public void AttemptClose(object sender, System.ComponentModel.CancelEventArgs e)
        {
            Action action = new Action(() =>
            {
                MainThread.Close();
            });

            if (Properties.LauncherSettings.Default.KeepLauncherOpen && LauncherModel.Default.GameManager.GameProcess != null)
            {
                if (!AllowedToCloseWithGameOpen)
                {
                    e.Cancel = true;
                    ShowPrompt_ClosingWithGameStillOpened(action);
                }
            }
            else
            {
                e.Cancel = false;
            }
        }