void bGenerate_Click(object sender, EventArgs e) { if (genState != null) { genState.CancelAsync(); tStatus1.Text = "Canceling..."; bGenerate.Enabled = false; return; } Map = null; MapGeneratorParameters genParams = genGui.GetParameters(); genState = genParams.CreateGenerator(); tStatus1.Text = "Generating..."; tStatus2.Text = ""; if (genState.ReportsProgress) { progressBar.Style = ProgressBarStyle.Continuous; genState.ProgressChanged += (progressSender, progressArgs) => bwGenerator.ReportProgress(progressArgs.ProgressPercentage, progressArgs.UserState); } else { progressBar.Style = ProgressBarStyle.Marquee; } if (genState.SupportsCancellation) { bGenerate.Text = "Cancel"; } else { bGenerate.Enabled = false; } progressBar.Value = 0; progressBar.Visible = true; Refresh(); bwGenerator.RunWorkerAsync(); World.MapChangedBy = WorldListEntry.WorldInfoSignature; World.MapChangedOn = DateTime.UtcNow; }
void AsyncGenCompleted(object sender, RunWorkerCompletedEventArgs e) { stopwatch.Stop(); if (genState.Canceled) { tStatus1.Text = "Generation cancelled!"; progressBar.Visible = false; } else if (Map == null) { tStatus1.Text = "Generation failed!"; Logger.LogAndReportCrash("Exception while generating map", "ConfigGUI", e.Error, false); progressBar.Visible = false; } else { tStatus1.Text = "Generation successful (" + stopwatch.Elapsed.TotalSeconds.ToString("0.000") + "s)"; tStatus2.Text = ", drawing..."; Redraw(true); } bGenerate.Enabled = true; bGenerate.Text = "Generate"; genState = null; }
void AsyncGenCompleted( object sender, RunWorkerCompletedEventArgs e ) { stopwatch.Stop(); if( genState.Canceled ) { tStatus1.Text = "Generation cancelled!"; progressBar.Visible = false; } else if( Map == null ) { tStatus1.Text = "Generation failed!"; Logger.LogAndReportCrash( "Exception while generating map", "ConfigGUI", e.Error, false ); progressBar.Visible = false; } else { tStatus1.Text = "Generation successful (" + stopwatch.Elapsed.TotalSeconds.ToString( "0.000" ) + "s)"; tStatus2.Text = ", drawing..."; Redraw( true ); } bGenerate.Enabled = true; bGenerate.Text = "Generate"; genState = null; }
void bGenerate_Click( object sender, EventArgs e ) { if( genState != null ) { genState.CancelAsync(); tStatus1.Text = "Canceling..."; bGenerate.Enabled = false; return; } Map = null; MapGeneratorParameters genParams = genGui.GetParameters(); genState = genParams.CreateGenerator(); tStatus1.Text = "Generating..."; tStatus2.Text = ""; if( genState.ReportsProgress ) { progressBar.Style = ProgressBarStyle.Continuous; genState.ProgressChanged += ( progressSender, progressArgs ) => bwGenerator.ReportProgress( progressArgs.ProgressPercentage, progressArgs.UserState ); } else { progressBar.Style = ProgressBarStyle.Marquee; } if( genState.SupportsCancellation ) { bGenerate.Text = "Cancel"; } else { bGenerate.Enabled = false; } progressBar.Value = 0; progressBar.Visible = true; Refresh(); bwGenerator.RunWorkerAsync(); World.MapChangedBy = WorldListEntry.WorldInfoSignature; World.MapChangedOn = DateTime.UtcNow; }