Esempio n. 1
0
    void UpdateUI()
    {
        for (int i = ScrollViewContent.transform.childCount - 1; i >= 0; i--)
        {
            Destroy(ScrollViewContent.transform.GetChild(i).gameObject);
        }

        int         count     = 0;
        IEnumerator layersItr = mapLayers.GetLayerIterator();

        while (layersItr.MoveNext())
        {
            MapLayers.MapLayer item    = layersItr.Current as MapLayers.MapLayer;
            GameObject         layerUI = createLayerUI(item, count);

            if (count == 0)
            {
                selectLayers = item.LayerName;
                onLayerBtnClicked(layerUI.transform.Find("LayerNameButton").gameObject, item);
            }

            count++;
        }
    }