void PositionCamera() { viewCamera.transform.parent.transform.position = MapBlock.DFtoUnityCoord( (connectionState.net_view_info.view_pos_x + (connectionState.net_view_info.view_size_x / 2)), (connectionState.net_view_info.view_pos_y + (connectionState.net_view_info.view_size_y / 2)), connectionState.net_view_info.view_pos_z + 1); viewCamera.viewWidth = connectionState.net_view_info.view_size_x; viewCamera.viewHeight = connectionState.net_view_info.view_size_y; }