Esempio n. 1
0
 protected virtual void Start()
 {
     mapAndStatsManager = FindObjectOfType <MapAndStatsManager>();
     meshRenderer       = GetComponent <MeshRenderer>();
     initialMaterial    = meshRenderer.material;
     guiSkin            = Resources.Load <GUISkin>("GUI/Provisional Skin");
 }
Esempio n. 2
0
    //private Steps guidanceSteps;

    // Start is called before the first frame update
    void Start()
    {
        //
        // if(GameManager.instance.gameStep)
        //
        mapAndStatsManager = FindObjectOfType <MapAndStatsManager>();
        audioSource        = GetComponent <AudioSource>();
        //audioSource.clip = audioClips[0];
        //audioSource.Play();
        //mapAndStatsManager.PlayerLocked = true;
    }