Esempio n. 1
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 private void GetManagers()
 {
     _ground     = gameObject.GetOrAdd <ManagerGroundProbe>();
     _health     = gameObject.GetOrAdd <ManagerHealth>();
     _collision  = gameObject.GetOrAdd <ManagerCollision>();
     _locomotion = gameObject.GetOrAdd <ManagerLocomotion>();
 }
Esempio n. 2
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 // Use this for initialization
 void Start()
 {
     anim          = GetComponent <Animator>();
     ch_contr      = GetComponent <Rigidbody2D>();
     pointLife     = GameObject.FindGameObjectWithTag("PointLife");
     managerHealth = GameObject.FindGameObjectWithTag("HeathPanel").GetComponent <ManagerHealth>();
 }
Esempio n. 3
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 public StateHit(Fsm fsm) : base(fsm)
 {
     StateDuration = 0.25f;
     _locomotion   = Fsm.gameObject.GetOrAdd <ManagerLocomotion>();
     _health       = Fsm.gameObject.GetOrAdd <ManagerHealth>();
     _collision    = Fsm.gameObject.GetOrAdd <ManagerCollision>();
 }
Esempio n. 4
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 private void GetManagers()
 {
     _ground = gameObject.GetOrAdd<ManagerGroundProbe>();
     _health = gameObject.GetOrAdd<ManagerHealth>();
     _collision = gameObject.GetOrAdd<ManagerCollision>();
     _locomotion = gameObject.GetOrAdd<ManagerLocomotion>();
 }
Esempio n. 5
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 public StateHit(Fsm fsm)
     : base(fsm)
 {
     StateDuration = 0.25f;
     _locomotion = Fsm.gameObject.GetOrAdd<ManagerLocomotion>();
     _health = Fsm.gameObject.GetOrAdd<ManagerHealth>();
     _collision = Fsm.gameObject.GetOrAdd<ManagerCollision>();
 }
Esempio n. 6
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 void Start()
 {
     playerHealth = FindObjectOfType <ManagerHealth> ();
 }
Esempio n. 7
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 // Use this for initialization
 void Start()
 {
     inputPlayer   = transform.GetChild(0).transform.position;
     player        = GameObject.FindGameObjectWithTag("Player");
     managerHealth = GameObject.FindGameObjectWithTag("HeathPanel").GetComponent <ManagerHealth>();
 }