Esempio n. 1
0
 /// <summary>
 /// Handle for aboveoroutsidespawnloc_checkbox click event.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void OnAboveOrOutsideAttractorCheckboxClicked(object sender, RoutedEventArgs e)
 {
     if (!spawn_aboveoutside_attractor)
     {
         spawn_aboveoutside_attractor = true;
     }
     else
     {
         if (!spawn_belowinside_attractor)
         {
             aboveoroutsidespawnloc_checkbox.IsChecked = true;
         }
         else
         {
             spawn_aboveoutside_attractor = false;
         }
     }
     // TODO: call DLAClassLibrary API to notify of change
     dla_2d.SetRandomWalkParticleSpawnSource(new KeyValuePair <bool, bool>(spawn_aboveoutside_attractor, spawn_belowinside_attractor));
     dla_3d.SetRandomWalkParticleSpawnSource(new KeyValuePair <bool, bool>(spawn_aboveoutside_attractor, spawn_belowinside_attractor));
 }