Esempio n. 1
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 public CharacterScreenPacketController(ICharacterBuilderService characterBuilderService,
                                        IItemBuilderService itemBuilderService, MapInstanceAccessService mapInstanceAccessService)
 {
     _mapInstanceAccessService = mapInstanceAccessService;
     _characterBuilderService  = characterBuilderService;
     _itemBuilderService       = itemBuilderService;
 }
Esempio n. 2
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 public DefaultPacketController(WorldConfiguration worldConfiguration,
                                MapInstanceAccessService mapInstanceAccessService,
                                GuriAccessService guriAccessService)
 {
     _worldConfiguration       = worldConfiguration;
     _mapInstanceAccessService = mapInstanceAccessService;
     _guriAccessService        = guriAccessService;
 }
Esempio n. 3
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 public CommandPacketController(WorldConfiguration worldConfiguration, List <Item> items,
                                IItemBuilderService itemBuilderService, MapInstanceAccessService mapInstanceAccessService)
 {
     _worldConfiguration = worldConfiguration;
     _items = items;
     _itemBuilderService       = itemBuilderService;
     _mapInstanceAccessService = mapInstanceAccessService;
 }
Esempio n. 4
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 public WorldServer(WorldConfiguration worldConfiguration, NetworkManager networkManager, List <Item> items,
                    List <NpcMonsterDto> npcmonsters, List <Map> maps, MapInstanceAccessService mapInstanceAccessService)
 {
     _worldConfiguration = worldConfiguration;
     _networkManager     = networkManager;
     _items       = items;
     _npcmonsters = npcmonsters;
     _maps        = maps;
     _mapInstanceAccessService = mapInstanceAccessService;
 }
Esempio n. 5
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 public WorldServer(WorldConfiguration worldConfiguration, NetworkManager networkManager, List <Item> items,
                    List <NpcMonsterDto> npcmonsters, List <Map> maps, MapInstanceAccessService mapInstanceAccessService, IEnumerable <IGlobalEvent> events)
 {
     _worldConfiguration = worldConfiguration;
     _networkManager     = networkManager;
     _items       = items;
     _npcmonsters = npcmonsters;
     _maps        = maps;
     _mapInstanceAccessService = mapInstanceAccessService;
     _events = events.ToList();
 }
        private void InitializeTargetSession()
        {
            var targetAccount = new AccountDto {
                Name = "test2", Password = "******".ToSha512()
            };

            DaoFactory.AccountDao.InsertOrUpdate(ref targetAccount);

            _targetChar = new CharacterDto
            {
                CharacterId = 1,
                Name        = "TestChar2",
                Slot        = 1,
                AccountId   = targetAccount.AccountId,
                MapId       = 1,
                State       = CharacterState.Active
            };

            DaoFactory.CharacterDao.InsertOrUpdate(ref _targetChar);
            var instanceAccessService = new MapInstanceAccessService(new List <NpcMonsterDto>(), new List <Map> {
                _map, _map2
            },
                                                                     new MapItemBuilderService(new List <IHandler <MapItem, Tuple <MapItem, GetPacket> > >()),
                                                                     new MapNpcBuilderService(_itemBuilderService, new List <ShopDto>(), new List <ShopItemDto>(), new List <NpcMonsterDto>(), new List <MapNpcDto>()),
                                                                     new MapMonsterBuilderService(new List <Item>(), new List <ShopDto>(), new List <ShopItemDto>(), new List <NpcMonsterDto>(), new List <MapMonsterDto>()));

            _targetSession = new ClientSession(null, new List <PacketController> {
                new DefaultPacketController(null, instanceAccessService, null)
            }, instanceAccessService, null)
            {
                SessionId = 2
            };
            var handler2 = new DefaultPacketController(null, instanceAccessService, null);

            handler2.RegisterSession(_targetSession);

            _targetSession.InitializeAccount(targetAccount);

            _targetSession.SetCharacter(_targetChar.Adapt <Character>());
            _targetSession.Character.MapInstance = instanceAccessService.GetBaseMapById(0);
            _targetSession.Character.CharacterId = 2;
            Broadcaster.Instance.RegisterSession(_targetSession);
        }
        private void InitializeTargetSession()
        {
            var targetAccount = new AccountDto {
                Name = "test2", Password = EncryptionHelper.Sha512("test")
            };

            DaoFactory.AccountDao.InsertOrUpdate(ref targetAccount);

            _targetChar = new CharacterDto
            {
                CharacterId = 1,
                Name        = "TestChar2",
                Slot        = 1,
                AccountId   = targetAccount.AccountId,
                MapId       = 1,
                State       = CharacterState.Active
            };

            DaoFactory.CharacterDao.InsertOrUpdate(ref _targetChar);
            var instanceAccessService = new MapInstanceAccessService(new List <NpcMonsterDto>(), new List <Map> {
                _map, _map2
            });

            _targetSession = new ClientSession(null, new List <PacketController> {
                new DefaultPacketController(null, instanceAccessService)
            }, instanceAccessService)
            {
                SessionId = 2
            };
            var handler2 = new DefaultPacketController(null, instanceAccessService);

            handler2.RegisterSession(_targetSession);

            _targetSession.InitializeAccount(targetAccount);

            _targetSession.SetCharacter(_targetChar.Adapt <Character>());
            _targetSession.Character.MapInstance = instanceAccessService.GetBaseMapById(0);
            _targetSession.Character.CharacterId = 2;
            Broadcaster.Instance.RegisterSession(_targetSession);
        }
Esempio n. 8
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 public ClientSession(ServerConfiguration configuration, IEnumerable <IPacketController> packetControllers,
                      MapInstanceAccessService mapInstanceAccessService, ExchangeService exchangeService) : this(configuration, packetControllers)
 {
     _mapInstanceAccessService = mapInstanceAccessService;
     _exchangeService          = exchangeService;
 }
        public void Setup()
        {
            PacketFactory.Initialize <NoS0575Packet>();
            Broadcaster.Reset();
            var contextBuilder = new DbContextOptionsBuilder <NosCoreContext>().UseInMemoryDatabase(databaseName: Guid.NewGuid().ToString());

            DataAccessHelper.Instance.InitializeForTest(contextBuilder.Options);
            var map = new MapDto {
                MapId = 1
            };

            DaoFactory.MapDao.InsertOrUpdate(ref map);
            var account = new AccountDto {
                Name = "AccountTest", Password = "******".ToSha512()
            };

            DaoFactory.AccountDao.InsertOrUpdate(ref account);
            WebApiAccess.RegisterBaseAdress();
            WebApiAccess.Instance.MockValues =
                new Dictionary <WebApiRoute, object>
            {
                { WebApiRoute.Channel, new List <ChannelInfo> {
                      new ChannelInfo()
                  } },
                { WebApiRoute.ConnectedAccount, new List <ConnectedAccount>() }
            };

            var _chara = new CharacterDto
            {
                CharacterId = 1,
                Name        = "TestExistingCharacter",
                Slot        = 1,
                AccountId   = account.AccountId,
                MapId       = 1,
                State       = CharacterState.Active
            };

            DaoFactory.CharacterDao.InsertOrUpdate(ref _chara);

            _itemBuilderService = new ItemBuilderService(new List <Item>(),
                                                         new List <IHandler <Item, Tuple <IItemInstance, UseItemPacket> > >());
            _instanceAccessService = new MapInstanceAccessService(new List <NpcMonsterDto>(), new List <Map> {
                _map, _mapShop
            },
                                                                  new MapItemBuilderService(new List <IHandler <MapItem, Tuple <MapItem, GetPacket> > >()),
                                                                  new MapNpcBuilderService(_itemBuilderService, new List <ShopDto>(), new List <ShopItemDto>(), new List <NpcMonsterDto>(), new List <MapNpcDto>()),
                                                                  new MapMonsterBuilderService(new List <Item>(), new List <ShopDto>(), new List <ShopItemDto>(), new List <NpcMonsterDto>(), new List <MapMonsterDto>()));

            var channelMock = new Mock <IChannel>();

            _session = new ClientSession(null, new List <PacketController> {
                new DefaultPacketController(null, _instanceAccessService, null)
            }, _instanceAccessService, null);
            _session.RegisterChannel(channelMock.Object);
            _session.InitializeAccount(account);
            _session.SessionId = 1;
            var conf = new WorldConfiguration()
            {
                BackpackSize = 3, MaxItemAmount = 999, MaxGoldAmount = 999_999_999
            };

            _handler = new NpcPacketController(conf, new NrunAccessService(new List <IHandler <Tuple <IAliveEntity, NrunPacket>, Tuple <IAliveEntity, NrunPacket> > >()));
            _handler.RegisterSession(_session);
            _session.SetCharacter(_chara.Adapt <Character>());
            var mapinstance = _instanceAccessService.GetBaseMapById(0);

            _session.Character.Account             = account;
            _session.Character.MapInstance         = _instanceAccessService.GetBaseMapById(0);
            _session.Character.MapInstance         = mapinstance;
            _session.Character.MapInstance.Portals = new List <Portal> {
                new Portal
                {
                    DestinationMapId         = _map.MapId,
                    Type                     = PortalType.Open,
                    SourceMapInstanceId      = mapinstance.MapInstanceId,
                    DestinationMapInstanceId = _instanceAccessService.GetBaseMapById(0).MapInstanceId,
                    DestinationX             = 5,
                    DestinationY             = 5,
                    PortalId                 = 1,
                    SourceMapId              = _map.MapId,
                    SourceX                  = 0,
                    SourceY                  = 0,
                }
            };

            _session.Character.Inventory = new InventoryService(new List <Item>(), conf);
            Broadcaster.Instance.RegisterSession(_session);
        }
        public void Setup()
        {
            PacketFactory.Initialize <NoS0575Packet>();
            Broadcaster.Reset();
            var contextBuilder = new DbContextOptionsBuilder <NosCoreContext>().UseInMemoryDatabase(databaseName: Guid.NewGuid().ToString());

            DataAccessHelper.Instance.InitializeForTest(contextBuilder.Options);
            var map = new MapDto {
                MapId = 1
            };

            DaoFactory.MapDao.InsertOrUpdate(ref map);
            var account = new AccountDto {
                Name = "AccountTest", Password = EncryptionHelper.Sha512("test")
            };

            DaoFactory.AccountDao.InsertOrUpdate(ref account);
            WebApiAccess.RegisterBaseAdress();
            WebApiAccess.Instance.MockValues =
                new Dictionary <string, object>
            {
                { "api/channels", new List <WorldServerInfo> {
                      new WorldServerInfo()
                  } },
                { "api/connectedAccount", new List <ConnectedAccount>() }
            };

            var _chara = new CharacterDto
            {
                CharacterId = 1,
                Name        = "TestExistingCharacter",
                Slot        = 1,
                AccountId   = account.AccountId,
                MapId       = 1,
                State       = CharacterState.Active
            };

            DaoFactory.CharacterDao.InsertOrUpdate(ref _chara);
            var instanceAccessService = new MapInstanceAccessService(new List <NpcMonsterDto>(), new List <Map> {
                _map, _map2
            });
            var channelMock = new Mock <IChannel>();

            _session = new ClientSession(null, new List <PacketController> {
                new DefaultPacketController(null, instanceAccessService)
            }, instanceAccessService);
            _session.RegisterChannel(channelMock.Object);
            _session.InitializeAccount(account);
            _session.SessionId = 1;
            _handler           = new DefaultPacketController(null, instanceAccessService);
            _handler.RegisterSession(_session);
            _session.SetCharacter(_chara.Adapt <Character>());
            var mapinstance = instanceAccessService.GetBaseMapById(0);

            _session.Character.MapInstance         = instanceAccessService.GetBaseMapById(0);
            _session.Character.MapInstance         = mapinstance;
            _session.Character.MapInstance.Portals = new List <Portal> {
                new Portal
                {
                    DestinationMapId         = _map2.MapId,
                    Type                     = PortalType.Open,
                    SourceMapInstanceId      = mapinstance.MapInstanceId,
                    DestinationMapInstanceId = instanceAccessService.GetBaseMapById(1).MapInstanceId,
                    DestinationX             = 5,
                    DestinationY             = 5,
                    PortalId                 = 1,
                    SourceMapId              = _map.MapId,
                    SourceX                  = 0,
                    SourceY                  = 0,
                }
            };

            Broadcaster.Instance.RegisterSession(_session);
        }