Esempio n. 1
0
    void Awake()
    {
        QualitySettings.vSyncCount  = 0; // VSync must be disabled
        Application.targetFrameRate = 60;

        rbPlayer = player.GetComponent <Rigidbody>();
        rbGalaxy = galaxySphere.GetComponent <Rigidbody>();
//        recCrossHair = crossHair.GetComponent<RectTransform>();
//        recCrossHairA = crossHairA.GetComponent<RectTransform>();
//        recCrossHairB = crossHairB.GetComponent<RectTransform>();

        playerControll = player.GetComponent <scrPlayerControll>();
        recTargetEnemy = ParentTargetEnemy.GetComponent <RectTransform>();

        meteorA.poolMeteor    = new List <GameObject>();
        meteorSide.poolMeteor = new List <GameObject>();
        poolTargetEnemy       = new List <GameObject>();
        poolExplotionMeteor   = new List <GameObject>();
        item.poolEnergy       = new List <GameObject>();

        initialGalaxyDust = galaxyDust.transform.position;
        initialBoundary   = traBoundary.transform.position;

        mv  = SaveLoadXml.LoadVectorsFromResources(pathMeteorLevel01);
        mhv = SaveLoadXml.LoadVectorsFromResources(pathHealthLevel01);

        //mv = SaveLoadXml.LoadXml(pathMeteorLevel01 + "/" + FileName);

        //SaveLoadXml.SaveDialogueXml(pathMeteorLevel01 , new ManualVectors());

        //GetVectors();
    }
Esempio n. 2
0
    public static void SaveDialogueXml(string txtFile, ManualVectors vectors)
    {
        try
        {
            XmlSerializer serz   = new XmlSerializer(typeof(ManualVectors));
            StreamWriter  writer = new StreamWriter("Assets/Resources/" + txtFile + ".xml");

            serz.Serialize(writer, vectors);

            writer.Close();
            Debug.Log("GUARDADO - " + txtFile);
        }
        catch (Exception ex)
        {
            Debug.Log(ex.Message.ToString());
        }
    }
Esempio n. 3
0
    //public static BinaryFormatter binaryFormatter = new BinaryFormatter();

    public static ManualVectors LoadVectorsFromResources(string path)
    {
        // if your original XML file is located at
        // "Ressources/MyXMLFile     .xml"
        //Resources.Load("MyXMLFile");
        TextAsset textAsset = (TextAsset)Resources.Load(path);
        //XmlDocument xmldoc = new XmlDocument();
        //xmldoc.LoadXml(textAsset.text);

        ManualVectors dia  = new ManualVectors();
        XmlSerializer serz = new XmlSerializer(typeof(ManualVectors));

        using (StringReader reader = new StringReader(textAsset.text))
        {
            if (reader.ReadLine() != null)
            {
                dia = (ManualVectors)serz.Deserialize(reader);
            }
        }
        Debug.Log("CARGADO - XML METEOR");
        return(dia);
    }