// Token: 0x06001150 RID: 4432 RVA: 0x001E802C File Offset: 0x001E622C public void Init(MapSpriteManager mapspriteManager) { this.mapspriteManager = mapspriteManager; this.JailNotice = new GameObject("ManorJailIcon", new Type[] { typeof(SpriteRenderer) }).GetComponent <SpriteRenderer>(); this.JailNotice.sprite = mapspriteManager.GetSpriteByName("prompt_09"); this.JailNotice.material = mapspriteManager.SpriteMaterial; this.JailNotice.color = Color.black; this.JailNotice.sortingOrder = -1; this.JailNotice.transform.SetParent(base.transform); this.JailNotice.transform.localScale = Vector3.one; this.JailNotice.transform.localRotation = new Quaternion(0f, 0f, 0f, 0f); this.JailNotice.transform.localPosition = new Vector3(0.31f, 1.49f, 0.27f); this.Hide(); this.UpdateData(); }
// Token: 0x0600116F RID: 4463 RVA: 0x001E88D4 File Offset: 0x001E6AD4 public override GameObject InitialSprite(MapSpriteManager mapspriteManager) { this.mapspriteManager = mapspriteManager; this.RootObj.transform.position = Vector3.zero; GameObject spriteObj = mapspriteManager.GetSpriteObj(); this.spriteRender = spriteObj.GetComponent <SpriteRenderer>(); spriteObj = mapspriteManager.GetSpriteObj(); this.markspriteRender = spriteObj.GetComponent <SpriteRenderer>(); spriteObj = mapspriteManager.GetSpriteObj(); this.LevelRender = spriteObj.GetComponent <SpriteRenderer>(); spriteObj = mapspriteManager.GetSpriteObj(); this.PromptRender = spriteObj.GetComponent <SpriteRenderer>(); spriteObj = mapspriteManager.GetSpriteObj(); this.UpgradeRender = spriteObj.GetComponent <SpriteRenderer>(); this.spriteRender.transform.SetParent(this.RootObj.transform); this.markspriteRender.transform.SetParent(this.spriteRender.transform); this.markspriteRender.renderer.sortingOrder = -32; this.LevelRender.transform.SetParent(this.RootObj.transform); this.LevelRender.renderer.sortingOrder = -32; this.PromptRender.transform.SetParent(this.spriteRender.transform); this.PromptRender.renderer.sortingOrder = -31; this.PromptRender.enabled = false; this.UpgradeRender.transform.SetParent(this.LevelRender.transform); this.UpgradeRender.renderer.sortingOrder = -32; this.UpgradeRender.enabled = false; this.spriteRender.gameObject.SetActive(true); this.markspriteRender.gameObject.SetActive(true); this.markspriteRender.sprite = mapspriteManager.GetSpriteByName("build_99"); this.markspriteRender.transform.localPosition = Vector3.zero; this.markspriteRender.enabled = false; this.UpgradeRender.sprite = mapspriteManager.GetSpriteByName("upgrade"); this.UpgradeRender.transform.localPosition = new Vector3(0.6f, 0.27f, 0f); Quaternion localRotation = this.spriteRender.transform.localRotation; localRotation.eulerAngles = Vector3.zero; this.spriteRender.transform.localRotation = localRotation; this.OpenUIMotion = new EasingEffect(); this.OpenUIMotion.Motion = this; this.SetSprite(this.Index, 0); return(this.spriteRender.gameObject); }
// Token: 0x06001168 RID: 4456 RVA: 0x001E88AC File Offset: 0x001E6AAC public virtual GameObject InitialSprite(MapSpriteManager mapspriteManager) { return(null); }
// Token: 0x06001177 RID: 4471 RVA: 0x001EA2CC File Offset: 0x001E84CC public override GameObject InitialSprite(MapSpriteManager mapspriteManager) { this.mapspriteManager = mapspriteManager; GUIManager instance = GUIManager.Instance; this.RootObj.transform.position = Vector3.zero; GameObject gameObject = mapspriteManager.GetSpriteObj(); this.spriteRender = gameObject.GetComponent <SpriteRenderer>(); this.spriteRender.transform.SetParent(this.RootObj.transform); this.spriteRender.transform.localScale *= this.SpriteScale; this.spriteRender.renderer.sortingOrder = -50; this.spriteRender.color = Color.white; if (instance.IsArabic) { Quaternion rotation = this.spriteRender.transform.rotation; rotation.eulerAngles = new Vector3(0f, 180f, 0f); this.spriteRender.transform.rotation = rotation; } Sprite sprite = instance.LoadFrameSprite("Crowne01"); gameObject = mapspriteManager.GetSpriteObj(); this.FramespriteRender = gameObject.GetComponent <SpriteRenderer>(); this.FramespriteRender.material = instance.GetFrameMaterial(); this.FramespriteRender.renderer.sortingOrder = -40; this.FramespriteRender.transform.SetParent(this.RootObj.transform); this.FramespriteRender.transform.localScale *= this.SpriteScale; this.FramespriteRender.color = Color.white; for (int i = 0; i < 3; i++) { gameObject = mapspriteManager.GetSpriteObj(); this.GradespriteRender[i] = gameObject.GetComponent <SpriteRenderer>(); this.GradespriteRender[i].sprite = sprite; this.GradespriteRender[i].renderer.sortingOrder = -40; this.GradespriteRender[i].material = instance.GetFrameMaterial(); this.GradespriteRender[i].transform.SetParent(this.RootObj.transform); this.GradespriteRender[i].transform.localScale *= this.GradeScale; this.GradespriteRender[i].transform.localPosition = this.GradePos; this.GradespriteRender[i].enabled = false; this.GradespriteRender[i].color = Color.white; } Vector3 localScale = new Vector3(6f, 6f, 6f); this.GradePos.Set(0.52f, -2.41f, 0f); gameObject = mapspriteManager.GetTextObj(); gameObject.transform.localScale = localScale; gameObject.transform.SetParent(this.RootObj.transform); gameObject.transform.localPosition = this.GradePos; this.StageRender = gameObject.GetComponent <SpriteRenderer>(); this.StageRender.sprite = instance.LoadFrameSprite("UI_black_top"); this.StageRender.material = instance.GetFrameMaterial(); this.StageRender.renderer.sortingOrder = -40; this.GradePos.Set(-0.066f, 0.203f, 0f); this.StageText = gameObject.transform.GetChild(0).GetComponent <TextMesh>(); localScale.Set(1f / localScale.x, 1f / localScale.y, 1f / localScale.z); this.StageText.transform.localScale = localScale; this.StageText.transform.localPosition = this.GradePos; this.StageStr.ClearString(); this.StageStr.IntToFormat((long)DataManager.StageDataController.currentChapterID, 1, false); Vector3 localPosition = this.StageText.transform.localPosition; if (this.Index < 10) { localPosition.x = -0.066f; } else { localPosition.x = -0.227f; } this.StageText.transform.localPosition = localPosition; this.StageStr.IntToFormat((long)this.Index, 1, false); this.PointID = (ushort)((DataManager.StageDataController.currentChapterID - 1) * 6); if (DataManager.StageDataController._stageMode == StageMode.Full) { this.PointID *= 3; this.PointID += this.Index; } else { this.PointID += this.Index / 3; } if (instance.IsArabic) { this.StageStr.AppendFormat("{1}-{0}"); } else { this.StageStr.AppendFormat("{0}-{1}"); } this.StageText.text = this.StageStr.ToString(); this.Score = (byte)DataManager.StageDataController.GetStagePoint(this.PointID, 0); return(this.RootObj); }