Esempio n. 1
0
    public Vector3 MapPointToWorldPoint(Vector3 mousePosition)
    {
        Rect screenSpaceRect = ZetanUtility.GetScreenSpaceRect(UI.mapRect);

        Vector3[] corners = new Vector3[4];
        UI.mapRect.GetWorldCorners(corners);
        Vector2 mapViewportPoint = new Vector2((mousePosition.x - corners[0].x) / screenSpaceRect.width, (mousePosition.y - corners[0].y) / screenSpaceRect.height);
        Vector3 worldPosition    = MapCamera.ViewportToWorldPoint(mapViewportPoint);

        return(use2D ? new Vector3(worldPosition.x, worldPosition.y) : worldPosition);
    }