Esempio n. 1
0
    public void SpawnLevel()
    {
        MapTile[][] lvl = mapMstr.GetLevel(0);

        currLvl = lvl;

        width  = lvl.Length;
        height = lvl[0].Length;

        fogCtrl.InitFog(lvl);


        lvlCrtrCtrl.SpawnLevel(lvl);
    }