void Start() { Initialize(); trigger = GetComponentInChildren <Trigger>(); manualReload = GetComponentInChildren <ManualReload>(); if (!detachableMag) { attachMagazine = GetComponentInChildren <Magazine>(); } }
; public TypeShoot typeShoot; //safeguard void Start() { primitiveWeapon = GetComponentInParent <PrimitiveWeapon> (); manualReload = primitiveWeapon.GetComponentInChildren <ManualReload> (); }