public void TestCorrectObjectCount() { // Ensure that the mod produces the expected number of objects when applied. var rawBeatmap = createRawBeatmap(); var testBeatmap = createModdedBeatmap(); // Calculate expected number of objects int expectedObjectCount = 0; foreach (ManiaHitObject h in rawBeatmap.HitObjects) { // Both notes and hold notes account for at least one object expectedObjectCount++; if (h.GetType() == typeof(HoldNote)) { double noteValue = ManiaModHoldOff.GetNoteDurationInBeatLength((HoldNote)h, rawBeatmap); if (noteValue >= ManiaModHoldOff.END_NOTE_ALLOW_THRESHOLD) { // Should generate an end note if it's longer than the minimum note value expectedObjectCount++; } } } Assert.That(testBeatmap.HitObjects.Count == expectedObjectCount); }
private static ManiaBeatmap createModdedBeatmap() { var beatmap = createRawBeatmap(); var holdOffMod = new ManiaModHoldOff(); foreach (var hitObject in beatmap.HitObjects) { hitObject.ApplyDefaults(beatmap.ControlPointInfo, new BeatmapDifficulty()); } holdOffMod.ApplyToBeatmap(beatmap); return(beatmap); }
public void TestCorrectNoteValues() { var testBeatmap = createRawBeatmap(); var noteValues = new List <double>(testBeatmap.HitObjects.OfType <HoldNote>().Count()); foreach (HoldNote h in testBeatmap.HitObjects.OfType <HoldNote>()) { noteValues.Add(ManiaModHoldOff.GetNoteDurationInBeatLength(h, testBeatmap)); } noteValues.Sort(); Assert.AreEqual(noteValues, new List <double> { 0.125, 0.250, 0.500, 1.000, 2.000 }); }