Esempio n. 1
0
    void CollectAction(GameObject go)
    {
        if (iscanClick)
        {
            //如果次数不足则弹出次数不足提示
            if (!_mapUI.DownMineCount(1, playerPoints.Targetposition, false))
            {
                SmallNoticeUI sNotice = gameObject.AddComponent <SmallNoticeUI>();
                sNotice = sNotice.INIT();
                string str = "采集次数不足...";
                sNotice.OpenNotice(str, 0.5f, MovePlayer);
                return;
            }

            iscanClick = false;
            state      = MoveState.Mining;
            LeanTween.rotateLocal(btn_mine.gameObject, new Vector3(0, 0, 90), 0.25f).setLoopPingPong(2).setOnComplete(() =>
            {
                collectAction.CollectionAction(playerPoints.Targetpoint, playerPoints.Targetposition);
                ChangeCanClick();
                state = MoveState.Stay;
            });
        }
    }