private void CheckLoca() { if (GeoManager.Instance.IsLoaded()) { Vector2 loca = GeoManager.Instance.GetUserPosition(); localizer.Localise(this.transform, loca.x, loca.y); // place player poit localizer.Localise(radius, loca.x, loca.y); // place radius circle } }
public void LinkQuest(Quest q, MapLocalizer m, MapQuestGenerator parent) { quest = q; localizer = m; this.parent = parent; localizer.Localise(this.transform, q.Geolocalisation.x, q.Geolocalisation.y); CheckDistance(); }