public string SaveMap(GameMap gameMap) { var MapRepo = new MapRepository(); MapRepo.SaveStoredGameMap(gameMap); return("{'Result': '" + gameMap.Name + " Map Saved.'}"); }
public string SaveMap(GameMap gameMap) { var MapRepo = new MapRepository(); MapRepo.SaveStoredGameMap(gameMap); return("{'Result': '" + gameMap.Name + " Map Saved.'}"); }