Esempio n. 1
0
        public override void Draw(BoundingBox boundingBox, sbyte zoomLevel, ICanvas canvas, Point topLeftPoint)
        {
            long tileLeft   = MercatorProjection.LongitudeToTileX(boundingBox.MinLongitude, zoomLevel);
            long tileTop    = MercatorProjection.LatitudeToTileY(boundingBox.MaxLatitude, zoomLevel);
            long tileRight  = MercatorProjection.LongitudeToTileX(boundingBox.MaxLongitude, zoomLevel);
            long tileBottom = MercatorProjection.LatitudeToTileY(boundingBox.MinLatitude, zoomLevel);

            int tileSize = this.displayModel.TileSize;
            int pixelX1  = (int)(MercatorProjection.TileToPixel(tileLeft, tileSize) - topLeftPoint.X);
            int pixelY1  = (int)(MercatorProjection.TileToPixel(tileTop, tileSize) - topLeftPoint.Y);
            int pixelX2  = (int)(MercatorProjection.TileToPixel(tileRight, tileSize) - topLeftPoint.X + tileSize);
            int pixelY2  = (int)(MercatorProjection.TileToPixel(tileBottom, tileSize) - topLeftPoint.Y + tileSize);

            for (int lineX = pixelX1; lineX <= pixelX2 + 1; lineX += tileSize)
            {
                canvas.DrawLine(lineX, pixelY1, lineX, pixelY2, this.paintBack);
            }

            for (int lineY = pixelY1; lineY <= pixelY2 + 1; lineY += tileSize)
            {
                canvas.DrawLine(pixelX1, lineY, pixelX2, lineY, this.paintBack);
            }

            for (int lineX = pixelX1; lineX <= pixelX2 + 1; lineX += tileSize)
            {
                canvas.DrawLine(lineX, pixelY1, lineX, pixelY2, this.paintFront);
            }

            for (int lineY = pixelY1; lineY <= pixelY2 + 1; lineY += tileSize)
            {
                canvas.DrawLine(pixelX1, lineY, pixelX2, lineY, this.paintFront);
            }
        }
Esempio n. 2
0
        public override void Draw(BoundingBox boundingBox, sbyte zoomLevel, ICanvas canvas, Point topLeftPoint)
        {
            if (spacingConfig.ContainsKey(zoomLevel))
            {
                double spacing = spacingConfig[zoomLevel].Value;

                double minLongitude = spacing * (Math.Floor(boundingBox.MinLongitude / spacing));
                double maxLongitude = spacing * (Math.Ceiling(boundingBox.MaxLongitude / spacing));
                double minLatitude  = spacing * (Math.Floor(boundingBox.MinLatitude / spacing));
                double maxLatitude  = spacing * (Math.Ceiling(boundingBox.MaxLatitude / spacing));

                long mapSize = MercatorProjection.GetMapSize(zoomLevel, this.displayModel.TileSize);

                int bottom = (int)(MercatorProjection.LatitudeToPixelY(minLatitude, mapSize) - topLeftPoint.Y);
                int top    = (int)(MercatorProjection.LatitudeToPixelY(maxLatitude, mapSize) - topLeftPoint.Y);
                int left   = (int)(MercatorProjection.LongitudeToPixelX(minLongitude, mapSize) - topLeftPoint.X);
                int right  = (int)(MercatorProjection.LongitudeToPixelX(maxLongitude, mapSize) - topLeftPoint.X);

                for (double latitude = minLatitude; latitude <= maxLatitude; latitude += spacing)
                {
                    int pixelY = (int)(MercatorProjection.LatitudeToPixelY(latitude, mapSize) - topLeftPoint.Y);
                    canvas.DrawLine(left, pixelY, right, pixelY, this.lineBack);
                }

                for (double longitude = minLongitude; longitude <= maxLongitude; longitude += spacing)
                {
                    int pixelX = (int)(MercatorProjection.LongitudeToPixelX(longitude, mapSize) - topLeftPoint.X);
                    canvas.DrawLine(pixelX, bottom, pixelX, top, this.lineBack);
                }

                for (double latitude = minLatitude; latitude <= maxLatitude; latitude += spacing)
                {
                    int pixelY = (int)(MercatorProjection.LatitudeToPixelY(latitude, mapSize) - topLeftPoint.Y);
                    canvas.DrawLine(left, pixelY, right, pixelY, this.lineFront);
                }

                for (double longitude = minLongitude; longitude <= maxLongitude; longitude += spacing)
                {
                    int pixelX = (int)(MercatorProjection.LongitudeToPixelX(longitude, mapSize) - topLeftPoint.X);
                    canvas.DrawLine(pixelX, bottom, pixelX, top, this.lineFront);
                }

                for (double latitude = minLatitude; latitude <= maxLatitude; latitude += spacing)
                {
                    string text   = ConvertCoordinate(latitude);
                    int    pixelX = (canvas.Width - this.textFront.GetTextWidth(text)) / 2;
                    int    pixelY = (int)(MercatorProjection.LatitudeToPixelY(latitude, mapSize) - topLeftPoint.Y) + this.textFront.GetTextHeight(text) / 2;
                    canvas.DrawText(text, pixelX, pixelY, this.textBack);
                    canvas.DrawText(text, pixelX, pixelY, this.textFront);
                }

                for (double longitude = minLongitude; longitude <= maxLongitude; longitude += spacing)
                {
                    string text   = ConvertCoordinate(longitude);
                    int    pixelX = (int)(MercatorProjection.LongitudeToPixelX(longitude, mapSize) - topLeftPoint.X) - this.textFront.GetTextWidth(text) / 2;
                    int    pixelY = (canvas.Height + this.textFront.GetTextHeight(text)) / 2;
                    canvas.DrawText(text, pixelX, pixelY, this.textBack);
                    canvas.DrawText(text, pixelX, pixelY, this.textFront);
                }
            }
        }
Esempio n. 3
0
        private void DrawScaleBar(ICanvas canvas, int scaleBarLength1, int scaleBarLength2, IPaint paint, float scale)
        {
            int maxScaleBarLength = Math.Max(scaleBarLength1, scaleBarLength2);

            switch (scaleBarPosition)
            {
            case org.mapsforge.map.scalebar.MapScaleBar.ScaleBarPosition.BOTTOM_CENTER:
                if (scaleBarLength2 == 0)
                {
                    canvas.DrawLine((int)Math.Round((canvas.Width - maxScaleBarLength) * 0.5f), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), (int)Math.Round((canvas.Width + maxScaleBarLength) * 0.5f), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                    canvas.DrawLine((int)Math.Round((canvas.Width - maxScaleBarLength) * 0.5f), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round((canvas.Width - maxScaleBarLength) * 0.5f), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                    canvas.DrawLine((int)Math.Round((canvas.Width + maxScaleBarLength) * 0.5f), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round((canvas.Width + maxScaleBarLength) * 0.5f), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                }
                else
                {
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + maxScaleBarLength), (int)Math.Round(canvas.Height * 0.5f), paint);
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + scaleBarLength1), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + scaleBarLength1), (int)Math.Round(canvas.Height * 0.5f), paint);
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + scaleBarLength2), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + scaleBarLength2), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                }
                break;

            case org.mapsforge.map.scalebar.MapScaleBar.ScaleBarPosition.BOTTOM_LEFT:
                if (scaleBarLength2 == 0)
                {
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + maxScaleBarLength), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + maxScaleBarLength), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + maxScaleBarLength), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                }
                else
                {
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + maxScaleBarLength), (int)Math.Round(canvas.Height * 0.5f), paint);
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + scaleBarLength1), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + scaleBarLength1), (int)Math.Round(canvas.Height * 0.5f), paint);
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + scaleBarLength2), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + scaleBarLength2), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                }
                break;

            case org.mapsforge.map.scalebar.MapScaleBar.ScaleBarPosition.BOTTOM_RIGHT:
                if (scaleBarLength2 == 0)
                {
                    canvas.DrawLine((int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f - maxScaleBarLength), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), (int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                    canvas.DrawLine((int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                    canvas.DrawLine((int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f - maxScaleBarLength), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f - maxScaleBarLength), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                }
                else
                {
                    canvas.DrawLine((int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f - maxScaleBarLength), (int)Math.Round(canvas.Height * 0.5f), paint);
                    canvas.DrawLine((int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                    canvas.DrawLine((int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f - scaleBarLength1), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f - scaleBarLength1), (int)Math.Round(canvas.Height * 0.5f), paint);
                    canvas.DrawLine((int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f - scaleBarLength2), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f - scaleBarLength2), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                }
                break;

            case org.mapsforge.map.scalebar.MapScaleBar.ScaleBarPosition.TOP_CENTER:
                if (scaleBarLength2 == 0)
                {
                    canvas.DrawLine((int)Math.Round((canvas.Width - maxScaleBarLength) * 0.5f), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round((canvas.Width + maxScaleBarLength) * 0.5f), (int)Math.Round(SCALE_BAR_MARGIN * scale), paint);
                    canvas.DrawLine((int)Math.Round((canvas.Width - maxScaleBarLength) * 0.5f), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round((canvas.Width - maxScaleBarLength) * 0.5f), (int)Math.Round(canvas.Height * 0.5f), paint);
                    canvas.DrawLine((int)Math.Round((canvas.Width + maxScaleBarLength) * 0.5f), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round((canvas.Width + maxScaleBarLength) * 0.5f), (int)Math.Round(canvas.Height * 0.5f), paint);
                }
                else
                {
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + maxScaleBarLength), (int)Math.Round(canvas.Height * 0.5f), paint);
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + scaleBarLength1), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + scaleBarLength1), (int)Math.Round(canvas.Height * 0.5f), paint);
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + scaleBarLength2), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + scaleBarLength2), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                }
                break;

            case org.mapsforge.map.scalebar.MapScaleBar.ScaleBarPosition.TOP_LEFT:
                if (scaleBarLength2 == 0)
                {
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + maxScaleBarLength), (int)Math.Round(SCALE_BAR_MARGIN * scale), paint);
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height * 0.5f), paint);
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + maxScaleBarLength), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + maxScaleBarLength), (int)Math.Round(canvas.Height * 0.5f), paint);
                }
                else
                {
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + maxScaleBarLength), (int)Math.Round(canvas.Height * 0.5f), paint);
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + scaleBarLength1), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + scaleBarLength1), (int)Math.Round(canvas.Height * 0.5f), paint);
                    canvas.DrawLine((int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + scaleBarLength2), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round(STROKE_EXTERNAL * scale * 0.5f + scaleBarLength2), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                }
                break;

            case org.mapsforge.map.scalebar.MapScaleBar.ScaleBarPosition.TOP_RIGHT:
                if (scaleBarLength2 == 0)
                {
                    canvas.DrawLine((int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f - maxScaleBarLength), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(SCALE_BAR_MARGIN * scale), paint);
                    canvas.DrawLine((int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height * 0.5f), paint);
                    canvas.DrawLine((int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f - maxScaleBarLength), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f - maxScaleBarLength), (int)Math.Round(canvas.Height * 0.5f), paint);
                }
                else
                {
                    canvas.DrawLine((int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f - maxScaleBarLength), (int)Math.Round(canvas.Height * 0.5f), paint);
                    canvas.DrawLine((int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                    canvas.DrawLine((int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f - scaleBarLength1), (int)Math.Round(SCALE_BAR_MARGIN * scale), (int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f - scaleBarLength1), (int)Math.Round(canvas.Height * 0.5f), paint);
                    canvas.DrawLine((int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f - scaleBarLength2), (int)Math.Round(canvas.Height * 0.5f), (int)Math.Round(canvas.Width - STROKE_EXTERNAL * scale * 0.5f - scaleBarLength2), (int)Math.Round(canvas.Height - SCALE_BAR_MARGIN * scale), paint);
                }
                break;
            }
        }