public CameraChoose() { InitSources(); this.InitializeComponent(); MainStack.Fade(0, 0, 0).Start(); currentView = ApplicationView.GetForCurrentView(); Window.Current.SizeChanged += Current_SizeChanged; Animate(); }
private async void Animate() { Background.Blur(8f, 1000, 1000).Start(); foreach (var item in MainStack.Children) { item.Fade(0, 0, 0).Start(); } MainStack.Fade(1, 1, 1).Start(); foreach (var item in MainStack.Children) { await item.Fade(1, 800, 0).StartAsync(); } }