/// <summary> /// Calls <see cref="MapConverter"/> and attempts to convert the map given in <see cref="TextToConvert"/> and sets <see cref="ConvertedText"/> as the result. /// </summary> private async void Convert() { ConvertedText = await MapConverter.ConvertMap(TextToConvert, ConvertType, VehicleSpawnType, ConvertVehicles, ConvertObjects, ConvertRemovedObjects, StreamDistance, DrawDistance, AddComments); }