void Awake()
 {
     // TODO Remove (?) For inspector.
     this.UncheckAll();
     prevPlayer = curPlayer;
     // normal
     this.Initialize();
     sharedInstance = this;
 }
 public new MainScreenManager_GameScene GetParent()
 {
     if (this.parent == null)
     {
         this.parent = GetComponentInParent <MainScreenManager_GameScene>();
     }
     General.LogNull(parent);
     return(this.parent);
 }