private void Configs_Save_B_Click(object sender, RoutedEventArgs e)
        {
            StreamWriter s = File.CreateText(Path + "/Resources/Map_Setting.dat");

            s.Close();
            Map_Setting obj = new Map_Setting
            {
                Map_Scale  = Map_Scale,
                Map_X      = Map_X,
                Map_Y      = Map_Y,
                Map_Z      = Map_Z,
                Map_Rotate = Map_Rotate,
                Sky_Enable = Sky_Enable,
                Name       = Name
            };

            System.Xml.Serialization.XmlSerializer serializer = new System.Xml.Serialization.XmlSerializer(typeof(Map_Setting));
            StreamWriter sw = new StreamWriter(Path + "/Resources/Map_Setting.dat", false, new System.Text.UTF8Encoding(false));

            serializer.Serialize(sw, obj);
            sw.Close();
            MessageBox.Show("保存しました。");
        }
        private async void Save_B_Click(object sender, RoutedEventArgs e)
        {
            if (IsModelCreating)
            {
                MessageBox.Show("処理が実行中です。");
                return;
            }
            if (Map_Scale_T.Text == "")
            {
                MessageBox.Show("マップサイズの欄が空白です。");
                return;
            }
            else if (Map_Scale_T.Text == "0")
            {
                MessageBox.Show("マップサイズを0にすることはできません。");
                return;
            }
            try
            {
                Map_X = int.Parse(Map_Position_X.Text);
                Map_Y = int.Parse(Map_Position_Y.Text);
                Map_Z = int.Parse(Map_Position_Z.Text);
            }
            catch
            {
                MessageBox.Show("位置が正しくありません。");
                return;
            }
            try
            {
                Map_Scale = int.Parse(Map_Scale_T.Text);
            }
            catch
            {
                MessageBox.Show("マップサイズが正しくありません。");
                return;
            }
            try
            {
                Map_Rotate = int.Parse(Map_Rotate_T.Text);
            }
            catch
            {
                MessageBox.Show("横回転の項目に誤りがあります。");
                return;
            }
            IsModelCreating   = true;
            Menu.Visibility   = Visibility.Visible;
            Wait_P.Visibility = Visibility.Visible;
            Wait_T.Visibility = Visibility.Visible;
            while (Wait_T.Opacity < 1)
            {
                Wait_P.Opacity += 0.05;
                Wait_T.Opacity += 0.05;
                await Task.Delay(1000 / 60);
            }
            bool Wait    = true;
            Task task_01 = Task.Run(() =>
            {
                Task task_02 = Task.Run(() =>
                {
                    int ModelHandle = DX.MV1LoadModel(FilePath);
                    DX.MV1SaveModelToMV1File(ModelHandle, Path + "/Resources/Map/UserMap/Model.mv1", DX.MV1_SAVETYPE_NORMAL, 0, DX.FALSE, 0, 0, 0, 0);
                    DX.MV1DeleteModel(ModelHandle);
                });
                task_02.Wait();
                Wait = false;
            });

            while (Wait)
            {
                await Task.Delay(1000);
            }
            Wait_T.Text = "処理が完了しました。";
            await Task.Delay(500);

            while (Wait_T.Opacity > 0)
            {
                Wait_P.Opacity -= 0.05;
                Wait_T.Opacity -= 0.05;
                await Task.Delay(1000 / 60);
            }
            Wait_P.Visibility = Visibility.Hidden;
            Wait_T.Visibility = Visibility.Hidden;
            Menu.Visibility   = Visibility.Hidden;
            IsModelCreating   = false;
            StreamWriter s = File.CreateText(Path + "/Resources/Map_Setting.dat");

            s.Close();
            Map_Setting obj = new Map_Setting
            {
                Map_Scale  = Map_Scale,
                Map_X      = Map_X,
                Map_Y      = Map_Y,
                Map_Z      = Map_Z,
                Map_Rotate = Map_Rotate,
                Sky_Enable = Sky_Enable,
                Name       = Name
            };

            System.Xml.Serialization.XmlSerializer serializer = new System.Xml.Serialization.XmlSerializer(typeof(Map_Setting));
            StreamWriter sw = new StreamWriter(Path + "/Resources/Map_Setting.dat", false, new System.Text.UTF8Encoding(false));

            serializer.Serialize(sw, obj);
            sw.Close();
            XDocument item    = XDocument.Load(Path + "/Resources/Setting.dat");
            XElement  item_01 = item.Element("Setting_Save");
            string    Temp    = "";
            string    Replace = "";

            if (item_01.Element("Map_Select").Value == "0")
            {
                Temp    = "町";
                Replace = "<Map_Select>0</Map_Select>";
            }
            else if (item_01.Element("Map_Select").Value == "1")
            {
                Temp    = "宇宙";
                Replace = "<Map_Select>1</Map_Select>";
            }
            else
            {
                return;
            }
            MessageBoxResult result = MessageBox.Show("現在指定されているマップは" + Temp + "です。ユーザーマップに変更しますか?", "確認", MessageBoxButton.YesNo, MessageBoxImage.Exclamation, MessageBoxResult.Yes);

            if (result == MessageBoxResult.Yes)
            {
                StreamReader str  = new StreamReader(Path + "/Resources/Setting.dat");
                string       Read = str.ReadToEnd();
                str.Close();
                File.Delete(Path + "/Resources/Setting.dat");
                StreamWriter stw = File.CreateText(Path + "/Resources/Setting.dat");
                stw.Write(Read.Replace(Replace, "<Map_Select>2</Map_Select>"));
                stw.Close();
            }
        }