContext.AddToCurrentDrawingLayer(level, new ShapePaintContainer(new CircleContainer(poiPosition, radius), stroke));
            renderContext.AddToCurrentDrawingLayer(level, new ShapePaintContainer(new CircleContainer(poiPosition, radius), fill));
        }
        public virtual void ExecuteQueryTest()
        {
            MapFile mapFile = new MapFile(MAP_FILE);

            MapFileInfo mapFileInfo = mapFile.MapFileInfo;

            Assert.True(mapFileInfo.DebugFile);

            for (sbyte zoomLevel = ZOOM_LEVEL_MIN; zoomLevel <= ZOOM_LEVEL_MAX; ++zoomLevel)
            {
                int  tileX = MercatorProjection.LongitudeToTileX(0.04, zoomLevel);
                int  tileY = MercatorProjection.LatitudeToTileY(0.04, zoomLevel);
                Tile tile  = new Tile(tileX, tileY, zoomLevel, 256);

                MapReadResult mapReadResult = mapFile.ReadMapData(tile);

                Assert.AreEqual(1, mapReadResult.PointOfInterests.Count);
                Assert.AreEqual(1, mapReadResult.Ways.Count);

                CheckPointOfInterest(mapReadResult.PointOfInterests[0]);
                CheckWay(mapReadResult.Ways[0]);
            }

            mapFile.Close();
        }
        /// <summary>
        /// Converts geographic coordinates to view x/y coordinates in the map view.
        /// </summary>
        /// <param name="in">
        ///            the geographic coordinates </param>
        /// <returns> x/y view coordinates for the given location </returns>
        public virtual Point ToPixels(LatLong @in)
        {
            if (@in == null || this.mapView.Width <= 0 || this.mapView.Height <= 0)
            {
                return(null);
            }

            MapPosition mapPosition = this.mapView.Model.mapViewPosition.MapPosition;

            // this means somehow the mapview is not yet properly set up, see issue #308.
            if (mapPosition == null)
            {
                return(null);
            }

            // calculate the pixel coordinates of the top left corner
            LatLong latLong = mapPosition.LatLong;
            long    mapSize = MercatorProjection.GetMapSize(mapPosition.ZoomLevel, this.mapView.Model.displayModel.TileSize);
            double  pixelX  = MercatorProjection.LongitudeToPixelX(latLong.Longitude, mapSize);
            double  pixelY  = MercatorProjection.LatitudeToPixelY(latLong.Latitude, mapSize);

            pixelX -= this.mapView.Width >> 1;
            pixelY -= this.mapView.Height >> 1;

            // create a new point and return it
            return(new Point((int)(MercatorProjection.LongitudeToPixelX(@in.Longitude, mapSize) - pixelX), (int)(MercatorProjection.LatitudeToPixelY(@in.Latitude, mapSize) - pixelY)));
        }
Esempio n. 7
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        public override void Draw(BoundingBox boundingBox, sbyte zoomLevel, ICanvas canvas, Point topLeftPoint)
        {
            lock (this)
            {
                if (this.latLong == null || this.bitmap == null)
                {
                    return;
                }

                long   mapSize = MercatorProjection.GetMapSize(zoomLevel, this.displayModel.TileSize);
                double pixelX  = MercatorProjection.LongitudeToPixelX(this.latLong.Longitude, mapSize);
                double pixelY  = MercatorProjection.LatitudeToPixelY(this.latLong.Latitude, mapSize);

                int halfBitmapWidth  = this.bitmap.Width / 2;
                int halfBitmapHeight = this.bitmap.Height / 2;

                int left   = (int)(pixelX - topLeftPoint.X - halfBitmapWidth + this.horizontalOffset);
                int top    = (int)(pixelY - topLeftPoint.Y - halfBitmapHeight + this.verticalOffset);
                int right  = left + this.bitmap.Width;
                int bottom = top + this.bitmap.Height;

                Rectangle bitmapRectangle = new Rectangle(left, top, right, bottom);
                Rectangle canvasRectangle = new Rectangle(0, 0, canvas.Width, canvas.Height);
                if (!canvasRectangle.Intersects(bitmapRectangle))
                {
                    return;
                }

                canvas.DrawBitmap(this.bitmap, left, top);
            }
        }
Esempio n. 8
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 /// <summary>
 /// The pivot point is the point the map zooms around. If the map zooms around its center null is returned, otherwise
 /// the zoom-specific x/y pixel coordinates for the MercatorProjection (note: not the x/y coordinates for the map
 /// view or the frame buffer, the MapViewPosition knows nothing about them).
 /// </summary>
 /// <param name="zoomLevel"> the zoomlevel to compute the x/y coordinates for </param>
 /// <returns> the x/y coordinates of the map pivot point if set or null otherwise. </returns>
 public virtual Point GetPivotXY(sbyte zoomLevel)
 {
     lock (this)
     {
         if (this.pivot != null)
         {
             return(MercatorProjection.GetPixel(this.pivot, MercatorProjection.GetMapSize(zoomLevel, displayModel.TileSize)));
         }
         return(null);
     }
 }
Esempio n. 9
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        public static Point GetTopLeftPoint(MapPosition mapPosition, Dimension canvasDimension, int tileSize)
        {
            LatLong centerPoint = mapPosition.LatLong;

            int halfCanvasWidth  = canvasDimension.Width / 2;
            int halfCanvasHeight = canvasDimension.Height / 2;

            long   mapSize = MercatorProjection.GetMapSize(mapPosition.ZoomLevel, tileSize);
            double pixelX  = Math.Round(MercatorProjection.LongitudeToPixelX(centerPoint.Longitude, mapSize));
            double pixelY  = Math.Round(MercatorProjection.LatitudeToPixelY(centerPoint.Latitude, mapSize));

            return(new Point((int)pixelX - halfCanvasWidth, (int)pixelY - halfCanvasHeight));
        }
Esempio n. 10
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        public override void Draw(BoundingBox boundingBox, sbyte zoomLevel, ICanvas canvas, Point topLeftPoint)
        {
            lock (this)
            {
                if (this.latLongs.Count < 2 || (this.paintStroke == null && this.paintFill == null))
                {
                    return;
                }

                IEnumerator <LatLong> iterator = this.latLongs.GetEnumerator();

                IPath   path    = this.graphicFactory.CreatePath();
                LatLong latLong = iterator.Current;
                long    mapSize = MercatorProjection.GetMapSize(zoomLevel, displayModel.TileSize);
                float   x       = (float)(MercatorProjection.LongitudeToPixelX(latLong.Longitude, mapSize) - topLeftPoint.X);
                float   y       = (float)(MercatorProjection.LatitudeToPixelY(latLong.Latitude, mapSize) - topLeftPoint.Y);
                path.MoveTo(x, y);

                while (iterator.MoveNext())
                {
                    latLong = iterator.Current;
                    x       = (float)(MercatorProjection.LongitudeToPixelX(latLong.Longitude, mapSize) - topLeftPoint.X);
                    y       = (float)(MercatorProjection.LatitudeToPixelY(latLong.Latitude, mapSize) - topLeftPoint.Y);
                    path.LineTo(x, y);
                }

                if (this.paintStroke != null)
                {
                    if (this.keepAligned)
                    {
                        this.paintStroke.SetBitmapShaderShift = topLeftPoint;
                    }
                    canvas.DrawPath(path, this.paintStroke);
                }

                if (this.paintFill != null)
                {
                    if (this.keepAligned)
                    {
                        this.paintFill.SetBitmapShaderShift = topLeftPoint;
                    }

                    canvas.DrawPath(path, this.paintFill);
                }
            }
        }
Esempio n. 11
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        public virtual void ExecuteQueryTest()
        {
            MapFile mapFile = new MapFile(MAP_FILE);

            for (sbyte zoomLevel = 0; zoomLevel <= ZOOM_LEVEL_MAX; ++zoomLevel)
            {
                int  tileX = MercatorProjection.LongitudeToTileX(1, zoomLevel);
                int  tileY = MercatorProjection.LatitudeToTileY(1, zoomLevel);
                Tile tile  = new Tile(tileX, tileY, zoomLevel, 256);

                MapReadResult mapReadResult = mapFile.ReadMapData(tile);

                Assert.AreEqual(0, mapReadResult.PointOfInterests.Count);
                Assert.AreEqual(0, mapReadResult.Ways.Count);
            }

            mapFile.Close();
        }
Esempio n. 12
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        /// <summary>
        /// Moves the center position of the map by the given amount of pixels.
        /// </summary>
        /// <param name="moveHorizontal">
        ///            the amount of pixels to move this MapViewPosition horizontally. </param>
        /// <param name="moveVertical">
        ///            the amount of pixels to move this MapViewPosition vertically. </param>
        /// <param name="zoomLevelDiff">
        ///            the difference in desired zoom level. </param>
        /// <param name="animated">
        ///            whether the move should be animated. </param>
        public virtual void MoveCenterAndZoom(double moveHorizontal, double moveVertical, sbyte zoomLevelDiff, bool animated)
        {
            lock (this)
            {
                long   mapSize = MercatorProjection.GetMapSize(this.zoomLevel, this.displayModel.TileSize);
                double pixelX  = MercatorProjection.LongitudeToPixelX(this.longitude, mapSize) - moveHorizontal;
                double pixelY  = MercatorProjection.LatitudeToPixelY(this.latitude, mapSize) - moveVertical;

                pixelX = Math.Min(Math.Max(0, pixelX), mapSize);
                pixelY = Math.Min(Math.Max(0, pixelY), mapSize);

                double newLatitude  = MercatorProjection.PixelYToLatitude(pixelY, mapSize);
                double newLongitude = MercatorProjection.PixelXToLongitude(pixelX, mapSize);
                setCenterInternal(newLatitude, newLongitude);
                setZoomLevelInternal(this.zoomLevel + zoomLevelDiff, animated);
            }
            NotifyObservers();
        }
Esempio n. 13
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        public static ISet <Tile> GetTiles(BoundingBox boundingBox, sbyte zoomLevel, int tileSize)
        {
            int tileLeft   = MercatorProjection.LongitudeToTileX(boundingBox.MinLongitude, zoomLevel);
            int tileTop    = MercatorProjection.LatitudeToTileY(boundingBox.MaxLatitude, zoomLevel);
            int tileRight  = MercatorProjection.LongitudeToTileX(boundingBox.MaxLongitude, zoomLevel);
            int tileBottom = MercatorProjection.LatitudeToTileY(boundingBox.MinLatitude, zoomLevel);

            ISet <Tile> tiles = new HashSet <Tile>();

            for (int tileY = tileTop; tileY <= tileBottom; ++tileY)
            {
                for (int tileX = tileLeft; tileX <= tileRight; ++tileX)
                {
                    tiles.Add(new Tile(tileX, tileY, zoomLevel, tileSize));
                }
            }
            return(tiles);
        }
Esempio n. 14
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        public static BoundingBox GetBoundingBox(MapPosition mapPosition, Dimension canvasDimension, int tileSize)
        {
            long   mapSize = MercatorProjection.GetMapSize(mapPosition.ZoomLevel, tileSize);
            double pixelX  = MercatorProjection.LongitudeToPixelX(mapPosition.LatLong.Longitude, mapSize);
            double pixelY  = MercatorProjection.LatitudeToPixelY(mapPosition.LatLong.Latitude, mapSize);

            int halfCanvasWidth  = canvasDimension.Width / 2;
            int halfCanvasHeight = canvasDimension.Height / 2;

            double pixelXMin = Math.Max(0, pixelX - halfCanvasWidth);
            double pixelYMin = Math.Max(0, pixelY - halfCanvasHeight);
            double pixelXMax = Math.Min(mapSize, pixelX + halfCanvasWidth);
            double pixelYMax = Math.Min(mapSize, pixelY + halfCanvasHeight);

            double minLatitude  = MercatorProjection.PixelYToLatitude(pixelYMax, mapSize);
            double minLongitude = MercatorProjection.PixelXToLongitude(pixelXMin, mapSize);
            double maxLatitude  = MercatorProjection.PixelYToLatitude(pixelYMin, mapSize);
            double maxLongitude = MercatorProjection.PixelXToLongitude(pixelXMax, mapSize);

            return(new BoundingBox(minLatitude, minLongitude, maxLatitude, maxLongitude));
        }
Esempio n. 15
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        public override void Draw(BoundingBox boundingBox, sbyte zoomLevel, ICanvas canvas, Point topLeftPoint)
        {
            lock (this)
            {
                if (this.latLong == null || (this.paintStroke == null && this.paintFill == null))
                {
                    return;
                }

                double latitude      = this.latLong.Latitude;
                double longitude     = this.latLong.Longitude;
                long   mapSize       = MercatorProjection.GetMapSize(zoomLevel, displayModel.TileSize);
                int    pixelX        = (int)(MercatorProjection.LongitudeToPixelX(longitude, mapSize) - topLeftPoint.X);
                int    pixelY        = (int)(MercatorProjection.LatitudeToPixelY(latitude, mapSize) - topLeftPoint.Y);
                int    radiusInPixel = GetRadiusInPixels(latitude, zoomLevel);

                Rectangle canvasRectangle = new Rectangle(0, 0, canvas.Width, canvas.Height);
                if (!canvasRectangle.IntersectsCircle(pixelX, pixelY, radiusInPixel))
                {
                    return;
                }

                if (this.paintStroke != null)
                {
                    if (this.keepAligned)
                    {
                        this.paintStroke.SetBitmapShaderShift = topLeftPoint;
                    }
                    canvas.DrawCircle(pixelX, pixelY, radiusInPixel, this.paintStroke);
                }
                if (this.paintFill != null)
                {
                    if (this.keepAligned)
                    {
                        this.paintFill.SetBitmapShaderShift = topLeftPoint;
                    }
                    canvas.DrawCircle(pixelX, pixelY, radiusInPixel, this.paintFill);
                }
            }
        }
Esempio n. 16
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        /// <summary>
        /// Calculates the required length and value of the scalebar
        /// </summary>
        /// <param name="unitAdapter">
        ///            the DistanceUnitAdapter to calculate for </param>
        /// <returns> a <seealso cref="ScaleBarLengthAndValue"/> object containing the required scaleBarLength and scaleBarValue </returns>
        protected internal virtual ScaleBarLengthAndValue CalculateScaleBarLengthAndValue(DistanceUnitAdapter unitAdapter)
        {
            this.prevMapPosition = this.mapViewPosition.MapPosition;
            double groundResolution = MercatorProjection.CalculateGroundResolution(this.prevMapPosition.LatLong.Latitude, MercatorProjection.GetMapSize(this.prevMapPosition.ZoomLevel, this.displayModel.TileSize));

            groundResolution = groundResolution / unitAdapter.MeterRatio;
            int[] scaleBarValues = unitAdapter.ScaleBarValues;

            int scaleBarLength = 0;
            int mapScaleValue  = 0;

            for (int i = 0; i < scaleBarValues.Length; ++i)
            {
                mapScaleValue  = scaleBarValues[i];
                scaleBarLength = (int)(mapScaleValue / groundResolution);
                if (scaleBarLength < (this.mapScaleBitmap.Width - 10))
                {
                    break;
                }
            }

            return(new ScaleBarLengthAndValue(scaleBarLength, mapScaleValue));
        }
Esempio n. 17
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        public static IList <TilePosition> GetTilePositions(BoundingBox boundingBox, sbyte zoomLevel, Point topLeftPoint, int tileSize)
        {
            int tileLeft   = MercatorProjection.LongitudeToTileX(boundingBox.MinLongitude, zoomLevel);
            int tileTop    = MercatorProjection.LatitudeToTileY(boundingBox.MaxLatitude, zoomLevel);
            int tileRight  = MercatorProjection.LongitudeToTileX(boundingBox.MaxLongitude, zoomLevel);
            int tileBottom = MercatorProjection.LatitudeToTileY(boundingBox.MinLatitude, zoomLevel);

            int initialCapacity = (tileRight - tileLeft + 1) * (tileBottom - tileTop + 1);
            IList <TilePosition> tilePositions = new List <TilePosition>(initialCapacity);

            for (int tileY = tileTop; tileY <= tileBottom; ++tileY)
            {
                for (int tileX = tileLeft; tileX <= tileRight; ++tileX)
                {
                    double pixelX = MercatorProjection.TileToPixel(tileX, tileSize) - topLeftPoint.X;
                    double pixelY = MercatorProjection.TileToPixel(tileY, tileSize) - topLeftPoint.Y;

                    tilePositions.Add(new TilePosition(new Tile(tileX, tileY, zoomLevel, tileSize), new Point(pixelX, pixelY)));
                }
            }

            return(tilePositions);
        }
Esempio n. 18
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        /// <summary>
        /// Start animating the map towards the given point.
        /// </summary>
        public virtual void AnimateTo(LatLong pos)
        {
            new Task(async() =>
            {
                int totalSteps = 25;           // Define the Step Number
                int signX      = 1;            // Define the Sign for Horizontal Movement
                int signY      = 1;            // Define the Sign for Vertical Movement
                long mapSize   = MercatorProjection.GetMapSize(ZoomLevel, displayModel.TileSize);

                double targetPixelX = MercatorProjection.LongitudeToPixelX(pos.Longitude, mapSize);
                double targetPixelY = MercatorProjection.LatitudeToPixelY(pos.Latitude, mapSize);

                double currentPixelX = MercatorProjection.LongitudeToPixelX(longitude, mapSize);
                double currentPixelY = MercatorProjection.LatitudeToPixelY(latitude, mapSize);

                double stepSizeX = Math.Abs(targetPixelX - currentPixelX) / totalSteps;
                double stepSizeY = Math.Abs(targetPixelY - currentPixelY) / totalSteps;

                /* Check the Signs */
                if (currentPixelX < targetPixelX)
                {
                    signX = -1;
                }

                if (currentPixelY < targetPixelY)
                {
                    signY = -1;
                }

                /* Compute Scroll */
                for (int i = 0; i < totalSteps; i++)
                {
                    MoveCenter(stepSizeX * signX, stepSizeY * signY);
                    await Task.Delay(10);
                }
            }).Start();
        }
        /// <summary>
        /// Computes the geographic coordinates of a screen point.
        /// </summary>
        /// <returns> the coordinates of the x/y point </returns>
        public virtual LatLong FromPixels(double x, double y)
        {
            if (this.mapView.Width <= 0 || this.mapView.Height <= 0)
            {
                return(null);
            }

            // this uses the framebuffer position, the mapview position can be out of sync with
            // what the user sees on the screen if an animation is in progress
            MapPosition mapPosition = this.mapView.Model.frameBufferModel.MapPosition;

            // this means somehow the mapview is not yet properly set up, see issue #308.
            if (mapPosition == null)
            {
                return(null);
            }

            // calculate the pixel coordinates of the top left corner
            LatLong latLong = mapPosition.LatLong;
            long    mapSize = MercatorProjection.GetMapSize(mapPosition.ZoomLevel, this.mapView.Model.displayModel.TileSize);
            double  pixelX  = MercatorProjection.LongitudeToPixelX(latLong.Longitude, mapSize);
            double  pixelY  = MercatorProjection.LatitudeToPixelY(latLong.Latitude, mapSize);

            pixelX -= this.mapView.Width >> 1;
            pixelY -= this.mapView.Height >> 1;

            // catch outer map limits
            try
            {
                // convert the pixel coordinates to a LatLong and return it
                return(new LatLong(MercatorProjection.PixelYToLatitude(pixelY + y, mapSize), MercatorProjection.PixelXToLongitude(pixelX + x, mapSize)));
            }
            catch (Exception)
            {
                return(null);
            }
        }
Esempio n. 20
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 /// <returns> the non-negative radius of this circle in pixels. </returns>
 protected internal virtual int GetRadiusInPixels(double latitude, sbyte zoomLevel)
 {
     return((int)MercatorProjection.MetersToPixels(this.radius, latitude, MercatorProjection.GetMapSize(zoomLevel, displayModel.TileSize)));
 }
Esempio n. 21
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 public virtual bool AnimationInProgress()
 {
     return(this.scaleFactor != MercatorProjection.ZoomLevelToScaleFactor(this.zoomLevel));
 }
Esempio n. 22
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        public override void Draw(BoundingBox boundingBox, sbyte zoomLevel, ICanvas canvas, Point topLeftPoint)
        {
            if (spacingConfig.ContainsKey(zoomLevel))
            {
                double spacing = spacingConfig[zoomLevel].Value;

                double minLongitude = spacing * (Math.Floor(boundingBox.MinLongitude / spacing));
                double maxLongitude = spacing * (Math.Ceiling(boundingBox.MaxLongitude / spacing));
                double minLatitude  = spacing * (Math.Floor(boundingBox.MinLatitude / spacing));
                double maxLatitude  = spacing * (Math.Ceiling(boundingBox.MaxLatitude / spacing));

                long mapSize = MercatorProjection.GetMapSize(zoomLevel, this.displayModel.TileSize);

                int bottom = (int)(MercatorProjection.LatitudeToPixelY(minLatitude, mapSize) - topLeftPoint.Y);
                int top    = (int)(MercatorProjection.LatitudeToPixelY(maxLatitude, mapSize) - topLeftPoint.Y);
                int left   = (int)(MercatorProjection.LongitudeToPixelX(minLongitude, mapSize) - topLeftPoint.X);
                int right  = (int)(MercatorProjection.LongitudeToPixelX(maxLongitude, mapSize) - topLeftPoint.X);

                for (double latitude = minLatitude; latitude <= maxLatitude; latitude += spacing)
                {
                    int pixelY = (int)(MercatorProjection.LatitudeToPixelY(latitude, mapSize) - topLeftPoint.Y);
                    canvas.DrawLine(left, pixelY, right, pixelY, this.lineBack);
                }

                for (double longitude = minLongitude; longitude <= maxLongitude; longitude += spacing)
                {
                    int pixelX = (int)(MercatorProjection.LongitudeToPixelX(longitude, mapSize) - topLeftPoint.X);
                    canvas.DrawLine(pixelX, bottom, pixelX, top, this.lineBack);
                }

                for (double latitude = minLatitude; latitude <= maxLatitude; latitude += spacing)
                {
                    int pixelY = (int)(MercatorProjection.LatitudeToPixelY(latitude, mapSize) - topLeftPoint.Y);
                    canvas.DrawLine(left, pixelY, right, pixelY, this.lineFront);
                }

                for (double longitude = minLongitude; longitude <= maxLongitude; longitude += spacing)
                {
                    int pixelX = (int)(MercatorProjection.LongitudeToPixelX(longitude, mapSize) - topLeftPoint.X);
                    canvas.DrawLine(pixelX, bottom, pixelX, top, this.lineFront);
                }

                for (double latitude = minLatitude; latitude <= maxLatitude; latitude += spacing)
                {
                    string text   = ConvertCoordinate(latitude);
                    int    pixelX = (canvas.Width - this.textFront.GetTextWidth(text)) / 2;
                    int    pixelY = (int)(MercatorProjection.LatitudeToPixelY(latitude, mapSize) - topLeftPoint.Y) + this.textFront.GetTextHeight(text) / 2;
                    canvas.DrawText(text, pixelX, pixelY, this.textBack);
                    canvas.DrawText(text, pixelX, pixelY, this.textFront);
                }

                for (double longitude = minLongitude; longitude <= maxLongitude; longitude += spacing)
                {
                    string text   = ConvertCoordinate(longitude);
                    int    pixelX = (int)(MercatorProjection.LongitudeToPixelX(longitude, mapSize) - topLeftPoint.X) - this.textFront.GetTextWidth(text) / 2;
                    int    pixelY = (canvas.Height + this.textFront.GetTextHeight(text)) / 2;
                    canvas.DrawText(text, pixelX, pixelY, this.textBack);
                    canvas.DrawText(text, pixelX, pixelY, this.textFront);
                }
            }
        }
Esempio n. 23
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        public void RenderPointOfInterestSymbol(RenderContext renderContext, Display display, int priority, IBitmap symbol, PointOfInterest poi)
        {
            Point poiPosition = MercatorProjection.GetPixelAbsolute(poi.Position, renderContext.rendererJob.tile.MapSize);

            renderContext.labels.Add(new SymbolContainer(poiPosition, display, priority, symbol));
        }
Esempio n. 24
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        public void RenderPointOfInterestCaption(RenderContext renderContext, Display display, int priority, string caption, float horizontalOffset, float verticalOffset, IPaint fill, IPaint stroke, Position position, int maxTextWidth, PointOfInterest poi)
        {
            Point poiPosition = MercatorProjection.GetPixelAbsolute(poi.Position, renderContext.rendererJob.tile.MapSize);

            renderContext.labels.Add(this.graphicFactory.CreatePointTextContainer(poiPosition.Offset(horizontalOffset, verticalOffset), display, priority, caption, fill, stroke, null, position, maxTextWidth));
        }